Verdant Huntsmen
| R | Cr | St | W |
|---|---|---|---|
| 2290¢ | 20¢ | 0¢ | 2310¢ |
Actions
Log ActionFrom Meat feast
Tricksen spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 2 XP for Tricksen
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Biggy
Outcome: Current: 2 XP, Total: 2 XPInjury: Biggy suffered Horrid Scars
Outcome: Biggy was put into ActiveCrendell spent 8 XP to advance
Outcome: Improved ToughnessAssets & Resources
Assets
SETTLEMENT
Hive settlements come in all shapes and sizes, from tiny scrapper holesteads and remote prospector outposts to sprawling walled towns and gateway cities.
TERRITORY BOON
Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits.
Fighters gained in this way come equipped with 25 credits of equipment purchased from their
Gang Equipment List at no additional cost.
Income: Add D6x10 credits to the controlling gang's Stash.
BOONS WHEN RUINED
Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.
Starvation: Add D6 portions of Meat to the controlling gang's Stash.
SETTLEMENT
Hive settlements come in all shapes and sizes, from tiny scrapper holesteads and remote prospector outposts to sprawling walled towns and gateway cities.
TERRITORY BOON
Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits.
Fighters gained in this way come equipped with 25 credits of equipment purchased from their
Gang Equipment List at no additional cost.
Income: Add D6x10 credits to the controlling gang's Stash.
BOONS WHEN RUINED
Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.
Starvation: Add D6 portions of Meat to the controlling gang's Stash.
THERMAL VENT
Heat and light are vital commodities in a hive, and controlling them provides a powerful resource to trade for a gang as well as significantly better living conditions.
TERRITORY BOON
Better Living: The controlling gang is able to find a competent cook. At the end of Step 2 of the pre-battle sequence, roll a D6 for each of the gang's fighters that is In Recovery. On a 6, a constant supply of good food has helped them recover more quickly - their In Recovery box on the gang roster is cleared, and they are now available for this battle.
Income: Add 2D6x10 credits to the controlling gang's Stash.
BOONS WHEN RUINED
Starvation: Add D3 portions of Meat to the controlling gang's Stash.
Scavenging: Add a Scavenging roll to the controlling gang's Stash.
Resources
| Reputation | 7 | Modify |
Attributes
| Affiliations | Order | |
| Alignment | Law-abiding |
Fighters
| Prime | Leader | 1 |
| Augmek | Champion | 2 |
| Neotek | Prospect | 1 |
| Tek-hunter | Specialist | 3 |
| Tek Specialist | Specialist | 1 |
| Tek | Ganger | 1 |
| Subtek | Juve | 4 |
| ‘Arachni-rig’ Servo Suit | Brute | 1 |
| Total | 14 | |
Stash
Stash Credits
Modan
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 2+ | 3 | 4 | 2 | 5+ | 2 | 4+ | 5+ | 5+ | 4+ |
| Rules | Gang Hierarchy (Leader), Group Activation (2), Tools of the Trade | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Fast Shot | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Bio-booster (35¢), Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Plasma gun (100¢) | ||||||||
| low | 12" | 24" | +2 | - | 5 | -1 | 2 | 5+ |
| Rapid Fire (1), Scarce | ||||||||
| maximal | 12" | 24" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Unstable | ||||||||
| ‘Hystrar’ pattern energy shield (50¢) | - | E | - | - | S | - | 1 | - |
| Knockback, Melee, Shield | ||||||||
Crendell
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 2+ | 3 | 5 | 2 | 4+ | 1 | 5+ | 6+ | 6+ | 5+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Hip Shooting | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Meltagun (135¢) | 6" | 12" | +1 | - | 8 | -4 | 3 | 4+ |
| Melta, Scarce | ||||||||
Kills - 1
Sardon
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 2+ | 3 | 3 | 2 | 4+ | 1 | 5+ | 6+ | 6+ | 5+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | Gunfighter | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Plasma pistol (50¢) | ||||||||
| low | 6" | 12" | +2 | - | 5 | -1 | 2 | 5+ |
| Scarce, Sidearm | ||||||||
| maximal | 6" | 12" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Sidearm, Unstable | ||||||||
| Plasma pistol (50¢) | ||||||||
| low | 6" | 12" | +2 | - | 5 | -1 | 2 | 5+ |
| Scarce, Sidearm | ||||||||
| maximal | 6" | 12" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Sidearm, Unstable | ||||||||
Bones
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 4+ | 3 | 2 | 1 | 4+ | 1 | 9+ | 8+ | 9+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Van Saar Augmek or Van Saar Archeotek), Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove, Grav-cutter | ||||||||||
| Injuries | Enfeebled | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Plasma pistol (50¢) | ||||||||
| low | 6" | 12" | +2 | - | 5 | -1 | 2 | 5+ |
| Scarce, Sidearm | ||||||||
| maximal | 6" | 12" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Sidearm, Unstable | ||||||||
| ‘Hystrar’ pattern energy shield (50¢) | - | E | - | - | S | - | 1 | - |
| Knockback, Melee, Shield | ||||||||
Biggy
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 5+ | 1 | 6+ | 7+ | 7+ | 6+ |
| Rules | Expert in their Field, Gang Fighter (Specialist), Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Fearsome | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | Horrid Scars | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Boltgun (55¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (1) | ||||||||
Mudelm
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 3+ | 3 | 3 | 1 | 5+ | 1 | 6+ | 7+ | 7+ | 6+ |
| Rules | Gang Fighter (Specialist) | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
Novo
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 5+ | 1 | 6+ | 7+ | 7+ | 6+ |
| Rules | Expert in their Field, Gang Fighter (Specialist), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Augerspex (20¢), Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 4 | -1 | 1 | 4+ |
| Hotshot las pack (+20¢) | ||||||||
Tricksen
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 2+ | 3 | 3 | 1 | 5+ | 1 | 6+ | 7+ | 7+ | 6+ |
| Rules | Expert in their Field, Gang Fighter (Specialist), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Refraction cloak (35¢), Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Long las (20¢) | 18" | 36" | - | +1 | 5 | -1 | 1 | 4+ |
| Hotshot las pack (+20¢) | ||||||||
Hectus
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 3+ | 3 | 3 | 1 | 5+ | 1 | 6+ | 7+ | 7+ | 6+ |
| Rules | Gang Fighter (Ganger), Promotion (Van Saar Specialist), Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
Aldona
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 9+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Van Saar Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
Einer
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 9+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Van Saar Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
Kit-Sen
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 3+ | 3 | 3 | 1 | 4+ | 1 | 9+ | 7+ | 9+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Van Saar Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | Impressive Scars | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
The Mouse
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 3+ | 3 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 9+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Van Saar Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured bodyglove | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (10¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
Octavio
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 5 | 4 | 3 | 4+ | 4 | 5+ | 5+ | 8+ | 6+ |
| Rules | Superior Weapons Array, Twin-linked, Van Saar Protective Gear | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Cyberteknika | None | ||||||||||
| Gear | Carapace (heavy) (20¢), Carapace (light) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Servo arm | E | 3" | - | +1 | S | - | 1 | - |
| Melee, Versatile | ||||||||
| Servo arm | E | 3" | - | +1 | S | - | 1 | - |
| Melee, Versatile | ||||||||
| Servo arm | E | 3" | - | +1 | S | - | 1 | - |
| Melee, Versatile | ||||||||
| Servo arm | E | 3" | - | +1 | S | - | 1 | - |
| Melee, Versatile | ||||||||
| Twin-linked heavy las carbine | 15" | 30" | +1 | - | 4 | - | 1 | 4+ |
| Plentiful, Rapid Fire (3), Twin-linked | ||||||||
Embed Code
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Stash
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Modan
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Crendell
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Sardon
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Bones
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Biggy
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Mudelm
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Novo
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Tricksen
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Hectus
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Aldona
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Einer
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Kit-Sen
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The Mouse
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Octavio
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