The Ministers of the Molotov
| R | Cr | St | W |
|---|---|---|---|
| 1000¢ | 0¢ | 0¢ | 1000¢ |
Actions
Log ActionTerritory Transfer: Settlement #5 transferred from no one to The Ministers of the Molotov
Assets & Resources
Assets
The Merchant Guilds manage the exchanges between Houses, and are centres for commerce and control in every hive.
Territory Boon
Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Patrolman, a Skinner, a Ganger or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Fighters gained in this way come equipped with 40 credits of equipment purchased from their Gang Equipment List at no additional cost.
Income: Add D6x10 credits to the controlling gang's Stash.
Boons When Ruined
Recruit: Roll a D6: on a result of 3+, the gang can add a Palanite Rookie Patrolman, an Initiate, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.
Scavenging: Add a Scavenging roll to the controlling gang's Stash.
Hive settlements come in all shapes and sizes, from tiny scrapper holesteads and remote prospector outposts to sprawling walled towns and gateway cities.
Territory Boon
Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Fighters gained in this way come equipped with 25 credits of equipment purchased from their Gang Equipment List at no additional cost.
Income: Add D6x10 credits to the controlling gang's Stash.
Boons When Ruined
Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.
Starvation: Add D6 portions of Meat to the controlling gang's Stash.
Heat and light are vital commodities in a hive, and controlling them provides a powerful resource to trade for a gang as well as significantly better living conditions.
Territory Boon
Better Living: The controlling gang is able to find a competent cook. At the end of Step 2 of the pre-battle sequence, roll a D6 for each of the gang's fighters that is In Recovery. On a 6, a constant supply of good food has helped them recover more quickly – their In Recovery box on the gang roster is cleared, and they are now available for this battle.
Income: Add 2D6x10 credits to the controlling gang's Stash.
Boons When Ruined
Starvation: Add D3 portions of Meat to the controlling gang's Stash.
Scavenging: Add a Scavenging roll to the controlling gang's Stash.
Resources
| Reputation | 1 | Modify |
Attributes
No attributes set.
Fighters
| Word-Keeper | Leader | 1 |
| Firebrand | Champion | 2 |
| Brethren | Ganger | 4 |
| Bonepicker | Juve | 3 |
| Total | 10 | |
Stash
Stash Credits
Father Fuse
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 3 | 3 | 2 | 4+ | 2 | 4+ | 6+ | 5+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Pious, The Path We Follow, Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Overseer | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Cawdor polearm/autogun* (20¢) | ||||||||
| Autogun | 8" | 24" | +1 | - | 3 | - | 1 | 5 |
| Rapid Fire (1) | ||||||||
| Polearm | E | 2" | - | - | +1 | - | 1 | - |
| Melee, Unwieldy, Versatile | ||||||||
| Incendiary charges (40¢) | - | Sx3 | - | - | 3 | - | 1 | 5+ |
| Blast (5"), Blaze, Grenade | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Deacon Demolition
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 2 | 4+ | 2 | 5+ | 6+ | 7+ | 6+ |
| Rules | Pious, Righteous Warrior, Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Rain of Blows | ||||||||||
| Gear | Flak armour (10¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Cawdor polearm/blunderbuss (40¢) | ||||||||
| grape shot | - | T | - | - | 2 | - | 1 | 6+ |
| Plentiful, Scattershot, Template | ||||||||
| polearm | E | 2" | - | - | S+1 | - | 1 | - |
| Melee, Unwieldy, Versatile | ||||||||
| purgation shot | - | T | - | - | 3 | - | 1 | 6+ |
| Blaze, Scarce, Template | ||||||||
Deacon Detonate
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 2 | 4+ | 2 | 5+ | 6+ | 7+ | 6+ |
| Rules | Pious, Righteous Warrior, Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Bulging Biceps | ||||||||||
| Gear | Photo-goggles (35¢), Flak armour (10¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Cawdor heavy crossbow* (125¢) | ||||||||
| frag shell | 15" | 30" | - | -1 | 4 | - | 1 | 4+ |
| Blast (5"), Knockback, Unwieldy | ||||||||
| krak shell | 15" | 30" | - | -1 | 6 | -2 | 2 | 6+ |
| Unwieldy | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Brother Bang
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Devout Masses (Ganger), Gang Fighter (Ganger), Pious, Promotion (Cawdor Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Cawdor polearm/blunderbuss (40¢) | ||||||||
| grape shot | - | T | - | - | 2 | - | 1 | 6+ |
| Plentiful, Scattershot, Template | ||||||||
| polearm | E | 2" | - | - | S+1 | - | 1 | - |
| Melee, Unwieldy, Versatile | ||||||||
| purgation shot | - | T | - | - | 3 | - | 1 | 6+ |
| Blaze, Scarce, Template | ||||||||
Brother Blaze
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Devout Masses (Ganger), Gang Fighter (Ganger), Pious, Promotion (Cawdor Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Reclaimed autogun (10¢) | 8" | 24" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1) | ||||||||
Brother Boom
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Devout Masses (Ganger), Gang Fighter (Ganger), Pious, Promotion (Cawdor Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Cawdor polearm/blunderbuss (40¢) | ||||||||
| grape shot | - | T | - | - | 2 | - | 1 | 6+ |
| Plentiful, Scattershot, Template | ||||||||
| polearm | E | 2" | - | - | S+1 | - | 1 | - |
| Melee, Unwieldy, Versatile | ||||||||
| purgation shot | - | T | - | - | 3 | - | 1 | 6+ |
| Blaze, Scarce, Template | ||||||||
Brother Burn
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Devout Masses (Ganger), Gang Fighter (Ganger), Pious, Promotion (Cawdor Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Reclaimed autogun (10¢) | 8" | 24" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1) | ||||||||
Curate Cinder
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 9+ |
| Rules | Devout Masses (Juve), Fast Learner, Gang Fighter (Juve), Pious, Promotion (Cawdor or Redemptionist Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Flail (20¢) | - | E | - | +1 | S+1 | - | 1 | - |
| Entangle, Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Curate Combust
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 9+ |
| Rules | Devout Masses (Juve), Fast Learner, Gang Fighter (Juve), Pious, Promotion (Cawdor or Redemptionist Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Fighting knife (15¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Curate Crackle
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 9+ |
| Rules | Devout Masses (Juve), Fast Learner, Gang Fighter (Juve), Pious, Promotion (Cawdor or Redemptionist Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Embed Code
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Stash
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Father Fuse
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Deacon Demolition
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Deacon Detonate
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Brother Bang
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Brother Blaze
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Brother Boom
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Brother Burn
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Curate Cinder
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Curate Combust
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Curate Crackle
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