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Precinct 42

R Cr St W
2260¢ 315¢ 2575¢
Public
Based on Precinct 42
1 Content Pack

Actions

Log Action

From Hive Praxira Stories: Prequel

bryanbwardPrecinct 42
2 days, 8 hours ago

Hired Diversity Hire 2 Electric Boogaloo (205¢)

Outcome: Credits remaining: 110¢
bryanbwardPrecinct 42
2 days, 8 hours ago

Added 250¢: Down time week

Outcome: +250¢ (to 315¢)
Ecstatic_SavantPrecinct 42
3 days, 9 hours ago

Territory Transfer: Smackdown Pits (Fighting Pits) transferred from no one to Precinct 42

bryanbwardPrecinct 42
3 days, 14 hours ago

Equipped K-184 with Mesh armour from stash (15¢)

Outcome: Credits remaining: 65¢
bryanbwardPrecinct 42
3 days, 15 hours ago

Bought Mesh armour for Stash (15¢)

Outcome: Credits remaining: 65¢
View all actions →

Assets & Resources

Assets

Reese's Lucky Hole (Mine Workings) (Territory)
Transfer

Situated on the other side of Lake Runoff, Reese's Lucky Hole is a valuable sorce of material for the dome.

Territory Type: Mine Workings (Orlock)

Seven Fingers (Settlement) (Territory)
Transfer

The most famous settlement in Dome 974-8/AU4, Seven Fingers is equal parts dangerous and profitable for gangs looking to make their mark.

Territory Type: Settlement

Smackdown Pits (Fighting Pits) (Territory)
Transfer

Situated on the edge of Seven Fingers, the Smackdown is a great place to relax and watch some bloodsports after a busy day.

Territory Type: Fighting Pits (Goliath)

The Smokehouse (Narco Den) (Territory)
Transfer

The best place in Seven Fingers to take the edge off of a hard day in the Smokehouse, catering to both casual users and hard addicts alike.

Territory Type: Narco Den (Escher)

Resources

Reputation 16 Modify

Attributes

No attributes set.

Fighters

Captain Leader 1
Sergeant Champion 1
Subjugator Patrolman Specialist Specialist 1
Subjugator Patrolman Ganger 3
Patrolman Ganger 2
Rookie Patrolman Juve 4
‘Sanctioner’ Pattern Automata Brute 1
Ranger Crew 1
Total 14

Stash

315¢

Stash Credits

315¢

K-096

245¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 3+ 3 3 3 3+ 2 4+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 3 XP
Skills Ballistics Expert
Gear Mesh armour (15¢)Magnacles
Injuries Impressive Scars
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
No lore added yet.
No notes added yet.

Oswald

205¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 4 3 3+ 1 6+ 7+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Precision ShotMarksman
Gear Mesh armour (15¢)Magnacles
Injuries Humiliated
Advancements 2
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending
No lore added yet.
No notes added yet.

Shutdown

140¢
Subjugator Patrolman Specialist (Specialist)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 2 8+ 8+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries Humiliated
Advancements 1
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

Breakdown

160¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 2 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries Spinal Injury
Advancements 1
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

K-184

140¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

K-354

165¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 4 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
No lore added yet.
No notes added yet.

K-452

190¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Stun grenades (15¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

K-967

170¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 4 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 5 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
penetrator rounds (+20¢) 12" 24" +1 - 4 -2 2 4+
Rapid Fire (1), Rending, Unstable
No lore added yet.
No notes added yet.

K-193

35¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 3 XP
Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No lore added yet.
No notes added yet.

K-459

75¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
No lore added yet.
No notes added yet.

K-598

35¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 1 XP
Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No lore added yet.
No notes added yet.

K-909

75¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
No lore added yet.
No notes added yet.

Diversity Hire

250¢
‘Sanctioner’ Pattern Automata (Brute)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
XP 0 XP
Skills Got Your Six
Gear Carapace (heavy) (20¢)Carapace (light)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Stun grenades (+25¢) 6" 18" - - 2 -1 1 4
Concussion
Heavy shock baton - E - - +1 - 2 -
Concussion, Melee, Power, Shock
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise
No lore added yet.
No notes added yet.

Tauros Venator

215¢
Tauros Venator (Vehicle)
M Fr Sd Rr HP Hnd Sv
7" 6 6 5 3 4+ 4+
Rules Dedicated GunnerWeapon Hardpoint
Body (2/2) Ablative armour (15¢)Extra armour (25¢)
Drive (1/3) All-wheel steering (10¢)
Engine (1/3) Easy turnover (5¢)
Locomotion Wheeled
Gear Headlights (15¢)
Damage None
Weapons S L S L Str Ap D Am
Twin-linked concussion cannon* (145¢) 9" 18" +1 - 4 -1 2 4+
Blast (3"), Concussion, Knockback, Seismic, Twin-linked
No lore added yet.
No notes added yet.

K-768

160¢
Ranger (Crew)
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
XP 0 XP
Skills None
Gear Enforcer tauros venator (130¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.
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  • Stash

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/f5a463a3-9026-4020-ad5e-b97fc0a99765/fighter/1e1d4ccf-4235-45cd-b6af-3f988e92233d/embed?theme=auto"></iframe>

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  • K-096

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  • Oswald

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  • Shutdown

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  • Breakdown

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  • K-184

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  • K-354

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  • K-452

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  • K-967

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/f5a463a3-9026-4020-ad5e-b97fc0a99765/fighter/70b34d63-9eeb-4734-9bec-342a8b0ec8d9/embed?theme=auto"></iframe>

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  • K-193

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  • K-459

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  • K-598

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  • K-909

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  • Diversity Hire

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/f5a463a3-9026-4020-ad5e-b97fc0a99765/fighter/8780373c-c488-4981-a88c-2de707eef0d7/embed?theme=auto"></iframe>

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  • Tauros Venator

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/f5a463a3-9026-4020-ad5e-b97fc0a99765/fighter/60d26c36-1fde-4c67-abd3-66ce4eecd809/embed?theme=auto"></iframe>

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  • K-768

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/f5a463a3-9026-4020-ad5e-b97fc0a99765/fighter/91c306fc-bd6b-4196-a0da-eede4ee0e6bd/embed?theme=auto"></iframe>

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