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R Cr St W
2260¢ 315¢ 2575¢

Overview

No notes added yet.

K-096 - Captain (Leader)

No notes added yet.

K-096

Captain (Leader)
245¢
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 3+ 3 3 3 3+ 2 4+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 3 XP
Skills Ballistics Expert
Gear Mesh armour (15¢)Magnacles
Injuries Impressive Scars
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock

Oswald - Sergeant (Champion)

No notes added yet.

Oswald

Sergeant (Champion)
205¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 4 3 3+ 1 6+ 7+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Precision ShotMarksman
Gear Mesh armour (15¢)Magnacles
Injuries Humiliated
Advancements 2
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending

Shutdown - Subjugator Patrolman Specialist (Specialist)

No notes added yet.

Shutdown

Subjugator Patrolman Specialist (Specialist)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 2 8+ 8+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries Humiliated
Advancements 1
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Breakdown - Subjugator Patrolman (Ganger)

No notes added yet.

Breakdown

Subjugator Patrolman (Ganger)
160¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 2 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries Spinal Injury
Advancements 1
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

K-184 - Subjugator Patrolman (Ganger)

No notes added yet.

K-184

Subjugator Patrolman (Ganger)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

K-354 - Patrolman (Ganger)

No notes added yet.

K-354

Patrolman (Ganger)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 4 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power

K-452 - Subjugator Patrolman (Ganger)

No notes added yet.

K-452

Subjugator Patrolman (Ganger)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Stun grenades (15¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

K-967 - Patrolman (Ganger)

No notes added yet.

K-967

Patrolman (Ganger)
170¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 4 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 5 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
penetrator rounds (+20¢) 12" 24" +1 - 4 -2 2 4+
Rapid Fire (1), Rending, Unstable

K-193 - Rookie Patrolman (Juve)

No notes added yet.

K-193

Rookie Patrolman (Juve)
35¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 3 XP
Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

K-459 - Rookie Patrolman (Juve)

No notes added yet.

K-459

Rookie Patrolman (Juve)
75¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

K-598 - Rookie Patrolman (Juve)

No notes added yet.

K-598

Rookie Patrolman (Juve)
35¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 1 XP
Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

K-909 - Rookie Patrolman (Juve)

No notes added yet.

K-909

Rookie Patrolman (Juve)
75¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Diversity Hire - ‘Sanctioner’ Pattern Automata (Brute)

No notes added yet.

Diversity Hire

‘Sanctioner’ Pattern Automata (Brute)
250¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
XP 0 XP
Skills Got Your Six
Gear Carapace (heavy) (20¢)Carapace (light)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Stun grenades (+25¢) 6" 18" - - 2 -1 1 4
Concussion
Heavy shock baton - E - - +1 - 2 -
Concussion, Melee, Power, Shock
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise

Tauros Venator - Tauros Venator (Vehicle)

No notes added yet.

Tauros Venator

Tauros Venator (Vehicle)
215¢
M Fr Sd Rr HP Hnd Sv
7" 6 6 5 3 4+ 4+
Rules Dedicated GunnerWeapon Hardpoint
Body (2/2) Ablative armour (15¢)Extra armour (25¢)
Drive (1/3) All-wheel steering (10¢)
Engine (1/3) Easy turnover (5¢)
Locomotion Wheeled
Gear Headlights (15¢)
Damage None
Weapons S L S L Str Ap D Am
Twin-linked concussion cannon* (145¢) 9" 18" +1 - 4 -1 2 4+
Blast (3"), Concussion, Knockback, Seismic, Twin-linked

K-768 - Ranger (Crew)

No notes added yet.

K-768

Ranger (Crew)
160¢
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
XP 0 XP
Skills None
Gear Enforcer tauros venator (130¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.