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KdossyCampaignsThe Dust-Blight DividendShootout for the Mine Workings (Shootout) 2026-07-01
Battle

Shootout for the Mine Workings (Shootout) 2026-07-01

Post-battle Jul 01, 2026 Shootout for the Mine Workings (Shootout) Kdossy

Participants

Gang Before balancing After balancing
Rating vs top Rating vs top
45th street massive krolag 1655¢ −5¢
The Iron Legion Ghazman 1660¢

Related Campaign Actions

3 weeks, 3 days ago

Battle Report created: Shootout for the Mine Workings (Shootout) on 2026-07-01. 45th street massive, The Iron Legion participated.

Outcome: Winners: 45th street massive

Battle Reports

Kdossy · Jul 02, 2026 11:14 AM

 45th Street Massive clash with the Iron Legion in a tense shootout over the Mine Workings, resulting in a victory for 45th Street Massive.

Combat Log:

• Thumper fails his Cool check.
• Decimus fails his Cool check.
• Secundus fails his Cool check.
• Drazza fails his Cool check.
• Jules fails his Cool check.
• Drazza fails his Cool check.
• Jules fails his Cool check.
• Jules fails his Cool check.
• 45th Street Massive break their cool first.
• Drazza Seriously Injures Decimus.
• Bongo takes Decimus OOA.
• Bongo takes Secundus OOA.
• Primus takes Thumper OOA.
• Primus Seriously Injures Jules.
• Drazza takes Tertius OOA.
• Drazza takes Primus OOA.

EXP Gain:

45th Street Massive
• Bongo gains 3 (Scenario) + 3 (OOA) + 2 (OOA) exp.
• Drazza gains 1 (Scenario) + 1 (SI) + 2 (OOA) + 2 (OOA) exp.
• Thumper gains 3 (Scenario) exp.
• Jules gains 3 (Scenario) exp.

Iron Legion

• Secundus gains 1 (Scenario) exp.
• Tertius gains 4 (Scenario) exp.
• Decimus gains 1 (Scenario) exp.
• Primus gains 3 (Scenario) + 3 (OOA) + 1 (SI) exp.

Lasting Injuries, Income & Narrative Effects:

• 45th Street Massive gain 1 Reputation.
• 45th Street Massive gain 85 credits.
• 45th Street Massive’s Settlement generates 30 credits.
• 45th Street Massive’s Mine Workings generate 40 credits.
• Iron Legion gain 5 Reputation.
• Iron Legion gain 25 credits.
• Iron Legion’s Settlement generates 60 credits.

Battle process

  1. Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
  2. Current step: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
  3. To do: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
  4. Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
  5. Done: Play the battle Use each crew page to print fighter cards.
  6. Done: Record the result Who won, or that it was a draw.
  7. To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.