Campaign Actions
Dome, Sweet Dome!
Bought Power knife for Weak Darek (25¢)
Outcome: Credits remaining: 0¢Reassigned ‘Hystrar’ pattern energy shield from Weak Darek to Chompy Widget (50¢)
Outcome: Credits remaining: 25¢Bought ‘Hystrar’ pattern energy shield for Weak Darek (50¢)
Outcome: Credits remaining: 25¢Sold equipment from stash: Rad gun (50¢)
Outcome: +50¢ (to 75¢)Added 1 XP for Juan
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Luigi (Mario 2)
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Weak Darek
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Chompy Widget
Outcome: Current: 1 XP, Total: 19 XPAdded 2 XP for Jronsoning Bonson
Outcome: Current: 6 XP, Total: 6 XPT-rex was captured by The Marxmen
Outcome: Rating reduced by 65¢Added 1 XP for Corpulent Bezoar
Outcome: Current: 5 XP, Total: 17 XPAdded 3 XP for Corpulent Bezoar
Outcome: Current: 4 XP, Total: 16 XPInjury: Corpulent Bezoar suffered Lesson Learned
Outcome: Corpulent Bezoar was put into ActiveChompy Widget spent 6 XP to advance
Outcome: Gained Marksman skillRolling for advancement to Obstinate Matilda
Rolled 2D6: 3 , 2 = 5 Outcome: Improved ToughnessRolling for advancement to Groggy Brandon
Rolled 2D6: 2 , 5 = 7 Outcome: Improved MovementRolling for advancement to Groggy Brandon
Rolled 2D6: 3 , 2 = 5 Outcome: Improved ToughnessRolling for advancement to Groggy Brandon
Rolled 2D6: 4 , 4 = 8 Outcome: Improved WillpowerAdded 22 XP for Groggy Brandon
Outcome: Current: 23 XP, Total: 45 XPGroggy Brandon spent 6 XP to advance
Outcome: Gained Savvy Trader skillRolling for advancement to Groggy Brandon
Rolled 2D6: 3 , 3 = 6Weak Darek spent 6 XP to advance
Outcome: Improved Weapon SkillCorpulent Bezoar spent 6 XP to advance
Outcome: Improved Weapon SkillAdded 1 XP for Groggy Brandon
Outcome: Current: 7 XP, Total: 23 XPAdded 1 XP for T-rex
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Juan
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Obstinate Matilda
Outcome: Current: 4 XP, Total: 10 XPAdded 1 XP for Luigi (Mario 2)
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Groggy Brandon
Outcome: Current: 6 XP, Total: 22 XPInjury: Weak Darek suffered Horrid Scars
Outcome: Weak Darek was put into ActiveRecovery: Weak Darek recovered from Convalescence
Outcome: Fighter became availableAdded 2 XP for Weak Darek
Outcome: Current: 6 XP, Total: 6 XPAdded 4 XP for Jronsoning Bonson
Outcome: Current: 4 XP, Total: 4 XPAdded 2 XP for Corpulent Bezoar
Outcome: Current: 7 XP, Total: 13 XPAdded 2 XP for Chompy Widget
Outcome: Current: 6 XP, Total: 18 XPDeath: Fallacious Bill was killed
Outcome: Fallacious Bill is permanently dead. All equipment transferred to stash.Reduced 5¢: S word
Outcome: -5¢ (to 25¢, all time: 490¢)Resources Update: The MayABOs gained 1 Resources (new total: 7)
State Change: Weak Darek changed from Recovery to Active
Outcome: Weak Darek is now ActiveState Change: Weak Darek changed from Convalescence to Recovery
Outcome: Weak Darek is now RecoveryState Change: Fallacious Bill changed from Convalescence to Active
Outcome: Fallacious Bill is now ActiveState Change: Groggy Brandon changed from Active to Recovery
Outcome: Groggy Brandon is now RecoveryState Change: Groggy Brandon changed from Recovery to Active
Outcome: Groggy Brandon is now ActiveEquipped Jronsoning Bonson with Lasgun from stash (15¢)
Outcome: Credits remaining: 20¢Bought Power knife for Chompy Widget (25¢)
Outcome: Credits remaining: 20¢Bought Plasma cannon* for Jronsoning Bonson (130¢)
Outcome: Credits remaining: 45¢