Campaign Actions
Dome, Sweet Dome!
Umm Kulthoum spent 6 XP to advance
Outcome: Improved Ballistic SkillInjury: Zalabooka suffered Bitter Emnity - SQUATS...SQUATS.. SHORT FAT BASTARDS
Outcome: Zalabooka was put into ActiveState Change: Shabaan abdelrahiim - Sha3boola changed from Recovery to Active
Outcome: Shabaan abdelrahiim - Sha3boola is now Activehamoobika spent 6 XP to advance
Outcome: Improved Weapon SkillEhab Taoufik spent 6 XP to advance
Outcome: Improved ToughnessRolling for advancement to Ehab Taoufik
Rolled 2D6: 3 , 2 = 5Rolling for advancement to Ehab Taoufik
Rolled 2D6: 3 , 2 = 5Rolling for advancement to Amr Diab
Rolled 2D6: 1 , 3 = 4 Outcome: Improved Ballistic SkillAdded 1 XP for Zalabooka - 1-Participation
Outcome: Current: 3 XP, Total: 9 XPAdded 5 XP for Wigz - 2- KO 2- LESSON LEARNED 1-Participation
Outcome: Current: 7 XP, Total: 13 XPAdded 1 XP for hamoobika - 1-Participation
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Farid Latrash - 1-Participation
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Tamir Hosny - 1-Participation 1-woonding machine 1-recovery assisty
Outcome: Current: 5 XP, Total: 11 XPAdded 4 XP for Ehab Taoufik - 1-Participation 1-mvp from the police 1-woondng machine 1-helping in ecovery
Outcome: Current: 7 XP, Total: 10 XPAdded 1 XP for Baskooteya - 1-Participation
Outcome: Current: 5 XP, Total: 13 XPAdded 1 XP for Amr Diab - 1-Participation
Outcome: Current: 6 XP, Total: 15 XPAdded 3 XP for Umm Kulthoum - 1-Participation 1- Wounding machine 1-MVP from the stumpies
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Abdelhalim Hafiz - 1- Participation
Outcome: Current: 2 XP, Total: 10 XPState Change: Umm Kulthoum changed from Recovery to Active
Outcome: Umm Kulthoum is now ActiveReputation Update: Nari Narine gained 1 Reputation (new total: 10)
Resources Update: Nari Narine gained 2 Resources (new total: 28)
Added 15¢: Construction day wage for the crew
Outcome: +15¢ (to 70¢)Battle Report created: Standard Machinery on 2025-11-15. Nari Narine, Squad of judgment, The Sprinting Stumpies participated.
Outcome: Winners: Nari Narine, Squad of judgment, The Sprinting StumpiesResources Update: The Sprinting Stumpies lost 4 Resources (new total: 6)
Battle Report created: 2 girls 1 cop on 2025-11-08. Dutch’s Ded Hedz, The MayABOs participated.
Outcome: DrawBattle Report created: Standard Machinery on 2025-11-15. Dutch’s Ded Hedz, Grim Dyke Future participated.
Outcome: Winners: Grim Dyke FutureBattle Report created: Standard Machinery on 2025-11-15. Dawn's Fire, The Marxmen participated.
Outcome: Winners: Dawn's FireLawful Building Transfer: Ammo Workshop transferred from no one to The Sprinting Stumpies
General Building Transfer: Drinking Hole transferred from no one to The Sprinting Stumpies
Dillon spent 6 XP to advance
Outcome: Gained Unstoppable skillSold equipment from stash: Spud-jacker (10¢)
Outcome: +10¢ (to 105¢)Sold equipment from stash: Smoke grenades (10¢)
Outcome: +10¢ (to 95¢)Bear spent 5 XP to advance
Outcome: Improved MovementDutch spent 8 XP to advance
Outcome: Improved ToughnessInjury: Throm suffered Impressive Scars - 7) Failed a gas check from the huge purple robot NPC. Survived a S9 Melta blast hit that ultimately killed said robot from slash damage. Game ended and he failed the final recovery check, suffering impressive scars. Very fitting considering his luck (and sacrifice)!
Outcome: Throm was put into ActiveWilliam spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 3 XP for William - 7) Play (1), Kill (2)
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for Elias - 7) Play (1), SI (1)
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Adam - 7) Play (1)
Outcome: Current: 4 XP, Total: 4 XPRolling for advancement to Throm
Rolled 2D6: 6 , 2 = 8 Outcome: Improved IntelligenceAdded 4 XP for Throm - 7) Play (1), Survive robot (1), MVP x2 (2)
Outcome: Current: 8 XP, Total: 14 XPAdded 3 XP for "Nugget" - 7) Play (1), Kill (2)
Outcome: Current: 5 XP, Total: 5 XPAdded 10¢: 7) Most Damage (+10)
Outcome: +10¢ (to 30¢)Added 1 XP for Flaming Don - 7) Play (1)
Outcome: Current: 8 XP, Total: 13 XPAdded 3 XP for "Grindr" Gimli - 7) Play (1), Kill (2)
Outcome: Current: 5 XP, Total: 16 XPDurf spent 5 XP to advance
Outcome: Improved InitiativeAdded 5 XP for Durf - 7) Play (1), Robot (1), Kill (2), SI (1)
Outcome: Current: 5 XP, Total: 20 XP