Campaign Actions
Settlement Campaign
Sold equipment from stash: Two-handed axe* (25¢ - 2×10 = 5¢)
Rolled 1D6: 2 = 2 Outcome: +5¢ (to 75¢)Swarmguard spent 8 XP to advance
Outcome: Improved ToughnessShadestrain spent 12 XP to advance
Outcome: Improved WoundsUmbra Vortex spent 6 XP to advance
Outcome: Improved IntelligenceOne That Stings Like the Swarm spent 6 XP to advance
Outcome: Improved MovementAdded 3 XP for Lucent - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Umbra Vortex - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 6 XP, Total: 12 XPAdded 1 XP for Starghost - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 3 XP, Total: 15 XPAdded 2 XP for One That Stings Like the Swarm - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for One That Rips the Flesh - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for One That Flies Like Flickering Light - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 4 XP, Total: 10 XPAdded 2 XP for Nebulae - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 3 XP, Total: 9 XPAdded 1 XP for Iridescent Nova - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 3 XP, Total: 15 XPAdded 1 XP for Firewing - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 2 XP, Total: 14 XPAdded 1 XP for Swarmguard - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 8 XP, Total: 8 XPInjury: Skyblast suffered Bitter Emnity - Scenario: Slum Sweep (Cycle 3)
Outcome: Skyblast was put into ActiveAdded 1 XP for Skyblast - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 6 XP, Total: 12 XPAdded 5 XP for Shadestrain - Scenario: Slum Sweep (Cycle 3)
Outcome: Current: 16 XP, Total: 36 XPAdded 70¢: Scenario: Slum Sweep (Cycle 3)
Outcome: +70¢ (to 95¢)Battle Report created: Slum Sweep on 2025-12-20. Hunters Guild, Shipment 2792-R participated.
Outcome: DrawHeat Update: Shipment 2792-R gained 4 Heat (new total: 25)
Rolling for advancement to Omri
Rolled 2D6: 6 , 4 = 10 Outcome: Improved LeadershipRolling for advancement to Lazlow
Rolled 2D6: 4 , 3 = 7 Outcome: Improved MovementAdded 60¢: Post-scenario - Slum Sweep
Outcome: +60¢ (to 70¢)Death: Orla was killed
Outcome: Orla is permanently dead. All equipment transferred to stash.Injury: Orla suffered Memorable Death - Scenario - Slum Sweep
Outcome: Orla was put into DeadAdded 2 XP for Orla - Scenario xp - Slum Sweep
Outcome: Current: 3 XP, Total: 3 XPAdded 6 XP for Omri - Scenario xp - Slum Sweep
Outcome: Current: 9 XP, Total: 9 XPAdded 3 XP for Lazlow - Scenario xp - Slum Sweep
Outcome: Current: 6 XP, Total: 9 XPAdded 6 XP for Jorn - Scenario xp - Slum Sweep
Outcome: Current: 7 XP, Total: 13 XPAdded 3 XP for Hennin - Scenario xp - Slum Sweep
Outcome: Current: 3 XP, Total: 15 XPAdded 2 XP for Bryn - Scenario xp - Slum Sweep
Outcome: Current: 5 XP, Total: 11 XPAdded 4 XP for Landox - Scenario xp - Slum Sweep
Outcome: Current: 5 XP, Total: 24 XPAdded 2 XP for Gann - Scenario xp - Slum Sweep
Outcome: Current: 6 XP, Total: 25 XPAdded 4 XP for Harlon - Scenario xp - Slum Sweep
Outcome: Current: 10 XP, Total: 23 XPAdded 1 XP for Firebrand Farg - Marked for greatness - Slum Sweep
Outcome: Current: 3 XP, Total: 22 XPReputation Update: Steeljaw's Sluggers gained 2 Reputation (new total: 10)
Territory Transfer: Narco Den transferred from no one to Steeljaw's Sluggers
Added 1 XP for Cxauth - Cycle 3 slum sweep
Outcome: Current: 7 XP, Total: 12 XPFirebrand Farg spent 5 XP to advance
Outcome: Improved MovementSkor Steeljaw spent 8 XP to advance
Outcome: Improved ToughnessState Change: Kodul changed from Recovery to Active
Outcome: Kodul is now ActiveGrikka the Gutrippa spent 7 XP to advance
Outcome: Improved MovementRolling for advancement to Azoth
Rolled 2D6: 4 , 1 = 5 Outcome: Improved ToughnessBought Mesh armour for Mandoth (15¢)
Outcome: Credits remaining: 130¢Added 1 XP for "One-Eye" Gorg - Slum Sweep TBIP +1
Outcome: Current: 2 XP, Total: 17 XPAdded 10¢: Ablative armour price correction
Outcome: +10¢ (to 145¢)