Sump Shadows
| R | Cr | St | W |
|---|---|---|---|
| 2835¢ | 247¢ | 0¢ | 3082¢ |
Actions
Log ActionFrom Settlement Campaign
Bought Gold-plated gun for Mandoth (40¢)
Outcome: Credits remaining: 247¢Reputation Update: Sump Shadows gained 2 Reputation (new total: 17)
Added 140¢: Cycle 5 (Mineshaft) scenario credits
Outcome: +140¢ (to 287¢)Bought Telescopic sight† for Plasma pistol on Hezxekel Wraith (25¢)
Outcome: Credits remaining: 122¢Assets & Resources
Assets
Gambling is rife in the underhive, with fortunes won on the turn of a card and lost on the spin of a bolt shell, and debts are easily piled up by those who don’t know when to quit.
TERRITORY BOON
This Territory grants the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Income: The player chooses a suit of cards. The player then draws a card from a shuffled deck of playing cards that includes both Jokers. If they draw a card from the suit they chose, they earn income to the value of the card (Jack 11, Queen 12, King 13, Ace 14) x10 credits. If they draw a card from a suit of the same colour, then the Income is the value of the card x5 credits. If it is any other suit, they gain no income from the Territory. If, however, they draw a Joker, they must pay all of the income they earn in that post-battle sequence to a random gang taking part in the campaign, as determined by the Arbitrator.
ENHANCED BOON
This Territory grants Delaque gangs the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +2 to its Reputation.
Special: The gang that controls this Territory may nominate a single enemy fighter at the start of the battle before the first roll for Priority. The gang have called in the fighter’s debt marker, and in return for keeping all of their limbs intact, the fighter agrees to take no part in the coming battle. The nominated fighter misses the battle.
Settlements dot the underhive. Most are scrapshanties, peopled by the brave, the foolish and the desperate. Some are even willing to risk the danger of the wastes to build a life for themselves.
TERRITORY BOON
This Territory grants the following Boons:
Income: The gang earns D6x10 credits from this Territory when collecting income.
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.
Settlements dot the underhive. Most are scrapshanties, peopled by the brave, the foolish and the desperate. Some are even willing to risk the danger of the wastes to build a life for themselves.
TERRITORY BOON
This Territory grants the following Boons:
Income: The gang earns D6x10 credits from this Territory when collecting income.
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.
An underhive tech bazaar buzzes with the calls of bullet merchants echoing above haggling techprospectors, while agents of the Gun guild watch and take their due.
TERRITORY BOON
This Territory grants the following Boons:
Income: The gang earns D6x10 credits from this Territory when collecting income.
Equipment: Select one Leader or Champion to make a Haggle post-battle action. Roll 2D6. The gang may immediately choose one Rare (X) item from the Trading Post where X is less than or equal to the dice roll and add it to their Stash for half of its usual value, rounded down. If the roll is lower than 7, pick a Common weapon or piece of equipment to add to the gang’s Stash for half of its usual value, rounded down. If the roll is 3 or lower, then the fighter proves to be very poor at haggling and no equipment is gained. If the fighter selected has Exotic Furs, add +1 to the result of the 2D6 dice roll.
ENHANCED BOON
This Territory grants Van Saar gangs the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Income: The gang earns D6x10 credits from this Territory when collecting income. If the gang also controls an Archaeotech Device, this is increased to 2D6x10.
The tunnels that run through the hive are the primary ways that people move between locations. Those that control them can move freely and attack where they wish.
TERRITORY BOON
This Territory grants the following Boon:
Special: Whilst it controls this Territory, the gang may choose to have up to three fighters deploy via tunnels ahead of any battle. These fighters must be part of the crew for the battle, but instead of being set up on the battlefield, they are placed to one side. During the Deployment phase, the player sets up two 2" wide tunnel entrance markers on any table edge on the ground surface of the battlefield. During the Priority phase of each turn, roll a D6. On a 4+, the group of fighters arrive on the battlefield. That turn they may be activated as a single group, and must move onto the battlefield from one of the tunnel entrance markers. The members of the group must all arrive through the same tunnel entrance. If the battle ends before the fighters arrive, they take no part in the battle.
ENHANCED BOON
This Territory grants Orlock gangs the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Special: The gang may choose to deploy up to six fighters via tunnels using the method detailed above. The fighters in each group must be specified before the battle.
Attributes
| Alignment | Law-abiding |
Fighters
| Master of Shadow | Leader | 1 |
| Phantom | Champion | 3 |
| Nacht-Ghul | Champion | 1 |
| Ghost | Ganger | 2 |
| Shadow | Juve | 4 |
| Piscean Spektor | Brute | 1 |
| Ammo-jack | Hanger-on | 1 |
| Spyker | Brute | 1 |
| Psychoteric Thrall | Hanger-on | 1 |
| Total | 15 | |
Stash
Stash Credits
Hezxekel Wraith
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 2+ | 3 | 4 | 3 | 3+ | 2 | 6+ | 6+ | 5+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Psychoteric Whispers, Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Faceless | ||||||||||
| Psyker | None | ||||||||||
| Gear | Armoured undersuit (25¢), Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 4 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
| Greatsword* (40¢) | E | 1" | - | +1 | S+1 | -1 | 1 | - |
| Melee, Sever, Unwieldy, Versatile | ||||||||
| Plasma pistol (50¢) | ||||||||
| low | 6" | 12" | +2 | - | 5 | -1 | 2 | 5+ |
| Scarce, Sidearm | ||||||||
| maximal | 6" | 12" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Sidearm, Unstable | ||||||||
Cxauth
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 2+ | 3+ | 2 | 3 | 2 | 4+ | 2 | 7+ | 6+ | 6+ | 6+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers, Tools of the Trade | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | Faceless, Infiltrate | ||||||||||
| Psyker | None | ||||||||||
| Gear | Mesh armour (15¢), Aortic supercharger (mundane) (65¢) | ||||||||||
| Injuries | Spinal Injury , Enfeebled | ||||||||||
| Advancements | 3 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Web gun (115¢) | - | T | - | - | 5 | - | - | 5+ |
| Silent, Template, Web | ||||||||
Mandoth
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 2+ | 5 | 4 | 2 | 4+ | 2 | 7+ | 6+ | 6+ | 6+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers, Tools of the Trade | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | Evade | ||||||||||
| Psyker | None | ||||||||||
| Gear | Servo harness (full) (160¢), Mesh armour (15¢), Gold-plated gun (40¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Heavy bolter* (160¢) | 18" | 36" | +1 | - | 5 | -2 | 2 | 6+ |
| Rapid Fire (2), Unwieldy | ||||||||
Naztrall three fingers
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 2+ | 3+ | 4 | 3 | 2 | 2+ | 2 | 7+ | 6+ | 6+ | 7+ |
| Rules | From the Shadows, Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | Spring Up | ||||||||||
| Psyker | None | ||||||||||
| Gear | Displacer field (70¢), Grapnel launcher (25¢), Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Serpent’s fangs* (90¢) | - | E | - | - | S+2 | * | 1 | - |
| Melee, Paired, Phase, Rending | ||||||||
Nyolth
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 2+ | 3 | 3 | 2 | 4+ | 2 | 8+ | 7+ | 6+ | 5+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers, Tools of the Trade | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Ballistics Expert | ||||||||||
| Psyker | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Humiliated | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Bolter combi-melta (170¢) | ||||||||
| Bolter | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Combi, Rapid Fire (1) | ||||||||
| Melta | 6" | 12" | +1 | - | 8 | -4 | 3 | 4+ |
| Combi, Melta, Scarce | ||||||||
Azoth
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Enfeebled | ||||||||||
| Advancements | 3 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shotgun (30¢) | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
| executioner ammo (+20¢) | 4" | 16" | -1 | +1 | 4 | -2 | 2 | 6+ |
| Knockback, Limited | ||||||||
Caovar
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 6+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Delaque Specialist) | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (15¢) | 18" | 24" | +2 | - | 4 | -1 | 1 | 4+ |
| Hotshot las pack (+20¢) | ||||||||
| Las-projector (+35¢) | ||||||||
Altheia
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 5+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Delaque Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
Gloom
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Delaque Specialist) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Iagorth
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Delaque Specialist) | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Fearsome | ||||||||||
| Gear | None | ||||||||||
| Injuries | Horrid Scars | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Yartep
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 8" | 5+ | 5+ | 3 | 5 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Delaque Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Old Battle Wound , Bitter Emnity | ||||||||||
| Advancements | 4 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| Web pistol (80¢) | - | T | - | - | 4 | - | - | 6+ |
| Silent, Template, Web | ||||||||
Aquarak Warrior D33k
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 2+ | 5+ | 4 | 4 | 3 | 3+ | 4 | 7+ | 6+ | 6+ | 8+ |
| Rules | Flight, Non-sanctioned Psyker, Psychoteric Mastery | ||||||||||
| XP | 6 XP | ||||||||||
| Skills | Fearsome | ||||||||||
| Powers | Spatial Psychosis (Delusion) | ||||||||||
| Gear | Carapace (light) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Paired psychomantic claws | E | 3" | - | - | S+1 | * | 1 | - |
| Melee, Paired, Phase, Shock, Versatile | ||||||||
Jorag Bullet-Buddy
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 5+ | 1 | 9+ | 7+ | 6+ | 7+ |
| Rules | Gun-smith | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Munitioneer | ||||||||||
| Gear | Mesh armour | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Boltgun | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (1) | ||||||||
| Power hammer | - | E | - | - | S+1 | -1 | 2 | - |
| Melee, Power | ||||||||
Narragtex the Soulless
Recovery| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 6+ | 7+ | 3 | 3 | 2 | 3+ | 1 | 5+ | 5+ | 3+ | 6+ |
| Rules | Flight, Non-sanctioned Psyker, Part of the Crew | ||||||||||
| XP | 6 XP | ||||||||||
| Skills | None | ||||||||||
| Powers | Force Blast (Spyker HoS Set), Psychic Assault (Spyker HoS Set), Psychic Scream (Spyker HoS Set) | ||||||||||
| Gear | None | ||||||||||
| Injuries | Eye Injury | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Var Shank the Duke
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 4+ | 1 | 9+ | 8+ | 7+ | 7+ |
| Rules | Disturbingly Familiar, Part of the Crew, Psychoteric Echo | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Evade | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Fighting knife | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
| Shotgun | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
Disturbingly Familiar (Goliath)
Mithrha the Blade
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 2+ | 3+ | 4 | 4 | 2 | 2+ | 2 | 7+ | 6+ | 6+ | 7+ |
| Rules | From the Shadows, Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | Spring Up | ||||||||||
| Psyker | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Bitter Emnity | ||||||||||
| Advancements | 2 | ||||||||||
Vexx
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Prospect), Hot-headed, Non-sanctioned Psyker, Promotion (Delaque Phantom or Delaque Nacht-Ghul), Psychoteric Mastery, Tools of the Trade | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Powers | Spatial Psychosis (Delusion) | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
Azeroth
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 6+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Delaque Specialist) | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
Naegrath
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 6+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Hand Injury | ||||||||||
| Advancements | 1 | ||||||||||
Needle
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 3+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 6+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Delaque Specialist), Tools of the Trade | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | Evade | ||||||||||
| Gear | None | ||||||||||
| Injuries | Memorable Death | ||||||||||
| Advancements | 3 | ||||||||||
Ulzcha
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 6+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
Embed Code
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Stash
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Hezxekel Wraith
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/d7361d00-440a-41b5-bd97-4f8cff2abe39/fighter/89f99d5e-36f2-461f-801f-0e24e9a6d06e/embed?theme=auto"></iframe>Copied
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Cxauth
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/d7361d00-440a-41b5-bd97-4f8cff2abe39/fighter/8ad62e87-f65a-4a51-b440-a9b02c76f1b0/embed?theme=auto"></iframe>Copied
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Mandoth
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/d7361d00-440a-41b5-bd97-4f8cff2abe39/fighter/0fa4d949-4254-4722-a06c-9f3bdfb1cb1d/embed?theme=auto"></iframe>Copied
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Naztrall three fingers
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/d7361d00-440a-41b5-bd97-4f8cff2abe39/fighter/26467c33-17bf-4d7c-a8f7-367cc6529171/embed?theme=auto"></iframe>Copied
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Nyolth
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/d7361d00-440a-41b5-bd97-4f8cff2abe39/fighter/cc4abc3e-1ea6-49a4-87a9-a831742bacc4/embed?theme=auto"></iframe>Copied
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Azoth
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/d7361d00-440a-41b5-bd97-4f8cff2abe39/fighter/20855797-0339-4f14-a813-a3933c334414/embed?theme=auto"></iframe>Copied
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Caovar
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Altheia
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Gloom
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Iagorth
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Yartep
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Aquarak Warrior D33k
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Jorag Bullet-Buddy
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Narragtex the Soulless
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Var Shank the Duke
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Mithrha the Blade
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Vexx
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Azeroth
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Naegrath
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/d7361d00-440a-41b5-bd97-4f8cff2abe39/fighter/18756f48-d18d-45a9-9dda-09e5a6725c64/embed?theme=auto"></iframe>Copied
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Needle
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/d7361d00-440a-41b5-bd97-4f8cff2abe39/fighter/23d2ca01-5119-46f2-a082-111f654d3ca6/embed?theme=auto"></iframe>Copied
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Ulzcha
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/d7361d00-440a-41b5-bd97-4f8cff2abe39/fighter/4e6965a8-3e9b-4b42-a89a-edcd7eba6684/embed?theme=auto"></iframe>Copied
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