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Campaign Actions

The Vale Runs Amber

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shoto
1 day, 22 hours ago

Campaign Ended: The Vale Runs Amber has concluded

Outcome: Campaign transitioned from active to post-campaign status
shotoIndustrial Beef
1 day, 22 hours ago

Territory Transfer: The Sunken Choir transferred from no one to Industrial Beef

1 day, 22 hours ago

Territory Transfer: The Fane of Bleeding Light transferred from no one to Do Cyborgs Dream of Electric Phelinx?

1 week ago

Rolling for advancement to Michael

Rolled 2D6: 3 , 4 = 7 Outcome: Improved Movement
1 week ago

Angel spent 3 XP to advance

Outcome: Improved Intelligence
1 week ago

Added 1 XP for Wild Shot

Outcome: Current: 2 XP, Total: 8 XP
1 week ago

Added 2 XP for Hellga

Outcome: Current: 3 XP, Total: 3 XP
1 week ago

Death: Seth was killed

Outcome: Seth is permanently dead. All equipment transferred to stash.
1 week ago

Demonia was captured by Scions of the Crimson Spiral

Outcome: Demonia is now held captive
1 week ago

Added 3 XP for Demonia

Outcome: Current: 5 XP, Total: 8 XP
1 week ago

Injury: Michael suffered Impressive Scars

Outcome: Michael was put into Active
1 week ago

Injury: Michael suffered Bitter Emnity

Outcome: Michael was put into Active
1 week ago

Added 3 XP for Michael

Outcome: Current: 7 XP, Total: 7 XP
1 week ago

Added 3 XP for Angel

Outcome: Current: 3 XP, Total: 6 XP
1 week ago

Added 3 XP for The Poison Pricke

Outcome: Current: 4 XP, Total: 4 XP
1 week ago

State Change: The Fluttering Veil changed from Recovery to Active

Outcome: The Fluttering Veil is now Active
1 week ago

State Change: Elara Cyphertits changed from Convalescence to Active

Outcome: Elara Cyphertits is now Active
1 week ago

Added 2 XP for Malveth the Spiral-Eyed

Outcome: Current: 5 XP, Total: 5 XP
1 week ago

Death: Akkul Spine was killed

Outcome: Akkul Spine is permanently dead. All equipment transferred to stash.
1 week ago

Angel spent 3 XP to advance

Outcome: Improved Intelligence
1 week ago

Added 1 XP for Wild Shot

Outcome: Current: 1 XP, Total: 7 XP
1 week ago

Added 1 XP for Seth

Outcome: Current: 2 XP, Total: 2 XP
1 week ago

Added 1 XP for Demonia

Outcome: Current: 2 XP, Total: 5 XP
1 week ago

Added 1 XP for Michael - Two tribes

Outcome: Current: 4 XP, Total: 4 XP
1 week ago

Added 1 XP for Angel

Outcome: Current: 3 XP, Total: 3 XP
1 week ago

Added 1 XP for The Poison Pricke - Two tribes

Outcome: Current: 1 XP, Total: 1 XP
1 week ago

Added 1 XP for The Fluttering Veil - Two tribes

Outcome: Current: 1 XP, Total: 4 XP
1 week ago

Added 1 XP for Elara Cyphertits - Two tribes go to war

Outcome: Current: 3 XP, Total: 3 XP
1 week ago

State Change: Hellga changed from Recovery to Active

Outcome: Hellga is now Active
1 week ago

State Change: Elara Cyphertits changed from Active to Convalescence

Outcome: Elara Cyphertits is now Convalescence
1 week ago

Injury: The Fluttering Veil suffered Hobbled

Outcome: The Fluttering Veil was put into Recovery
shotoIndustrial Beef
1 week ago

Added 3 XP for Reticulate - Took Death Maiden OoA

Outcome: Current: 5 XP, Total: 17 XP
1 week ago

Rolling for advancement to Akkul Spine

Rolled 2D6: 6 , 1 = 7 Outcome: Improved Movement
shotoIndustrial Beef
1 week ago

Reputation Update: Industrial Beef gained 3 Reputation (new total: 5)

1 week ago

Injury: Sivek the Pale suffered Enfeebled

Outcome: Sivek the Pale was put into Recovery
shotoIndustrial Beef
1 week ago

Farticus spent 4 XP to advance

Outcome: Improved Cool
1 week ago

Injury: Bruised Peter suffered Disturbing Appendage

Outcome: Bruised Peter was put into Active
shotoIndustrial Beef
1 week ago

Added 1 XP for Scumracer - battle participation

Outcome: Current: 1 XP, Total: 1 XP
shotoIndustrial Beef
1 week ago

Rolling for advancement to Reticulate

Rolled 2D6: 1 , 4 = 5 Outcome: Improved Strength
shotoIndustrial Beef
1 week ago

Rolling for advancement to Fistulon

Rolled 2D6: 5 , 6 = 11 Outcome: Improved Cool
shotoIndustrial Beef
1 week ago

Axle Dope spent 6 XP to advance

Outcome: Improved Weapon Skill
1 week ago

Added 1 XP for Bruised Peter

Outcome: Current: 5 XP, Total: 13 XP
1 week ago

Added 1 XP for Akkul Spine

Outcome: Current: 6 XP, Total: 6 XP
1 week ago

Added 1 XP for Sivek the Pale

Outcome: Current: 4 XP, Total: 9 XP
shotoIndustrial Beef
1 week ago

Rolling for advancement to Axle Dope

Rolled 2D6: 1 , 2 = 3 Outcome: Weapon Skill
shotoIndustrial Beef
1 week ago

Added 1 XP for Fistulon - 1XP for particiipating

Outcome: Current: 6 XP, Total: 6 XP
shotoIndustrial Beef
1 week ago

Added 1 XP for Farticus - 1XP for being a leader

Outcome: Current: 4 XP, Total: 16 XP
shotoIndustrial Beef
1 week ago

Added 3 XP for Axle Dope - 2XP for takinf Bruised Peter OoA 1XP for participating

Outcome: Current: 8 XP, Total: 14 XP
shotoIndustrial Beef
1 week ago

Added 2 XP for Slappy Joe - 2XP for taking an enemy OoA

Outcome: Current: 3 XP, Total: 3 XP
shotoIndustrial Beef
1 week ago

Added 1 XP for Army - 1 for participation

Outcome: Current: 4 XP, Total: 4 XP