Campaign Actions
Dominion: Avarice and Brutality
Sold equipment from stash: Layered flak armour (20¢ - 1×10 = 10¢)
Rolled 1D6: 1 = 1 Outcome: +10¢ (to 30¢)Added 1 XP for Patrolman Hektor "Watcher" Surrey
Outcome: Current: 1 XP, Total: 1 XPAdded 4 XP for Patrolman Caius "Suppressor" Mardian
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Patrolman Caius "Suppressor" Mardian
Outcome: Current: 1 XP, Total: 1 XPAdded 2 XP for Patrolman Ajax "Brick" Benedict
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Sergeant Angelo "Watchman" Slender
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Captain Lysandre "Fangs" Medsommar
Outcome: Current: 1 XP, Total: 1 XPInjury: Patrolman Caius "Suppressor" Mardian suffered Bitter Emnity
Outcome: Patrolman Caius "Suppressor" Mardian was put into ActiveInjury: Captain Lysandre "Fangs" Medsommar suffered Convalescence
Outcome: Captain Lysandre "Fangs" Medsommar was put into ConvalescenceInjury: Sergeant Angelo "Watchman" Slender suffered Old Battle Wound
Outcome: Sergeant Angelo "Watchman" Slender was put into ActiveDeath: Patrolman Morgan "Keeper" Tyrus was killed
Outcome: Patrolman Morgan "Keeper" Tyrus is permanently dead. All equipment transferred to stash.Ls. Keyes, Λ-04 spent 6 XP to advance
Outcome: Improved Ballistic SkillZosimus Bloodwing spent 6 XP to advance
Outcome: Improved Ballistic SkillRolling for advancement to Red Claw 1
Rolled 2D6: 3 , 1 = 4 Outcome: Improved Ballistic SkillRolling for advancement to Red Claw 2
Rolled 2D6: 5 , 2 = 7 Outcome: Improved MovementRolling for advancement to Red Claw 5
Rolled 2D6: 6 , 2 = 8 Outcome: Improved WillpowerBought Armoured undersuit for Johny-Hobo "The Freight Train" (25¢)
Outcome: Credits remaining: 5¢Bought Las cutter for Johny-Hobo "The Freight Train" (60¢)
Outcome: Credits remaining: 30¢Bought Furnace plates for Johny-Hobo "The Freight Train" (5¢)
Outcome: Credits remaining: 90¢Hired Johny-Hobo "The Freight Train" (90¢)
Outcome: Credits remaining: 95¢Rolling for advancement to Joey Beater
Rolled 2D6: 6 , 1 = 7 Outcome: Improved MovementAdded 3 XP for Joey Beater
Outcome: Current: 7 XP, Total: 13 XPInjury: Red Claw 2 suffered Humiliated
Outcome: Red Claw 2 was put into ConvalescenceInjury: Earl Bloodclaw suffered Horrid Scars
Outcome: Earl Bloodclaw was put into ActiveInjury: Red Claw 5 suffered Hand Injury
Outcome: Red Claw 5 was put into RecoveryReassigned Autogun from Stash to Red Paw 3
Outcome: Autogun is now equipped by Red Paw 3Added 27¢: Half off from technica for Merope
Outcome: +27¢ (to 37¢)Bought upgrades (Omega) for Ocular Cyberteknika on Merope Bloodeye (55¢)
Outcome: Credits remaining: 10¢Reassigned Two-handed axe* from Fleshnarrower to Stash
Outcome: Two-handed axe* is now equipped by StashBought Brute cleaver for Fleshnarrower (20¢)
Outcome: Credits remaining: 185¢Merope Bloodeye spent 3 XP to advance
Outcome: Improved IntelligenceMerope Bloodeye spent 3 XP to advance
Outcome: Improved IntelligenceMerope Bloodeye spent 9 XP to advance
Outcome: Gained Cold and Calculating skillAdded 2 XP for Earl Bloodclaw
Outcome: Current: 8 XP, Total: 14 XPAdded 2 XP for Zosimus Bloodwing
Outcome: Current: 7 XP, Total: 13 XPAdded 2 XP for Salem Bloodtongue, The Speaker
Outcome: Current: 6 XP, Total: 9 XPAdded 1 XP for Merope Bloodeye
Outcome: Current: 15 XP, Total: 24 XPBought Multi-melta* for Stash (180¢)
Outcome: Credits remaining: 65¢Added 120¢: 30 + 90 from half off multimelta
Outcome: +120¢ (to 245¢)Fixer Skill from Merope
Rolled 1D6: 6 = 6 Outcome: 30 credInjury: Rock Slobba suffered Convalescence
Outcome: Rock Slobba was put into ConvalescenceTech Bazaar
Rolled 2D6: 6 , 4 = 10 Outcome: (applying +1 from Exotic Furs) Buying Multimelta at half off.Added 9 XP for Merope Bloodeye
Outcome: Current: 14 XP, Total: 23 XP