Campaign Actions
Death And Taxes
Added 4 XP for Hopper - 1 for taking part 3 for win
Outcome: Current: 5 XP, Total: 11 XPAdded 7 XP for Nancy - 1 for taking part, 3 for win, 2 for OOA and 1 for fact the OOA was a champion
Outcome: Current: 10 XP, Total: 15 XPAdded 5 XP for Eleven - 1 taking part, 3 for win 1 for critical wound
Outcome: Current: 7 XP, Total: 18 XPAdded 4 XP for Steve - 1 for taking part and 3 for win
Outcome: Current: 4 XP, Total: 14 XPAdded 40¢: Refund for the shotgun and ammo i got in the loot chest
Outcome: +40¢ (to 157¢)Bought Sawn-off shotgun for Stash (40¢)
Outcome: Credits remaining: 117¢Bought Lasgun for Lucas (10¢)
Outcome: Credits remaining: 157¢Injury: Will suffered Head Injury
Outcome: Will was put into ActiveState Change: Derek changed from Convalescence to Active
Outcome: Derek is now ActiveInjury: Derek suffered Humiliated - OOA by Bounty hunter
Outcome: Derek was put into ConvalescenceAdded 50¢: To cover cost of pattern energy shield that was won in loot chest
Outcome: +50¢ (to 202¢)Bought ‘Hystrar’ pattern energy shield for Nancy (50¢)
Outcome: Credits remaining: 152¢Reduced 60¢: Cost of seeing doctor
Outcome: -60¢ (to 202¢, all time: 1365¢)Added 35¢: To cover cost of new Juve
Outcome: +35¢ (to 262¢)Added 80¢: 30 for loot chest and 50 for territory (D6x10)
Outcome: +80¢ (to 227¢)Added 140¢: Winning challenge. D6x10 for each remaining player. 4 left at end. Rolled a 6,5,2,1.
Outcome: +140¢ (to 147¢)Territory Transfer: Collapsed Dome transferred from no one to Van Damme
Reduced 1¢: All hail the emperor
Outcome: -1¢ (to 7¢, all time: 1170¢)Rolling for advancement to Robin
Rolled 2D6: 5 , 4 = 9 Outcome: Improved IntelligenceState Change: Jonathan changed from Recovery to Active
Outcome: Jonathan is now ActiveState Change: Eleven changed from Convalescence to Active
Outcome: Eleven is now ActiveInjury: Jonathan suffered Enfeebled - OOA and Enfeebled
Outcome: Jonathan was put into RecoveryInjury: Eleven suffered Humiliated - OOA and humiliated
Outcome: Eleven was put into ConvalescenceAdded 1 XP for Derek - Participation Trophy
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Mike - Participation Trophy
Outcome: Current: 4 XP, Total: 10 XPAdded 1 XP for Robin - Participation Trophy
Outcome: Current: 6 XP, Total: 12 XPAdded 2 XP for Jonathan - Participation Trophy & killed a Ganger
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Hopper - Participation Trophy
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Dustin - Participation Trophy
Outcome: Current: 3 XP, Total: 9 XPAdded 2 XP for Eleven - Participation Trophy + killed a Juve
Outcome: Current: 2 XP, Total: 13 XPAdded 1 XP for Steve - Participation Trophy
Outcome: Current: 5 XP, Total: 10 XPAdded 45¢: Funds to cover juve won in territory and 10 credits for 1xD6
Outcome: +45¢ (to 53¢)Bought Mesh armour for Jonathan (15¢)
Outcome: Credits remaining: 8¢Bought Mesh armour for Hopper (15¢)
Outcome: Credits remaining: 23¢Added 25¢: Credits for the infrasight added to las canon due to the Ocular Cyberteknik add on to Eleven
Outcome: +25¢ (to 38¢)Bought Infra-sight† for Lascannon* on Eleven (25¢)
Outcome: Credits remaining: 13¢Bought Ocular Cyberteknika for Eleven (50¢)
Outcome: Credits remaining: 38¢Bought Ocular Cyberteknika for Eleven (0¢)
Outcome: Credits remaining: 88¢Eleven spent 6 XP to advance
Outcome: Improved Ballistic SkillBought Las carbine for Jonathan (20¢)
Outcome: Credits remaining: 88¢Bought Power hammer for Derek (0¢)
Outcome: Credits remaining: 108¢Bought Boltgun for Derek (0¢)
Outcome: Credits remaining: 108¢Bought Ocular Cyberteknika for Jonathan (50¢)
Outcome: Credits remaining: 58¢