Campaign Actions
Death And Taxes
Bought Grav-chute for 7. Mr Sleep (50¢)
Outcome: Credits remaining: 104¢Bought Grav-chute for 6. Mr Dusk (50¢)
Outcome: Credits remaining: 154¢Hired 14. Humbolt II (205¢)
Outcome: Credits remaining: 204¢9. Mr Whisp spent 12 XP to advance
Outcome: Improved Wounds10. Mr Echo spent 6 XP to advance
Outcome: Improved Ballistic Skill12. Mr. Grimm spent 7 XP to advance
Outcome: Improved Movement12. Mr. Grimm spent 8 XP to advance
Outcome: Improved Toughness1. Mr Swift spent 12 XP to advance
Outcome: Improved Wounds1. Mr Swift spent 5 XP to advance
Outcome: Improved Movement5. Mr. Shadow spent 12 XP to advance
Outcome: Improved WoundsDeath: 14. Humbolt was killed
Outcome: 14. Humbolt is permanently dead. No equipment to transfer.Injury: 14. Humbolt suffered Memorable Death
Outcome: 14. Humbolt was put into DeadAdded 210¢: Territory income: 1- 40 2- 20 3- 10 + 10 for dome runner 4- 50 5- 20 + 60 (changed 1 to 6 with whisper merchant)
Outcome: +210¢ (to 409¢)Added 120¢: Territory 1 -20c, territory 2 (with extra die for 3rd territory) - 100 c
Outcome: +120¢ (to 124¢)Spent 3 XP for 8. Spider - Ganger - For intelligence advancement was only charged 3 instead of 6
Outcome: Current: 0 XP, Total: 18 XPRolling for advancement to 8. Spider - Ganger
Rolled 2D6: 5 , 4 = 9 Outcome: Improved IntelligenceEquipped Jonathan with Incendiary charges from stash (40¢)
Outcome: Credits remaining: 177¢Rolling for advancement to 5. Getz - Ganger
Rolled 2D6: 1 , 2 = 3 Outcome: Improved Ballistic SkillState Change: 1. "Cap" - Silas "the Heater" Sweeney changed from Convalescence to Active - Post battle over - didn't participate
Outcome: 1. "Cap" - Silas "the Heater" Sweeney is now ActiveInjury: 1. "Cap" - Silas "the Heater" Sweeney suffered Convalescence
Outcome: 1. "Cap" - Silas "the Heater" Sweeney was put into ConvalescenceAdded 8 XP for 9. Mr Whisp - Win + 4 from crate
Outcome: Current: 14 XP, Total: 32 XPAdded 1 XP for 8. Spider - Ganger - 1 for participation
Outcome: Current: 6 XP, Total: 18 XPAdded 1 XP for 5. Getz - Ganger - 1 for participation
Outcome: Current: 7 XP, Total: 19 XPAdded 1 XP for 3. Boomer - Champion 2 - 1 for participation
Outcome: Current: 2 XP, Total: 27 XPAdded 4 XP for 10. Mr Echo - Win
Outcome: Current: 9 XP, Total: 20 XPAdded 4 XP for 7. Mr Sleep - Win
Outcome: Current: 7 XP, Total: 27 XPAdded 4 XP for 2. Scope - Champion 1 - 1 for participation, 2 for killing brute, 1 for 66 dead roll :)
Outcome: Current: 4 XP, Total: 42 XPAdded 6 XP for 5. Mr. Shadow - Win + Oood champion
Outcome: Current: 14 XP, Total: 27 XPAdded 1 XP for 1. "Cap" - Silas "the Heater" Sweeney - 1 for participation
Outcome: Current: 5 XP, Total: 14 XPAdded 4 XP for 4. Mr Cut - Win
Outcome: Current: 10 XP, Total: 66 XPState Change: 3. Mr Stride changed from Recovery to Active - Recovery week over
Outcome: 3. Mr Stride is now ActiveAdded 1 XP for Hopper - Taking part
Outcome: Current: 2 XP, Total: 8 XPAdded 7 XP for 2. Mr Book - 4 for win, 3 for crate
Outcome: Current: 8 XP, Total: 32 XPAdded 1 XP for Dustin - Taking part
Outcome: Current: 2 XP, Total: 13 XPAdded 16 XP for 12. Mr. Grimm - 4 for win, 12 from crate
Outcome: Current: 17 XP, Total: 28 XPAdded 1 XP for Eleven - 1 for taking part
Outcome: Current: 11 XP, Total: 22 XPAdded 16 XP for 1. Mr Swift - 4 for win 12 from crate
Outcome: Current: 20 XP, Total: 44 XPAdded 9 XP for Nancy - 8 for loot chest, 1 for taking part
Outcome: Current: 13 XP, Total: 26 XPAdded 5 XP for Steve - 4 for loot chest, 1 for taking part
Outcome: Current: 9 XP, Total: 19 XPInjury: Eleven suffered Head Injury
Outcome: Eleven was put into ActiveAdded 120¢: 50 from 10xD6 70 from selling 4 Juves
Outcome: +120¢ (to 151¢)Moved Mesh armour from Will to stash (15¢)
Outcome: Credits remaining: 31¢Moved Mesh armour from Max to stash (15¢)
Outcome: Credits remaining: 31¢