Campaign Actions
Prospect's Ledge Winter 2025 Dominion
Added 3 XP for Sergeant 'Highwater' - SI, MVP, Participate Smash and Grab
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for Sergeant 'Dynamite' - Participate and OOA Fanto
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Captain Aureus 'Sundance' Cassidy - participate in smash and grab
Outcome: Current: 13 XP, Total: 13 XPAdded 6 XP for Captain Aureus 'Sundance' Cassidy - SI + SI Champ + 3 for Smash and Grab Victory
Outcome: Current: 12 XP, Total: 12 XPInjury: Rookie 'Reservoir' suffered Head Injury - Smash and Grab (Week 2 Game 1)
Outcome: Rookie 'Reservoir' was put into RecoveryInjury: Rookie 'Reservoir' suffered Old Battle Wound - Smash and Grab (Week 2 Game 1)
Outcome: Rookie 'Reservoir' was put into ActiveInjury: Patrolman 'Sting' suffered Out Cold - smash and grab
Outcome: Patrolman 'Sting' was put into ActiveSpent 90¢: Sting Medical Escort
Outcome: -90¢ (to 253¢)Injury: Patrolman 'Clyde' suffered Partially Deafened - Smash and grab
Outcome: Patrolman 'Clyde' was put into ActiveInjury: Sergeant 'Highwater' suffered Spinal Injury - smash and grab
Outcome: Sergeant 'Highwater' was put into RecoveryAdded 100¢: Settlement Income
Outcome: +100¢ (to 343¢)Added 240¢: Smash and grab unopened caches
Outcome: +240¢ (to 243¢)Added 2 XP for Captain Aureus 'Sundance' Cassidy - Victory in Smash and Grab
Outcome: Current: 6 XP, Total: 6 XPReputation Update: Patrol Π-Gold-9 gained 5 Reputation (new total: 9)
Territory Transfer: Drinking Hole (Delaque) transferred from no one to Patrol Π-Gold-9
Added 2 XP for Patrolman 'Sting' - MVP from round 1 game vs radiation ghosts
Outcome: Current: 5 XP, Total: 5 XPTerritory Transfer: Tech Bazaar (Van Saar) transferred from no one to Patrol Π-Gold-9
Territory Transfer: Archaeotech Device (Van Saar) transferred from no one to Patrol Π-Gold-9
Reputation Update: Patrol Π-Gold-9 gained 1 Reputation (new total: 4)
Reputation Update: Patrol Π-Gold-9 gained 3 Reputation (new total: 3)
Moved Flak armour from Patrolman 'Sting' to stash (10¢)
Outcome: Credits remaining: 3¢Reassigned Flak armour from Patrolman 'Nine' to Rookie 'Reservoir' (10¢)
Outcome: Credits remaining: 3¢Reassigned Hardened flak armour from Patrolman 'Clyde' to Patrolman 'Nine' (30¢)
Outcome: Credits remaining: 3¢Reassigned Hardened flak armour from Sergeant 'Highwater' to Patrolman 'Sting' (30¢)
Outcome: Credits remaining: 3¢Reassigned Hardened flak armour from Sergeant 'Dynamite' to Patrolman 'Clyde' (30¢)
Outcome: Credits remaining: 3¢Reassigned Flak armour from Captain Aureus 'Sundance' Cassidy to Rookie 'Lightfoot' (10¢)
Outcome: Credits remaining: 3¢Equipped Sergeant 'Highwater' with Mesh armour from stash (15¢)
Outcome: Credits remaining: 3¢Equipped Sergeant 'Dynamite' with Mesh armour from stash (15¢)
Outcome: Credits remaining: 3¢Equipped Captain Aureus 'Sundance' Cassidy with Mesh armour from stash (15¢)
Outcome: Credits remaining: 3¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 3¢Added 8¢: Used tech bazaar to decrease cost of a Mesh Armor. This amount represents that offset
Outcome: +8¢ (to 18¢)Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 10¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 25¢Added 40¢: +30 from Palanite Fort +10 from Tech Bazaar
Outcome: +40¢ (to 40¢)Added 1 XP for Rookie 'Reservoir' - Participated in The Hit by Radiation Ghosts (1/16/26)
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Rookie 'Lightfoot' - Participated in The Hit by Radiation Ghosts (1/16/26)
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Patrolman 'Sting' - Participated in The Hit by Radiation Ghosts (1/16/26)
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Patrolman 'Nine' - Participated in The Hit by Radiation Ghosts (1/16/26)
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Patrolman 'Clyde' - Participated in The Hit by Radiation Ghosts (1/16/26)
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Sergeant 'Highwater' - Participated in The Hit by Radiation Ghosts (1/16/26)
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Sergeant 'Dynamite' - Participated in The Hit (1/16/22)
Outcome: Current: 2 XP, Total: 2 XPAdded 4 XP for Captain Aureus 'Sundance' Cassidy - Survived The Hit by the Radiation Ghosts without being Seriously Injured or taken Out of Action
Outcome: Current: 4 XP, Total: 4 XPAdded 2 XP for Patrolman 'Sting' - Seriously injured Champion Farris of the Radiation Ghosts
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Patrolman 'Clyde' - Seriously injured Champion Masoneilan of the Radiation Ghosts
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Sergeant 'Dynamite' - Seriously Injured Mercer of the Radiation Ghosts
Outcome: Current: 1 XP, Total: 1 XPBought Palanite for Captain Aureus 'Sundance' Cassidy (0¢)
Outcome: Credits remaining: 0¢Bought Smoke grenades for Patrolman 'Nine' (15¢)
Outcome: Credits remaining: 0¢Bought Hardened flak armour for Sergeant 'Highwater' (30¢)
Outcome: Credits remaining: 5¢Bought Hardened flak armour for Sergeant 'Dynamite' (30¢)
Outcome: Credits remaining: 25¢Bought Autopistol for Rookie 'Reservoir' (10¢)
Outcome: Credits remaining: 45¢