Campaign Actions
Prospect's Ledge Winter 2025 Dominion
Equipped Firebrand Lucien with Plasma gun from stash (100¢)
Outcome: Credits remaining: 35¢Equipped Novice Drach with Smoke grenades from stash (15¢)
Outcome: Credits remaining: 35¢Equipped Novice Cott with Smoke grenades from stash (15¢)
Outcome: Credits remaining: 35¢Equipped Novice Belue with Smoke grenades from stash (15¢)
Outcome: Credits remaining: 35¢Equipped Novice Arlin with Smoke grenades from stash (15¢)
Outcome: Credits remaining: 35¢Equipped Novice Arlin with Stub gun from stash (5¢)
Outcome: Credits remaining: 35¢Equipped Novice Arlin with Axe from stash (10¢)
Outcome: Credits remaining: 35¢Hired Novice Arlin (20¢)
Outcome: Credits remaining: 35¢Bought Stub gun for Doc "Patch" Mallet (0¢)
Outcome: Credits remaining: 55¢Hired Doc "Patch" Mallet (50¢)
Outcome: Credits remaining: 55¢Added 20¢: 20 credit refund on Plasmagun for Underhive Trader
Outcome: +20¢ (to 105¢)Bought Plasma gun for Stash (100¢)
Outcome: Credits remaining: 85¢Bought Smoke grenades for Stash (15¢)
Outcome: Credits remaining: 185¢Bought Smoke grenades for Stash (15¢)
Outcome: Credits remaining: 200¢Bought Smoke grenades for Stash (15¢)
Outcome: Credits remaining: 215¢Bought Smoke grenades for Stash (15¢)
Outcome: Credits remaining: 230¢Added 140¢: +70 Settlement +70 Bone Shrine Week 2, Game 1 vs. Radiation Ghosts
Outcome: +140¢ (to 245¢)Reduced 20¢: Ransom for Belue Week 2, Game 1 vs. Radiation Ghosts
Outcome: -20¢ (to 105¢, all time: 280¢)Added 1 XP for Novice Belue - Week 2, Game 1 vs. Radiation Ghosts
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Brethern Cthepa - Week 2, Game 1 vs. Radiation Ghosts
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Brethren Tidus - Week 2, Game 1 vs. Radiation Ghosts
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Firebrand Lucien - Week 2, Game 1 vs. Radiation Ghosts
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Deacon Xexoth - Week 2, Game 1 vs. Radiation Ghosts
Outcome: Current: 5 XP, Total: 5 XPAdded 6 XP for Priest Azoth - Week 2, Game 1 vs. Radiation Ghosts
Outcome: Current: 8 XP, Total: 8 XPDeath: Novice Arlin was killed
Outcome: Novice Arlin is permanently dead. All equipment transferred to stash.Patrolman 'Sting' spent 6 XP to advance
Outcome: Improved ToughnessCaptain Aureus 'Sundance' Cassidy spent 12 XP to advance
Outcome: Gained Trick Shot skillAdded 12 XP for Captain Aureus 'Sundance' Cassidy - reverse on Trick shot spend to do it through advancements tab
Outcome: Current: 13 XP, Total: 25 XPSpent 12 XP for Captain Aureus 'Sundance' Cassidy - Purchase Trick Shot Secondary Skill
Outcome: Current: 1 XP, Total: 13 XPMoved Stub gun from Rookie 'Lightfoot' to stash (5¢)
Outcome: Credits remaining: 3¢Reassigned Smoke grenades from Patrolman 'Nine' to Rookie 'Lightfoot' (15¢)
Outcome: Credits remaining: 3¢Equipped Rookie 'Lightfoot' with Stub gun from stash (5¢)
Outcome: Credits remaining: 3¢Equipped Patrolman 'Sting' with Stub gun from stash (5¢)
Outcome: Credits remaining: 3¢Equipped Patrolman 'Nine' with Stub gun from stash (5¢)
Outcome: Credits remaining: 3¢Equipped Patrolman 'Clyde' with Stub gun from stash (5¢)
Outcome: Credits remaining: 3¢Equipped Captain Aureus 'Sundance' Cassidy with Stub gun from stash (5¢)
Outcome: Credits remaining: 3¢Moved Flak armour from Rookie 'Reservoir' to stash (10¢)
Outcome: Credits remaining: 3¢Moved Flak armour from Rookie 'Lightfoot' to stash (10¢)
Outcome: Credits remaining: 3¢Reassigned Hardened flak armour from Patrolman 'Sting' to Rookie 'Reservoir' (30¢)
Outcome: Credits remaining: 3¢Reassigned Hardened flak armour from Patrolman 'Nine' to Rookie 'Lightfoot' (30¢)
Outcome: Credits remaining: 3¢Equipped Patrolman 'Sting' with Mesh armour from stash (15¢)
Outcome: Credits remaining: 3¢Equipped Patrolman 'Nine' with Mesh armour from stash (15¢)
Outcome: Credits remaining: 3¢Equipped Patrolman 'Pines' with Mesh armour from stash (15¢)
Outcome: Credits remaining: 3¢Reassigned Power knife from Sergeant 'Dynamite' to Patrolman 'Nine' (25¢)
Outcome: Credits remaining: 3¢Equipped Patrolman 'Pines' with Power maul from stash (30¢)
Outcome: Credits remaining: 3¢Equipped Sergeant 'Dynamite' with Power maul from stash (30¢)
Outcome: Credits remaining: 3¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 3¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 18¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 33¢Bought Stub gun for Stash (5¢)
Outcome: Credits remaining: 48¢