Campaign Actions
Necrofunda Law and Misrule
Sold equipment from stash: Flak armour (10¢ - 1×10 = 5¢)
Rolled 1D6: 1 = 1 Outcome: +5¢ (to 48¢)Sold equipment from stash: Flak armour (10¢ - 2×10 = 5¢)
Rolled 1D6: 2 = 2 Outcome: +5¢ (to 43¢)Equipped Pumpy Paul with Mesh armour from stash (15¢)
Outcome: Credits remaining: 38¢Moved Flak armour from Pumpy Paul to stash (10¢)
Outcome: Credits remaining: 38¢Bought Mesh armour for Newbie Nigel (15¢)
Outcome: Credits remaining: 38¢Moved Flak armour from Newbie Nigel to stash (10¢)
Outcome: Credits remaining: 53¢Bought Power maul for Backup Barry (30¢)
Outcome: Credits remaining: 53¢Moved Mesh armour from Captain Charlie to stash (15¢)
Outcome: Credits remaining: 83¢Bought Carapace (light) for Captain Charlie (80¢)
Outcome: Credits remaining: 83¢Captain Charlie spent 9 XP to advance
Outcome: Gained Palanite (Call Reinforcements)Lil' Larry spent 6 XP to advance
Outcome: Improved Ballistic SkillGrenadier Garry spent 9 XP to advance
Outcome: Gained Palanite (Shield Companion)Bought Infra-sight† for Sniper rifle on 'Eadache Eddie (40¢)
Outcome: Credits remaining: 163¢'Eadache Eddie spent 9 XP to advance
Outcome: Gained Marksman skillAdded 2 XP for Lil' Larry - Taking part in mission and assisted a recovery
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Newbie Nigel - Taking part in mission
Outcome: Current: 2 XP, Total: 8 XPAdded 3 XP for Grenadier Garry - Causing an Out of Action, taking part in mission
Outcome: Current: 10 XP, Total: 16 XPAdded 6 XP for 'Eadache Eddie - Causing an Out of Action, Causing an Out of Action on a Champion, taking part in mission
Outcome: Current: 12 XP, Total: 18 XPAdded 2 XP for Backup Barry - Recovery Assist and taking part in mission
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Princess - Taking part in mission
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Melee Mike - Taking part in mission
Outcome: Current: 5 XP, Total: 11 XPAdded 5 XP for Flaming Freddie - Causing an Out of Action x2 and taking part in mission
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Dakka Dave - Taking part in mission
Outcome: Current: 6 XP, Total: 12 XPAdded 2 XP for Dakka Dave - Causing an Out of Action
Outcome: Current: 5 XP, Total: 11 XPAdded 3 XP for Captain Charlie - Gang won the Fortress Assault mission
Outcome: Current: 11 XP, Total: 25 XPReputation Update: Arresting Criminals, Aggressively Bonking gained 2 Reputation (new total: 14)
Added 180¢: Rackets plus mission creds
Outcome: +180¢ (to 203¢)Bought Las-projector for Enforcer boltgun on Dakka Dave (35¢)
Outcome: Credits remaining: 23¢Bought Incendiary charges for Flaming Freddie (40¢)
Outcome: Credits remaining: 58¢Bought Ablative overlay for Flaming Freddie (20¢)
Outcome: Credits remaining: 98¢Bought Autopistol for Flaming Freddie (10¢)
Outcome: Credits remaining: 118¢Bought Mesh armour for Flaming Freddie (15¢)
Outcome: Credits remaining: 128¢Bought Armoured undersuit for Flaming Freddie (25¢)
Outcome: Credits remaining: 143¢Bought Flamer for Flaming Freddie (140¢)
Outcome: Credits remaining: 168¢Bought Riot shield for Flaming Freddie (35¢)
Outcome: Credits remaining: 308¢Hired Flaming Freddie (80¢)
Outcome: Credits remaining: 343¢Added 250¢: Downtime
Outcome: +250¢ (to 423¢)Bought manstopper rounds for Autopistol on Backup Barry (10¢)
Outcome: Credits remaining: 173¢State Change: Captain Charlie changed from Recovery to Active
Outcome: Captain Charlie is now ActiveRolling for advancement to Princess
Rolled 2D6: 3 , 4 = 7 Outcome: Improved MovementPumpy Paul spent 5 XP to advance
Outcome: Improved MovementAdded 4 XP for Lil' Larry - Out of action champ and taking part
Outcome: Current: 4 XP, Total: 4 XPAdded 2 XP for Pumpy Paul - Serious injury and taking part
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Newbie Nigel - Taking Part
Outcome: Current: 1 XP, Total: 7 XPAdded 2 XP for Grenadier Garry - Serious injury and taking part
Outcome: Current: 7 XP, Total: 13 XPAdded 3 XP for 'Eadache Eddie - Seriously injury on leader and taking part
Outcome: Current: 6 XP, Total: 12 XPAdded 1 XP for Backup Barry - Taking Part
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Princess - Serious injury on champ and taking part
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Melee Mike - Taking Part
Outcome: Current: 4 XP, Total: 10 XPAdded 1 XP for Dakka Dave - Taking Part
Outcome: Current: 3 XP, Total: 9 XP