Campaign Actions
Bloomington Area Necromunda Guild
Out of Actions Update: Phi-Burgundy-2 gained 2 Out of Actions (new total: 13)
Reputation Update: Phi-Burgundy-2 gained 2 Reputation (new total: 12)
Domino spent 8 XP to advance
Outcome: Improved ToughnessBought Vigilance pattern assault shield for Domino (40¢)
Outcome: Credits remaining: 243¢Bought Photo-goggles for Showtime (35¢)
Outcome: Credits remaining: 283¢Bought Armoured undersuit for Snake Eyes (25¢)
Outcome: Credits remaining: 318¢Moved Flak armour from Snake Eyes to stash (10¢)
Outcome: Credits remaining: 343¢Moved Flak armour from Mailman to stash (10¢)
Outcome: Credits remaining: 343¢Reassigned Hardened flak armour from Papa Bear to Mailman (30¢)
Outcome: Credits remaining: 343¢Bought Carapace (light) for Papa Bear (80¢)
Outcome: Credits remaining: 343¢Added 7¢: Tech bazaar haggle postgame - bought snake eye's armor at half price
Outcome: +7¢ (to 423¢)Bought Mesh armour for Snake Eyes (15¢)
Outcome: Credits remaining: 416¢Reassigned Flak armour from 510Ω5 to 510Ω5 (10¢)
Outcome: Credits remaining: 431¢Equipped 510Ω5 with Flak armour from stash (10¢)
Outcome: Credits remaining: 431¢Bought Stub gun for 510Ω5 (5¢)
Outcome: Credits remaining: 431¢Added 1 XP for 030Ø-2 - Secured the Drinking Hole
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Warden - Secured the Drinking Hole
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Snake Eyes - Secured the Drinking Hole
Outcome: Current: 3 XP, Total: 9 XPAdded 1 XP for Mailman - Secured the Drinking Hole
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Big Boy - Secured the Drinking Hole
Outcome: Current: 3 XP, Total: 12 XPAdded 1 XP for Baroness - Secured the Drinking Hole
Outcome: Current: 2 XP, Total: 14 XPAdded 1 XP for Showtime - Secured the Drinking Hole
Outcome: Current: 5 XP, Total: 20 XPAdded 1 XP for Domino - Secured the Drinking Hole
Outcome: Current: 8 XP, Total: 8 XPState Change: Papa Bear changed from Recovery to Active
Outcome: Papa Bear is now ActiveTerritory Transfer: Drinking Hole transferred from no one to Phi-Burgundy-2
Added 300¢: Secured the drinking hole and some really top shelf liquor.
Outcome: +300¢ (to 436¢)Added 2 XP for Papa Bear - Lead the team to victory from his hospital bed
Outcome: Current: 3 XP, Total: 18 XPAdded 2 XP for Domino - Smash spider? No. Smash spider LADY.
Outcome: Current: 7 XP, Total: 7 XPAdded 2 XP for Domino - Smashed spiders with battering ram
Outcome: Current: 5 XP, Total: 5 XPBought Hardcase cyber-mastiff for Papa Bear (130¢)
Outcome: Credits remaining: 136¢Bought Smoke grenades for Showtime (15¢)
Outcome: Credits remaining: 156¢Bought Vigilance pattern assault shield for Warden (40¢)
Outcome: Credits remaining: 171¢Bought Subjugation pattern grenade launcher for Warden (80¢)
Outcome: Credits remaining: 211¢State Change: Big Boy changed from Convalescence to Active
Outcome: Big Boy is now ActiveBought Armoured undersuit for Warden (25¢)
Outcome: Credits remaining: 291¢Bought Hardened layered flak armour for Warden (40¢)
Outcome: Credits remaining: 316¢Showtime spent 9 XP to advance
Outcome: Gained Trick Shot skillMoved Flak armour from Showtime to stash (10¢)
Outcome: Credits remaining: 411¢Bought Mesh armour for Showtime (15¢)
Outcome: Credits remaining: 411¢Papa Bear spent 9 XP to advance
Outcome: Gained Overseer skillBig Boy spent 9 XP to advance
Outcome: Gained Threat Response skillState Change: Domino changed from Recovery to Active
Outcome: Domino is now ActiveTerritory Transfer: Tunnels transferred from no one to Phi-Burgundy-2
Spent 110¢: Had to take Papa Bear to the Hospital
Outcome: -110¢ (to 426¢)Territory Transfer: Collapsed Dome transferred from no one to Phi-Burgundy-2
Injury: Papa Bear suffered Partially Deafened - Went to the hospital and got overcharged 110 credits because he doesn't have insurance
Outcome: Papa Bear was put into RecoveryRolling for advancement to Baroness
Rolled 2D6: 4 , 4 = 8 Outcome: Improved Willpower