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Phi-Burgundy-2

R Cr St W
2990¢ 300¢ 25¢ 3315¢

Actions

Log Action

From Bloomington Area Necromunda Guild

SilvairePhi-Burgundy-2
6 days, 17 hours ago

Added 1 XP for Encore - Defended the Toll Crossing

Outcome: Current: 4 XP, Total: 4 XP
SilvairePhi-Burgundy-2
6 days, 17 hours ago

Rolling for advancement to Zero

Rolled 2D6: 1 , 4 = 5 Outcome: Improved Toughness
SilvairePhi-Burgundy-2
6 days, 17 hours ago

Added 1 XP for Zero

Outcome: Current: 8 XP, Total: 8 XP
SilvairePhi-Burgundy-2
6 days, 17 hours ago

Added 1 XP for Mailman - Defended the Toll Crossing

Outcome: Current: 6 XP, Total: 12 XP
SilvairePhi-Burgundy-2
6 days, 17 hours ago

State Change: Baroness changed from Recovery to Active

Outcome: Baroness is now Active
View all actions →

Assets & Resources

Assets

Drinking Hole (Territory)
Transfer
Gambling Den (Territory)
Transfer
Narco Den (Territory)
Transfer
Settlement (Formerly Collapsed Dome) (Territory)
Transfer
Tech Bazaar (Territory)
Transfer
Toll Crossing (Territory)
Transfer
Tunnels (Territory)
Transfer

Resources

Out of Actions 23 Modify
Reputation 19 Modify

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance Not set
Palanite Enforcer Prefecture Palanite Prefecture
Saint Not set

Fighters

Captain Leader 1
Hardcase Cyber-mastiff Exotic Beast 1
Subjugator Sergeant Champion 1
Sergeant Champion 1
Patrolman Specialist 1
Subjugator Patrolman (Specialist) Ganger 1
Patrolman (Specialist) Ganger 1
Patrolman Ganger 2
Subjugator Patrolman Ganger 1
Rookie Patrolman Juve 4
‘Sanctioner’ Pattern Automata Brute 1
Total 15

Stash

300¢
25¢

Stash Credits

300¢
Gear
Hardened flak armour (20¢)
Flak armour (10¢)
Grapnel launcher (25¢)

Papa Bear

515¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 3 3 3+ 2 3+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 4 XP
Skills OverseerMentor
Prefecture Skills Palanite (Priority Threat)
Gear Hardcase cyber-mastiff (130¢)Armoured undersuit (25¢)Carapace (light) (80¢)Holochromatic field (100¢)Magnacles
Injuries Partially Deafened
Advancements 4
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
No info added yet.
No lore added yet.

Halberd

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 4 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 3 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock
No info added yet.
No lore added yet.

Domino

450¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 3+ 3 4 2 4+ 2 5+ 6+ 7+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 7 XP
Skills Threat Response
Prefecture Skills None
Gear Hardened layered flak armour (40¢)Armoured undersuit (25¢)Respirator (15¢)Holochromatic field (100¢)Magnacles
Injuries Head Injury
Advancements 3
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Limited
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

Jester

235¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 2+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 3 XP
Skills Got Your Six
Prefecture Skills None
Gear Armoured undersuit (25¢)Photo-goggles (35¢)Mesh armour (15¢)Magnacles
Injuries Hand Injury
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
No info added yet.
No lore added yet.

Baroness

180¢
Patrolman (Specialist)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 4 1 3+ 1 7+ 7+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills Hip Shooting
Prefecture Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Photo-goggles (35¢)Magnacles
Injuries Hand Injury
Advancements 4
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1), Master-crafted
Master-crafted (+15¢)
Mono-sight† (+35¢)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Big Boy

250¢
Subjugator Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 4+ 2 8+ 8+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 2 XP
Skills Threat Response
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Respirator (15¢)Magnacles
Injuries Humiliated , Convalescence , Convalescence
Advancements 2
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

Mailman

240¢
Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 6 XP
Skills None
Gear Grapnel launcher (25¢)Mesh armour (15¢)Cameleoline cloak (35¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending
Infra-sight† (+40¢)
No info added yet.
No lore added yet.

Snake Eyes

170¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 3+ 1 7+ 5+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 2 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Injuries Impressive Scars
Advancements 2
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
No info added yet.
No lore added yet.

Warden

240¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 1 XP
Skills None
Gear Hardened layered flak armour (40¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash
smoke grenades (+15¢) 6" 24" - - - - - 4+
Blast (*), Smoke
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

Zero

165¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 2 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
No info added yet.
No lore added yet.

030Ø-2-2

40¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Prefecture Skills None
Gear Flak armour (10¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

050T2

40¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 3 XP
Skills None
Prefecture Skills None
Gear Flak armour (10¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

510Ω5-2

Recovery
40¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 2 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 2 XP
Skills None
Prefecture Skills None
Gear Flak armour (10¢)Magnacles
Injuries Spinal Injury
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Encore

325¢
‘Sanctioner’ Pattern Automata (Brute)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
XP 4 XP
Skills Got Your Six
Gear Carapace (heavy) (20¢)Carapace (light)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise
Sanction pattern mancatcher (100¢)
Melee - E - - S -1 1 -
Entangle, Melee
Ranged - T - - 5 - - 5
Silent, Template, Web
No info added yet.
No lore added yet.

Showtime

Dead
40¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 6 XP
Skills Trick ShotGot Your Six
Prefecture Skills None
Gear Magnacles
Injuries None
Advancements 2
No info added yet.
No lore added yet.

030Ø-2

Dead
60¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Prefecture Skills None
Gear Magnacles
Injuries None
Advancements 1
No info added yet.
No lore added yet.

510Ω5

Sold to Guilders
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 1 XP
Skills None
Prefecture Skills None
Gear Flak armour (10¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.
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  • Stash

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  • Papa Bear

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  • Halberd

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  • Domino

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  • Jester

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  • Baroness

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  • Big Boy

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  • Mailman

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  • Snake Eyes

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  • Warden

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  • Zero

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  • 030Ø-2-2

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  • 050T2

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  • 510Ω5-2

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  • Encore

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  • Showtime

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  • 030Ø-2

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  • 510Ω5

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