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Campaign Actions

Bloomington Area Necromunda Guild

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SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Moved Flak armour from Snake Eyes to stash (10¢)

Outcome: Credits remaining: 343¢
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Moved Flak armour from Mailman to stash (10¢)

Outcome: Credits remaining: 343¢
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Reassigned Hardened flak armour from Papa Bear to Mailman (30¢)

Outcome: Credits remaining: 343¢
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Bought Carapace (light) for Papa Bear (80¢)

Outcome: Credits remaining: 343¢
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 7¢: Tech bazaar haggle postgame - bought snake eye's armor at half price

Outcome: +7¢ (to 423¢)
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Bought Mesh armour for Snake Eyes (15¢)

Outcome: Credits remaining: 416¢
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Reassigned Flak armour from 510Ω5 to 510Ω5 (10¢)

Outcome: Credits remaining: 431¢
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Equipped 510Ω5 with Flak armour from stash (10¢)

Outcome: Credits remaining: 431¢
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Bought Stub gun for 510Ω5 (5¢)

Outcome: Credits remaining: 431¢
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Hired 510Ω5 (0¢)

Outcome: Credits remaining: 436¢
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 1 XP for 030Ø-2 - Secured the Drinking Hole

Outcome: Current: 5 XP, Total: 5 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 1 XP for Warden - Secured the Drinking Hole

Outcome: Current: 1 XP, Total: 1 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 1 XP for Snake Eyes - Secured the Drinking Hole

Outcome: Current: 3 XP, Total: 9 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 1 XP for Mailman - Secured the Drinking Hole

Outcome: Current: 2 XP, Total: 8 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 1 XP for Big Boy - Secured the Drinking Hole

Outcome: Current: 3 XP, Total: 12 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 1 XP for Baroness - Secured the Drinking Hole

Outcome: Current: 2 XP, Total: 14 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 1 XP for Showtime - Secured the Drinking Hole

Outcome: Current: 5 XP, Total: 20 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 1 XP for Domino - Secured the Drinking Hole

Outcome: Current: 8 XP, Total: 8 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

State Change: Papa Bear changed from Recovery to Active

Outcome: Papa Bear is now Active
LimesickPhi-Burgundy-2
1 month, 2 weeks ago

Territory Transfer: Drinking Hole transferred from no one to Phi-Burgundy-2

1 month, 2 weeks ago

Sold 510Ω5 from Phi-Burgundy-2 to guilders

Outcome: +0¢ (to 85¢)
1 month, 2 weeks ago

Death: Trapdoor was killed

Outcome: Trapdoor is permanently dead. All equipment transferred to stash.
1 month, 2 weeks ago

Death: Weaver was killed

Outcome: Weaver is permanently dead. All equipment transferred to stash.
1 month, 2 weeks ago

Added 80¢

Outcome: +80¢ (to 85¢)
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 300¢: Secured the drinking hole and some really top shelf liquor.

Outcome: +300¢ (to 436¢)
1 month, 2 weeks ago

Added 1 XP for Wolf

Outcome: Current: 4 XP, Total: 4 XP
1 month, 2 weeks ago

Added 1 XP for Funnel

Outcome: Current: 2 XP, Total: 2 XP
1 month, 2 weeks ago

Added 1 XP for Phelynx

Outcome: Current: 5 XP, Total: 5 XP
1 month, 2 weeks ago

Added 1 XP for Phelynx

Outcome: Current: 6 XP, Total: 6 XP
1 month, 2 weeks ago

Added 1 XP for Weaver

Outcome: Current: 3 XP, Total: 11 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 2 XP for Papa Bear - Lead the team to victory from his hospital bed

Outcome: Current: 3 XP, Total: 18 XP
1 month, 2 weeks ago

Added 1 XP for Widow

Outcome: Current: 6 XP, Total: 6 XP
1 month, 2 weeks ago

Added 1 XP for Recluse (Possessed)

Outcome: Current: 4 XP, Total: 12 XP
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 2 XP for Domino - Smash spider? No. Smash spider LADY.

Outcome: Current: 7 XP, Total: 7 XP
1 month, 2 weeks ago

Injury: Phelynx suffered Spinal Injury

Outcome: Phelynx was put into Recovery
SilvairePhi-Burgundy-2
1 month, 2 weeks ago

Added 2 XP for Domino - Smashed spiders with battering ram

Outcome: Current: 5 XP, Total: 5 XP
1 month, 2 weeks ago

Added 1 XP for Funnel

Outcome: Current: 1 XP, Total: 1 XP
JschwertCleavers
1 month, 2 weeks ago

Added 2 XP for Smash Gurgon - Adding two for the two games played this cycle.

Outcome: Current: 2 XP, Total: 2 XP
JschwertCleavers
1 month, 2 weeks ago

Injury: Smash Gurgon suffered Hand Injury

Outcome: Smash Gurgon was put into Recovery
JschwertCleavers
1 month, 2 weeks ago

Added 1 XP for Rannok Vrex - Missed one of the games this cycle.

Outcome: Current: 5 XP, Total: 5 XP
JschwertCleavers
1 month, 2 weeks ago

Added 2 XP for Zanzek Vrex - Adding two for the two games played this cycle.

Outcome: Current: 2 XP, Total: 10 XP
JschwertCleavers
1 month, 2 weeks ago

Recovery: Zanzek Vrex recovered from Out Cold

Outcome: Fighter became available
JschwertCleavers
1 month, 2 weeks ago

Added 2 XP for Little Drango - Adding two for the two games played this cycle.

Outcome: Current: 3 XP, Total: 3 XP
JschwertCleavers
1 month, 2 weeks ago

State Change: Rannok Vrex changed from Recovery to Active - Missed one battle

Outcome: Rannok Vrex is now Active
JschwertCleavers
1 month, 2 weeks ago

Injury: Rannok Vrex suffered Hand Injury

Outcome: Rannok Vrex was put into Recovery
JschwertCleavers
1 month, 2 weeks ago

Added 2 XP for Nolg Gach - Adding two for the two games played this cycle.

Outcome: Current: 3 XP, Total: 3 XP
JschwertCleavers
1 month, 2 weeks ago

Added 2 XP for Butcher Zurk - Adding two for the two games played this cycle.

Outcome: Current: 3 XP, Total: 3 XP
JschwertCleavers
1 month, 2 weeks ago

Added 2 XP for Baego the Hammer - Adding two for the two games played this cycle.

Outcome: Current: 4 XP, Total: 10 XP
JschwertCleavers
1 month, 2 weeks ago

Recovery: Baego the Hammer recovered from Out Cold

Outcome: Fighter became available
sunlystSwarming Victory
1 month, 2 weeks ago

Equipped Deck with Mesh armour from stash (15¢)

Outcome: Credits remaining: 15¢