Campaign Actions
Kellerkinder Kampagne
Added 2 XP for Less Mighty Lardo - out of action
Outcome: Current: 3 XP, Total: 9 XPAdded 70¢: Settlement und Spielergebnis
Outcome: +70¢ (to 70¢)Reassigned Stub gun from Gusske to Muck (10¢)
Outcome: Credits remaining: 0¢Reassigned Axe from Muck to Gusske (10¢)
Outcome: Credits remaining: 0¢Reassigned Stub cannon from Muck to Gusske (20¢)
Outcome: Credits remaining: 0¢Reassigned Stub cannon from Schlacke to Rostarm Larry (20¢)
Outcome: Credits remaining: 0¢Reassigned Grenade launcher from Rostarm Larry to Schlacke (70¢)
Outcome: Credits remaining: 0¢Equipped Gusske with Stub gun from stash (10¢)
Outcome: Credits remaining: 0¢Moved Stub gun from Gusske to stash (10¢)
Outcome: Credits remaining: 0¢Bought Stub gun for Gusske (10¢)
Outcome: Credits remaining: 0¢Bought Stub gun for Gusske (5¢)
Outcome: Credits remaining: 5¢Bought Spud-jacker for Schlacke (15¢)
Outcome: Credits remaining: 0¢Bought Vatborn for Gusske (10¢)
Outcome: Credits remaining: 15¢Bought Furnace plates for Gusske (5¢)
Outcome: Credits remaining: 25¢Hired Gusske (55¢)
Outcome: Credits remaining: 30¢Bought Stub cannon for Schlacke (20¢)
Outcome: Credits remaining: 85¢Bought Vatborn for Schlacke (10¢)
Outcome: Credits remaining: 105¢Bought Furnace plates for Schlacke (5¢)
Outcome: Credits remaining: 115¢Hired Schlacke (55¢)
Outcome: Credits remaining: 120¢Reassigned Grenade launcher from Schlacke to Rostarm Larry (70¢)
Outcome: Credits remaining: 100¢Reduced 30¢
Outcome: -30¢ (to 25¢, all time: 580¢)Rolling for advancement to Muck
Rolled 2D6: 4 , 4 = 8Rolling for advancement to Muck
Rolled 2D6: 4 , 2 = 6State Change: Muck changed from Recovery to Active
Outcome: Muck is now ActiveBought Stub gun for Schlacke (5¢)
Outcome: Credits remaining: 0¢Bought Stub gun for Spike (5¢)
Outcome: Credits remaining: 5¢Reassigned Stub gun from Spike to Bully (10¢)
Outcome: Credits remaining: 10¢Bought Stub gun for Bully (5¢)
Outcome: Credits remaining: 0¢Bought Maul (club) for Bully (10¢)
Outcome: Credits remaining: 5¢Bought Stub gun for Spike (10¢)
Outcome: Credits remaining: 15¢Reassigned Stub gun from Klopper to Spike (10¢)
Outcome: Credits remaining: 15¢Reassigned Stub cannon from Schlacke to Rostarm Larry (20¢)
Outcome: Credits remaining: 0¢Reassigned Grenade launcher from Rostarm Larry to Schlacke (70¢)
Outcome: Credits remaining: 0¢Bought Stub cannon for Schlacke (20¢)
Outcome: Credits remaining: 0¢Bought Furnace plates for Schlacke (5¢)
Outcome: Credits remaining: 20¢Bought Stub gun for Bully (5¢)
Outcome: Credits remaining: 25¢Cloned Bully from Spike (55¢)
Outcome: Credits remaining: 20¢Bought Axe for Spike (10¢)
Outcome: Credits remaining: 75¢Bought Stub gun for Spike (5¢)
Outcome: Credits remaining: 85¢Bought Furnace plates for Spike (5¢)
Outcome: Credits remaining: 90¢Hired Spike (35¢)
Outcome: Credits remaining: 95¢Bought Vatborn for Schlack (10¢)
Outcome: Credits remaining: 130¢Hired Schlack (55¢)
Outcome: Credits remaining: 140¢Bought Smoke grenades for Hitzkopf (15¢)
Outcome: Credits remaining: 195¢Bought Smoke grenades for Greg (15¢)
Outcome: Credits remaining: 210¢Rolling for advancement to Rostarm Larry
Rolled 2D6: 6 , 5 = 11Zerhacker Franko spent 9 XP to advance
Outcome: Gained True Grit skillKlopper spent 9 XP to advance
Outcome: Gained True Grit skillRolling for advancement to Rostarm Larry
Rolled 2D6: 2 , 6 = 8 Outcome: Improved Willpower