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Marco1972 / Campaign Gang / Kellerkinder Kampagne / Schrottsammler Sektor 15

Schrottsammler Sektor 15

R Cr St W
1870¢ 20¢ 1895¢

Actions

Log Action

From Kellerkinder Kampagne

Marco1972Schrottsammler Sektor 15
9 hours, 19 minutes ago

Bought Maul (club) for Rostarm Larry (10¢)

Outcome: Credits remaining: 5¢
Marco1972Schrottsammler Sektor 15
9 hours, 22 minutes ago

Moved Stub cannon from Rostarm Larry to stash (20¢)

Outcome: Credits remaining: 15¢
Marco1972Schrottsammler Sektor 15
9 hours, 29 minutes ago

Reassigned Brute cleaver from Rostarm Larry to Eisenfaust Joe (20¢)

Outcome: Credits remaining: 15¢
Marco1972Schrottsammler Sektor 15
10 hours, 45 minutes ago

Bought Spud-jacker for Eisenfaust Joe (15¢)

Outcome: Credits remaining: 0¢
Marco1972Schrottsammler Sektor 15
10 hours, 46 minutes ago

Bought Suspensors for Heavy stubber* on Eisenfaust Joe (60¢)

Outcome: Credits remaining: 15¢
View all actions →

Assets & Resources

Assets

Collapsed dome (Territory)
Transfer
Income: 2-6 × 10 (random fighter suffers a Lasting Injury if any doubles are rolled)

Many of the ancient domes that honeycomb the underhive eventually collapse under the weight of time, leaving treasures trapped beneath the wreckage and the structure above liable to fall apart at the smallest misstep.

Corpse farm (Cawdor) (Territory)
Transfer
Income: D6 × 10 per fighter deleted from the roster of either gang in the previous battle  ·  Enhanced boon: +1  ·  Enhanced boon: Income: 2D6 × 10 per fighter deleted from the roster of either gang in the previous battle

Everyone must eat, and the corpse farms take the flesh of the dead and make it into the corpse-starch that feeds the hive. Underhive corpse farms do a brisk, if shunned trade in the bodies of the dead.

Fighting Pit (Goliath) (Territory)
Transfer
Recruit: Two free hive scum including equipment  ·  Enhanced boon: Reputation: +2

Violence is life, death, and entertainment in the underhive, and some of the most feared fighters are made on the cinder floors of fighting pits under the eyes of baying crowds.

Refuse drift (Cawdor) (Territory)
Transfer
Income: 2D6 × 5 (on a double, a random fighter goes into recovery)  ·  Enhanced boon: Income: 2D6 × 5  ·  Enhanced boon: Reputation: +1

Vast agglomerations of refuse gather in areas of the underhive in drifts that shift like dunes in a desert.

Toll Crossing (Orlock) (Territory)
Transfer
Income: D6 × 5  ·  Enhanced boon: Special: Priority in the first round. Any gang can pay 20 credits for priority in the first round. If both pay, there is no effect. Cannot be refused.

The fastest ways through the underhive often cross chasms, sludge rivers or pass through bottlenecks. Gangs often set up tolls at such points, extracting credits from those who wish to pass swiftly and safely on their way.

Resources

Reputation 8 Modify

Attributes

No attributes set.

Fighters

Forge Tyrant Leader 1
Forge Boss Champion 2
Stimmer Champion 1
Forge-born Prospect 2
Bruiser Ganger 4
Bruiser (Specialist) Ganger 1
Rogue Doc Hanger-on 1
Hive Scum Hive Scum 2
Total 14

Stash

20¢

Stash Credits

Weapons
Stub cannon (20¢)

Nietenkönig Krag

280¢
Forge Tyrant (Leader)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 4 5 2 3+ 3 5+ 3+ 8+ 8+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 3 XP
Skills Nerves of SteelTrue Grit
Gene-smithing Vatborn (Dermal HardeningFearless But Foolish) (15¢)
Gear Furnace plates (5¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke
Two-handed hammer* (35¢) - E - -1 S+1 - 3 -
Knockback, Melee, Unwieldy
No lore added yet.

Furnace plates 6 Frontbereich 5 mit  Armoured undersuit -1 

5 normal im Front 4

Eisenfaust Joe

330¢
Forge Boss (Champion)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 4 5 2 4+ 2 6+ 4+ 8+ 9+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 7 XP
Skills Nerves of Steel
Gene-smithing Vatborn (Dermal Hardening) (10¢)Vatborn (Fearless But Foolish) (5¢)
Gear Furnace plates (5¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Brute cleaver (20¢) - E - +1 S -1 1 -
Disarm, Melee
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)
No lore added yet.
No notes added yet.

Klopper

220¢
Stimmer (Champion)
M WS BS S T W I A Ld Cl Wil Int
4" 2+ 4+ 4 5 2 3+ 3 8+ 3+ 7+ 9+
Rules Combat Chems StashGang Hierarchy (Champion)Tools of the Trade
XP 1 XP
Skills Naaargah!True Grit
Gene-smithing Vatborn (Dermal HardeningFearless But Foolish) (15¢)
Gear Furnace plates (5¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Paired ‘pulverizers’* (50¢) - E - - S+1 -1 1 -
Melee, Paired, Pulverise
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Zerhacker Franko

250¢
Forge Boss (Champion)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 4 5 2 4+ 2 6+ 4+ 8+ 9+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 4 XP
Skills Nerves of SteelTrue Grit
Gene-smithing Vatborn (Dermal HardeningFearless But Foolish) (15¢)
Gear Furnace plates (5¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
‘Krumper’ rivet cannon* (70¢)
rapid-fire 3" 9" +2 - 4 -1 2 3+
Rapid Fire (1), Rending
super-heated 3" 9" +2 - 6 -2 2 3+
Blaze, Rending
‘Renderizer’ serrated axe* (40¢) - E - - S+2 -1 2 -
Melee, Pulverise, Unwieldy
No lore added yet.
No notes added yet.

Halbfertige Hauke

60¢
Forge-born (Prospect)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 2 5 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Goliath Forge Boss or Goliath Stimmer)Tools of the Trade
XP 3 XP
Skills None
Gene-smithing Vatborn (Dermal Hardening) (10¢)Vatborn (Reduced Bone Density) (-10¢)
Gear Furnace plates (5¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No lore added yet.
No notes added yet.

Niete

50¢
Forge-born (Prospect)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 3 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Goliath Forge Boss or Goliath Stimmer)Tools of the Trade
XP 2 XP
Skills None
Gene-smithing Vatborn (Terminal Biology) (-10¢)
Gear Furnace plates (5¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No lore added yet.
No notes added yet.

Brenner Borg

150¢
Bruiser (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 5 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 4 XP
Skills None
Gene-smithing Vatborn (Dermal Hardening) (10¢)
Gear Furnace plates (5¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke
Maul (club) (10¢) - E - - S +1 2 -
Melee
No lore added yet.
No notes added yet.

Duck

90¢
Bruiser (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 2 XP
Skills None
Gene-smithing None
Gear Furnace plates (5¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub cannon (20¢) 9" 18" - - 5 - 1 3+
Knockback
No lore added yet.
No notes added yet.

Muck

90¢
Bruiser (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 4 XP
Skills None
Gene-smithing None
Gear Furnace plates (5¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Stub cannon (20¢) 9" 18" - - 5 - 1 3+
Knockback
No lore added yet.
No notes added yet.

Rostarm Larry

145¢
Bruiser (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)Tools of the Trade
XP 1 XP
Skills None
Gene-smithing None
Gear Furnace plates (5¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Maul (club) (10¢) - E - - S +1 2 -
Melee
No lore added yet.
No notes added yet.

Schlacke

Recovery
155¢
Bruiser (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 5 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 1 XP
Skills None
Gene-smithing Vatborn (Dermal Hardening) (10¢)
Gear Furnace plates (5¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke
Spud-jacker (15¢) - E - - S+1 - 1 -
Knockback, Melee
No lore added yet.
No notes added yet.

Doktor Frankenstein

50¢
Rogue Doc (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
XP 0 XP
Skills Medicae
Gear Medicae kitMedi skull
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Greg

Hive Scum (Hive Scum)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules “You Get What You Pay For”
XP 0 XP
Skills None
Gear Mesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autogun (0¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Flail (0¢) - E - +1 S+1 - 1 -
Entangle, Melee
Smoke grenades (0¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
No lore added yet.
No notes added yet.

Hitzkopf

Hive Scum (Hive Scum)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules “You Get What You Pay For”
XP 0 XP
Skills None
Gear Mesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autogun (0¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (0¢) - E - - S -1 1 -
Backstab, Melee
Smoke grenades (0¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
No lore added yet.
No notes added yet.
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  • Stash

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  • Nietenkönig Krag

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  • Eisenfaust Joe

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  • Klopper

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  • Zerhacker Franko

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  • Halbfertige Hauke

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  • Niete

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  • Brenner Borg

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  • Duck

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  • Muck

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  • Rostarm Larry

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  • Schlacke

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  • Doktor Frankenstein

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  • Greg

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  • Hitzkopf

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