Campaign Actions
Hive of Cards
Moved Lasgun from Boomslang II (Blessed) to stash (5¢)
Outcome: Credits remaining: 0¢Moved Lasgun from Boomslang II (Blessed) to stash (5¢)
Outcome: Credits remaining: 0¢Moved Lasgun from Boomslang II (Blessed) to stash (5¢)
Outcome: Credits remaining: 0¢Moved Lasgun from Boomslang II (Blessed) to stash (5¢)
Outcome: Credits remaining: 0¢Bought Lasgun for Boomslang II (Blessed) (5¢)
Outcome: Credits remaining: 0¢Bought Lasgun for Boomslang II (Blessed) (5¢)
Outcome: Credits remaining: 5¢Bought Lasgun for Boomslang II (Blessed) (5¢)
Outcome: Credits remaining: 10¢Bought Lasgun for Boomslang II (Blessed) (5¢)
Outcome: Credits remaining: 15¢Bought Fighting knife for Coastal Taipan (15¢)
Outcome: Credits remaining: 20¢Bought Fighting knife for Inland Taipan (15¢)
Outcome: Credits remaining: 35¢Bought Lasgun for Boomslang II (Blessed) (5¢)
Outcome: Credits remaining: 50¢Bought Fighting knife for Boomslang II (Blessed) (15¢)
Outcome: Credits remaining: 55¢SP-83 “scissor hand” spent 9 XP to advance
Outcome: Gained Trick Shot skillZR-13 “Bonehead” spent 9 XP to advance
Outcome: Gained Threat Response skillBought Enforcer shotgun for SQ-87 (60¢)
Outcome: Credits remaining: 1¢Bought Armoured undersuit for SQ-87 (25¢)
Outcome: Credits remaining: 61¢Equipped SQ-87 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 86¢Reassigned Sniper rifle from KC-20 to SP-83 “scissor hand” (110¢)
Outcome: Credits remaining: 131¢Bought Las-projector for Sniper rifle on KC-20 (35¢)
Outcome: Credits remaining: 131¢Reassigned Sniper rifle from SP-83 “scissor hand” to KC-20 (75¢)
Outcome: Credits remaining: 166¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 166¢Bought Infra-sight† for Sniper rifle on SP-83 “scissor hand” (40¢)
Outcome: Credits remaining: 181¢Bought Photon flash grenades for PT-67 (15¢)
Outcome: Credits remaining: 221¢Bought Stun grenades for PT-67 (15¢)
Outcome: Credits remaining: 236¢Bought Riot shield for PT-67 (35¢)
Outcome: Credits remaining: 251¢Bought Power maul for PT-67 (30¢)
Outcome: Credits remaining: 286¢Bought Photo-goggles for PT-67 (35¢)
Outcome: Credits remaining: 316¢Bought Photo-goggles for KN-54 (35¢)
Outcome: Credits remaining: 351¢Bought Photon flash grenades for KN-54 (15¢)
Outcome: Credits remaining: 386¢Bought Stun grenades for KN-54 (15¢)
Outcome: Credits remaining: 401¢Bought Riot shield for KN-54 (35¢)
Outcome: Credits remaining: 416¢Bought Power maul for KN-54 (30¢)
Outcome: Credits remaining: 451¢Bought Subjugation pattern grenade launcher for RX-46 “Lazarus” (65¢)
Outcome: Credits remaining: 481¢Bought Subjugation pattern grenade launcher for ZR-13 “Bonehead” (65¢)
Outcome: Credits remaining: 546¢Bought Photo-goggles for LP-64 “Madhouse” (35¢)
Outcome: Credits remaining: 611¢Bought Stun grenades for LP-64 “Madhouse” (15¢)
Outcome: Credits remaining: 646¢Bought Photon flash grenades for LP-64 “Madhouse” (15¢)
Outcome: Credits remaining: 661¢Bought Riot shield for LP-64 “Madhouse” (35¢)
Outcome: Credits remaining: 676¢Bought Photo-goggles for KC-20 (35¢)
Outcome: Credits remaining: 711¢Bought Riot shield for KC-20 (35¢)
Outcome: Credits remaining: 746¢Added 230¢: Palatine Enforcer 45 - mesh armour 15 (trading post, common) - armoured undersuit 15 (25) - enforcer shotgun 50 (60) = 125 = 125 rebate (x2) = 20 -> Scissor hand - Infra-sight 30 (40) - las-projector 35 (trading post, rare 9) = 65 = 190 rebate (x1) = 10 -> boltgun Enforcers - power maul (x2) 40 (60) - riot shields (x3) 75 (105) - photon grenades (x3) 15 (45) - stun grenades (x3) 15 (45) - photo-goggles (x3) 75 (105) = 215 = 405 rebate (x14) = 140 -> subjugators - Subj. grenade l. (x2) 80 (100) - Photon (x2) 10 (30) = 90 = 495 rebate (x4) = 40 -> Captain - riot shield 25 (35) - photo-goggles 25 (35) = 50 = 545 rebate (x2) = 20 Total rebate 230
Outcome: +230¢ (to 781¢)Equipped Boomslang II with Grenade launcher from stash (95¢)
Outcome: Credits remaining: 70¢Reduced 90¢
Outcome: -90¢ (to 70¢, all time: 1360¢)Bought Armoured undersuit for Boomslang II (25¢)
Outcome: Credits remaining: 160¢Bought Mesh armour for Boomslang II (15¢)
Outcome: Credits remaining: 185¢Hired Boomslang II (50¢)
Outcome: Credits remaining: 200¢Added 250¢
Outcome: +250¢ (to 250¢)Death: Boomslang was killed
Outcome: Boomslang is permanently dead. No equipment to transfer.Resurrection: Boomslang is no longer dead
Outcome: Boomslang has been returned to the active roster.