Campaign Actions
Forgotten Riches Below
Bought Armoured undersuit for Iridium (25¢)
Outcome: Credits remaining: 190¢Sold equipment from stash: Mesh armour (15¢ - 3×10 = 5¢)
Rolled 1D6: 3 = 3 Outcome: +5¢ (to 15¢)Sold equipment from stash: Mesh armour (15¢ - 1×10 = 5¢)
Rolled 1D6: 1 = 1 Outcome: +5¢ (to 10¢)Reassigned Mesh armour from Vosturn Torson to Stash
Outcome: Mesh armour is now equipped by StashBought Frenzon collar for Vosturn Torson (30¢)
Outcome: Credits remaining: 5¢Bought Conversion field for Vosturn Torson (80¢)
Outcome: Credits remaining: 35¢TP rarity attempt 2
Rolled 2D6: 3 , 3 = 6 Outcome: (+1 champ) Rare 7Reassigned Mesh armour from Strakik Svalkr to Stash
Outcome: Mesh armour is now equipped by StashBought Frenzon collar for Strakik Svalkr (30¢)
Outcome: Credits remaining: 115¢Bought Conversion field for Strakik Svalkr (80¢)
Outcome: Credits remaining: 145¢TP rarity
Rolled 2D6: 1 , 1 = 2 Outcome: common onlyAdded 160¢: territories income (not including bodies in Corpse Field - TBC )
Outcome: +160¢ (to 215¢)State Change: Zinc changed from Active to Recovery - Recovery post-doc visit (after Desperate Raid)
Outcome: Zinc is now RecoveryZinc, post Doc visit effect
Rolled 2D6: 2 , 5 = 7 Outcome: 25 - out cold + goes into recovery.Zinc doc visit (recovery roll)
Rolled 1D6: 4 = 4 Outcome: Stabalised. D66 on the LI table again:Spent 90¢: Doc visit for Zinc
Outcome: -90¢ (to 55¢)Added 130¢: 3x Loot [5, 5, 3]
Outcome: +130¢ (to 145¢)3x Territories income
Rolled 4D6: 6 , 6 , 4 , 6 = 22 Outcome: Mine Working 1D6x10 [6] = 60 (+worker) Hideout 2D3x10 [3, 2] = 50 Corpse Field 1D3x10 [3] =30 (+ bodies? TBD)3D6x10 for loot objectives
Rolled 3D6: 5 , 5 , 3 = 13“FatRat” Fausta spent 6 XP to advance
Outcome: Improved Ballistic SkillVosturn Torson spent 5 XP to advance
Outcome: Improved MovementStrakik Svalkr spent 5 XP to advance
Outcome: Improved MovementInjury: Selenide suffered Horrid Scars - From Church of H.A.T.E deacon during Desperate Raid
Outcome: Selenide was put into ActiveAdded 1 XP for Selenide - participation
Outcome: Current: 1 XP, Total: 1 XPAdded 2 XP for Krypton - participation and objective
Outcome: Current: 4 XP, Total: 4 XPAdded 5 XP for Argon - OoA, participation, objective
Outcome: Current: 9 XP, Total: 9 XPAdded 2 XP for Verdigris - objective and participation
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Iridium - objective and participation
Outcome: Current: 7 XP, Total: 7 XPAdded 3 XP for Zinc
Outcome: Current: 7 XP, Total: 7 XPAdded 10 XP for Strontium - 2 OoA, one objective, participation
Outcome: Current: 14 XP, Total: 28 XPReputation Update: Redox Protocol (FR) lost 1 Reputation (new total: 3)
Outcome: Lost 1 rep for bottling out of Desperate Raid (Warehouse) Scen'State Change: Squire Blackwater changed from Recovery to Active
Outcome: Squire Blackwater is now ActiveState Change: Sir Roulande changed from Recovery to Active
Outcome: Sir Roulande is now ActiveSir Jishka spent 6 XP to advance
Outcome: Improved Ballistic SkillSir Campayador spent 6 XP to advance
Outcome: Improved CoolCherub-servitor was captured by Always Carry A Bolter (linked equipment removed)
Outcome: Cherub-servitor is now held captiveBattle Report created: Desperate Raid (Workshop) on 2025-10-28. Always Carry A Bolter, Redox Protocol (FR), The Church of H.A.T.E. participated.
Outcome: Winners: Always Carry A BolterSold equipment from stash: Opulent jewellery (80¢ - 6×10 = 20¢)
Rolled 1D6: 6 = 6 Outcome: +20¢ (to 225¢)Added 2 XP for Sir Lokslee
Outcome: Current: 6 XP, Total: 12 XPReassigned Opulent jewellery from “FatRat” Fausta to Stash
Outcome: Opulent jewellery is now equipped by StashSold equipment from stash: Chainaxe (30¢ - 1×10 = 20¢)
Rolled 1D6: 1 = 1 Outcome: +20¢ (to 205¢)Sold equipment from stash: Chainaxe (30¢ - 1×10 = 20¢)
Rolled 1D6: 1 = 1 Outcome: +20¢ (to 185¢)Sold equipment from stash: Chainaxe (30¢ - 1×10 = 20¢)
Rolled 1D6: 1 = 1 Outcome: +20¢ (to 165¢)Added 2 XP for Sir Campayador
Outcome: Current: 6 XP, Total: 12 XPSold equipment from stash: Chainaxe (30¢ - 4×10 = 5¢)
Rolled 1D6: 4 = 4 Outcome: +5¢ (to 145¢)Added 2 XP for Sir Kihotus
Outcome: Current: 10 XP, Total: 10 XPSold equipment from stash: Stimm-slug stash (30¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 140¢)Sold equipment from stash: Stimm-slug stash (30¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 135¢)Sold equipment from stash: Stimm-slug stash (30¢ - 2×10 = 10¢)
Rolled 1D6: 2 = 2 Outcome: +10¢ (to 130¢)Sold equipment from stash: Chainaxe (30¢ - 2×10 = 10¢)
Rolled 1D6: 2 = 2 Outcome: +10¢ (to 120¢)