Campaign Actions
Gang War Never Changes
Reduced 200¢
Outcome: -200¢ (to 0¢, all time: 1305¢)Added 4 XP for Hyldak Slaarn
Outcome: Current: 6 XP, Total: 6 XPAdded 3 XP for Gorthar
Outcome: Current: 5 XP, Total: 23 XPAdded 1 XP for Psychic Familiar
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Psychic Familiar
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Urgu Saal
Outcome: Current: 3 XP, Total: 11 XPAdded 1 XP for Garus Vehn
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Psychic Familiar
Outcome: Current: 2 XP, Total: 2 XPAdded 8 XP for Nathri Malaak
Outcome: Current: 12 XP, Total: 15 XPAdded 11 XP for Draugu
Outcome: Current: 13 XP, Total: 19 XPTerritory Transfer: Fortune’s Pendulum (Gambling Den) transferred from Iron Angels to Children of The Exalted Wyrm
State Change: Verduss Gol changed from Convalescence to Active
Outcome: Verduss Gol is now ActiveReassigned Heavy rock saw* from Gorthar to Draugu (120¢)
Outcome: Credits remaining: 0¢Reassigned Heavy rock saw* from Draugu to Gorthar (120¢)
Outcome: Credits remaining: 0¢Bought Armoured undersuit for Urgu Saal (25¢)
Outcome: Credits remaining: 0¢Bought Lasgun for Zendu Veth (15¢)
Outcome: Credits remaining: 25¢Hired Vendu Zeth (45¢)
Outcome: Credits remaining: 40¢Hired Z'ndraak, Descendant of the Wyrm (270¢)
Outcome: Credits remaining: 85¢State Change: Garus Vehn changed from Convalescence to Active
Outcome: Garus Vehn is now ActiveState Change: Urgu Saal changed from Convalescence to Active
Outcome: Urgu Saal is now ActiveReputation Update: Children of The Exalted Wyrm gained 5 Reputation (new total: 13)
Bought Psychic familiar for Urgu Saal (25¢)
Outcome: Credits remaining: 80¢Bought Psychic familiar for Urgu Saal (25¢)
Outcome: Credits remaining: 105¢Nathri Malaak spent 3 XP to advance
Outcome: Improved WillpowerUrgu Saal spent 3 XP to advance
Outcome: Improved WillpowerBought Psychic familiar for Urgu Saal (25¢)
Outcome: Credits remaining: 130¢Injury: Verduss Gol suffered Convalescence
Outcome: Verduss Gol was put into ConvalescenceInjury: Garus Vehn suffered Convalescence
Outcome: Garus Vehn was put into ConvalescenceInjury: Garus Vehn suffered Partially Deafened
Outcome: Garus Vehn was put into ActiveInjury: Xennek Thay suffered Horrid Scars
Outcome: Xennek Thay was put into ActiveInjury: Urgu Saal suffered Convalescence
Outcome: Urgu Saal was put into ConvalescenceRolling for advancement to Verduss Gol
Rolled 2D6: 1 , 3 = 4 Outcome: Improved Ballistic SkillAdded 1 XP for Verduss Gol
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Xennek Thay
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Hyldak Slaarn
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Gorthar
Outcome: Current: 2 XP, Total: 20 XPAdded 1 XP for Draugu
Outcome: Current: 2 XP, Total: 8 XPAdded 1 XP for Garus Vehn
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for Urgu Saal
Outcome: Current: 5 XP, Total: 10 XPAdded 1 XP for Psychic Familiar
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Nathri Malaak
Outcome: Current: 7 XP, Total: 7 XPReputation Update: Children of The Exalted Wyrm lost 1 Reputation (new total: 8)
Territory Transfer: Corpse Farm transferred from no one to Children of The Exalted Wyrm
State Change: Xennek Thay changed from Convalescence to Active
Outcome: Xennek Thay is now ActiveSold equipment from stash: Two-handed hammer* (35¢ - 4×10 = 5¢)
Rolled 1D6: 4 = 4 Outcome: +5¢ (to 60¢)Reassigned Two-handed hammer* from Draugu to Gorthar (35¢)
Outcome: Credits remaining: 55¢Reassigned Heavy rock saw* from Gorthar to Draugu (120¢)
Outcome: Credits remaining: 55¢Moved Two-handed hammer* from Gorthar to stash (35¢)
Outcome: Credits remaining: 55¢