Campaign Actions
Sump Sea Badzone Collapse Disaster
Equipped Heteropoda Maxima with Heavy bolter* from stash (220¢)
Outcome: Credits remaining: 45¢Bought Carapace (light) for Heteropoda Maxima (80¢)
Outcome: Credits remaining: 45¢Bought Photo-goggles for Heteropoda Maxima (20¢)
Outcome: Credits remaining: 125¢Bought Laspistol for Joe Glasses (5¢)
Outcome: Credits remaining: 85¢Bought Laspistol for Joe Dead (5¢)
Outcome: Credits remaining: 90¢Bought Power knife for Joe Dead (25¢)
Outcome: Credits remaining: 95¢Bought Suspensors for Heavy bolter* on Stash (60¢)
Outcome: Credits remaining: 145¢Bought Heavy bolter* for Stash (160¢)
Outcome: Credits remaining: 205¢Bought Power knife for Joe Glasses (25¢)
Outcome: Credits remaining: 70¢Hired Heteropoda Maxima (85¢)
Outcome: Credits remaining: 365¢Bought Spider-rig* for Corruptor III-Omicron, Custos Veneficii (vulgo: Pox-Doc) (80¢)
Outcome: Credits remaining: 5¢Bought Shotgun for Arken (50¢)
Outcome: Credits remaining: 95¢Added 80¢: house favors
Outcome: +80¢ (to 85¢)Bought Pyromantic mantle for Arken (45¢)
Outcome: Credits remaining: 145¢Moved Laspistol from Magister Tonitrus (vulgo: Mister Tony) to stash (5¢)
Outcome: Credits remaining: 5¢Quince spent 6 XP to advance
Outcome: Improved Weapon SkillBought Eviscerator* for Quince (90¢)
Outcome: Credits remaining: 190¢Bought Lasgun for Subtek Initiatus X-Kappa, Aspirans Fulminis (vulgo: Twitch) (10¢)
Outcome: Credits remaining: 5¢Bought Plasma cannon* for Tek Tonitrus VII-Theta, Discipulus Tonitrui (vulgo: Boom-T) (130¢)
Outcome: Credits remaining: 15¢Bought Grav gun for Augmek Celeris VI-Zeta, Praelucens Fulminis (vulgo: Zip) (120¢)
Outcome: Credits remaining: 145¢Bought Booby-trapped fuel tanks for Scrap Skiff (10¢)
Outcome: Credits remaining: 9¢Bought Gas promethium engine for Scrap Skiff (25¢)
Outcome: Credits remaining: 19¢Bought Gas promethium engine for Scrap Skiff (25¢)
Outcome: Credits remaining: 19¢Bought Nitro burner for Scrap Skiff (15¢)
Outcome: Credits remaining: 29¢Bought ‘Nightshade’ chem-thrower for Scrap Skiff (135¢)
Outcome: Credits remaining: 9¢Bought Needle rifle for Scrap Skiff (35¢)
Outcome: Credits remaining: 144¢Added 67¢: half price gas weapon
Outcome: +67¢ (to 179¢)Purchased Scrap skiff and crew Grass Wonder (75¢)
Outcome: Credits remaining: 112¢Sold equipment from stash: Flak armour (10¢ - 1×10 = 5¢)
Rolled 1D6: 1 = 1 Outcome: +5¢ (to 187¢)Rice Shower spent 8 XP to advance
Outcome: Improved StrengthPurchased Scrap skiff and crew Grass Wonder (75¢)
Outcome: Credits remaining: 77¢Hired Grass Wonder (30¢)
Outcome: Credits remaining: 152¢Bought ‘Nightshade’ chem-thrower for Fine Motion II (135¢)
Outcome: Credits remaining: 117¢Added 67¢: half price gas weapon
Outcome: +67¢ (to 252¢)Bought ‘Nightshade’ chem-thrower for Nice Nature (135¢)
Outcome: Credits remaining: 185¢Nice Nature spent 4 XP to advance
Outcome: Improved CoolNice Nature spent 3 XP to advance
Outcome: Improved IntelligenceNice Nature spent 3 XP to advance
Outcome: Improved IntelligenceKing Halo spent 5 XP to advance
Outcome: Improved MovementKing Halo spent 5 XP to advance
Outcome: Improved MovementMaruzensky spent 5 XP to advance
Outcome: Improved MovementNice Nature spent 5 XP to advance
Outcome: Improved MovementFine Motion II spent 8 XP to advance
Outcome: Improved ToughnessBought Armoured undersuit for Kitasan Black (25¢)
Outcome: Credits remaining: 320¢Moved Flak armour from Kitasan Black to stash (10¢)
Outcome: Credits remaining: 345¢