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Campaign Actions

Gruel Gang

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AlreadyAgniI've got nothing left..
8 hours, 8 minutes ago

Bought Axe for Thing 2 (10¢)

Outcome: Credits remaining: 85¢
AlreadyAgniI've got nothing left..
8 hours, 11 minutes ago

Thing 2 spent 5 XP to advance

Outcome: Improved Movement
AlreadyAgniI've got nothing left..
8 hours, 12 minutes ago

Rolling for advancement to Lovefool

Rolled 2D6: 6 , 2 = 8 Outcome: Improved Willpower
AlreadyAgniI've got nothing left..
8 hours, 14 minutes ago

Ian Beale spent 6 XP to advance

Outcome: Improved Weapon Skill
AlreadyAgniI've got nothing left..
8 hours, 29 minutes ago

Rolling for advancement to Kool

Rolled 2D6: 3 , 6 = 9 Outcome: Improved Intelligence
AlreadyAgniI've got nothing left..
9 hours, 3 minutes ago

Added 35¢: creds

Outcome: +35¢ (to 95¢)
AlreadyAgniI've got nothing left..
9 hours, 3 minutes ago

2d6 x 5

Rolled 2D6: 3 , 4 = 7 Outcome: 35
AlreadyAgniI've got nothing left..
11 hours, 32 minutes ago

Added 10¢

Outcome: +10¢ (to 60¢)
AlreadyAgniI've got nothing left..
11 hours, 33 minutes ago

d6 x 10 (ill roll 3 dice, the first 2 for credits, next 2 for my juve roll)

Rolled 3D6: 1 , 1 , 1 = 3 Outcome: 10 credits
AlreadyAgniI've got nothing left..
11 hours, 36 minutes ago

Reduced 10¢: forgot it was d3 for d6

Outcome: -10¢ (to 50¢, all time: 690¢)
AlreadyAgniI've got nothing left..
11 hours, 37 minutes ago

Added 20¢: for scavangers eye

Outcome: +20¢ (to 60¢)
AlreadyAgniI've got nothing left..
11 hours, 38 minutes ago

Added 30¢

Outcome: +30¢ (to 40¢)
AlreadyAgniI've got nothing left..
11 hours, 39 minutes ago

loot x2 d3 x10

Rolled 2D6: 2 , 1 = 3 Outcome: 30 fucking credits
AlreadyAgniI've got nothing left..
11 hours, 40 minutes ago

Reputation Update: I've got nothing left.. gained 3 Reputation (new total: 13)

AlreadyAgniI've got nothing left..
11 hours, 40 minutes ago

Added 2 XP for Thing 2

Outcome: Current: 5 XP, Total: 5 XP
AlreadyAgniI've got nothing left..
11 hours, 41 minutes ago

Added 1 XP for Thing 1

Outcome: Current: 3 XP, Total: 3 XP
AlreadyAgniI've got nothing left..
11 hours, 41 minutes ago

Added 1 XP for Matthew

Outcome: Current: 4 XP, Total: 4 XP
AlreadyAgniI've got nothing left..
11 hours, 42 minutes ago

Added 3 XP for Jared

Outcome: Current: 4 XP, Total: 9 XP
AlreadyAgniI've got nothing left..
11 hours, 43 minutes ago

Added 1 XP for Mentally Stable

Outcome: Current: 4 XP, Total: 4 XP
AlreadyAgniI've got nothing left..
11 hours, 43 minutes ago

Added 3 XP for Lovefool - 1 left, 1 casket 1 part

Outcome: Current: 7 XP, Total: 7 XP
AlreadyAgniI've got nothing left..
11 hours, 44 minutes ago

Added 4 XP for Kool - 2 for kill, 1 for injury 1 for participation

Outcome: Current: 8 XP, Total: 8 XP
AlreadyAgniI've got nothing left..
11 hours, 45 minutes ago

Added 1 XP for The Gang

Outcome: Current: 1 XP, Total: 7 XP
AlreadyAgniI've got nothing left..
12 hours, 6 minutes ago

Added 4 XP for Dead Explosion Mother - 1 forparticpating, 3 for recovering from broken, 3 seperate times

Outcome: Current: 5 XP, Total: 11 XP
AlreadyAgniI've got nothing left..
12 hours, 7 minutes ago

Added 1 XP for Cherub-servitor

Outcome: Current: 2 XP, Total: 2 XP
AlreadyAgniI've got nothing left..
12 hours, 7 minutes ago

Added 3 XP for Dead Explosion Father - kill and part

Outcome: Current: 3 XP, Total: 24 XP
AlreadyAgniI've got nothing left..
12 hours, 8 minutes ago

Added 4 XP for Ian Beale - 1 kill on a leader, and for participation

Outcome: Current: 9 XP, Total: 19 XP
Infinate_SumPalantir Var
12 hours, 19 minutes ago

Settlement : Roll Recruit

Rolled 2D6: 3 , 3 = 6 Outcome: 3 . 3 Nothing?
Infinate_SumPalantir Var
12 hours, 20 minutes ago

Added 10¢: Battle vs Adam: Income from Settlement

Outcome: +10¢ (to 15¢)
Infinate_SumPalantir Var
12 hours, 20 minutes ago

Settlement Income : D6x10

Rolled 1D6: 1 = 1 Outcome: 10 credits for the battle
Infinate_SumPalantir Var
12 hours, 23 minutes ago

Injury: Employee of the Month (XAI) suffered Spinal Injury - Spinal Injury Str down 1

Outcome: Employee of the Month (XAI) was put into Recovery
Infinate_SumPalantir Var
12 hours, 26 minutes ago

Xai Lasting Injuries

Rolled 2D6: 5 , 1 = 6 Outcome: 51 : Xai in recovery and Str down by 1
Infinate_SumPalantir Var
12 hours, 28 minutes ago

Benzi Out by Kool (Blaze)

Rolled 2D6: 5 , 5 = 10 Outcome: 55 : Captured?
Infinate_SumPalantir Var
12 hours, 29 minutes ago

Injury: Peter Thiel suffered Old Battle Wound

Outcome: Peter Thiel was put into Active
Infinate_SumPalantir Var
12 hours, 31 minutes ago

Peter Thiel Taken out of action by Ian Beale

Rolled 2D6: 4 , 1 = 5 Outcome: Old Battle Wound For Peter Thiel
AlreadyAgniI've got nothing left..
12 hours, 32 minutes ago

the gang lasting injuries

Rolled 2D6: 2 , 3 = 5 Outcome: out cold
AlreadyAgniI've got nothing left..
12 hours, 33 minutes ago

kool injury

Rolled 2D6: 3 , 3 = 6 Outcome: Convalescence:
Kaiseryoyo88Çad lake militia
3 days, 11 hours ago

Equipped Sef with Smoke grenades from stash (15¢)

Outcome: Credits remaining: 25¢
Kaiseryoyo88Çad lake militia
3 days, 11 hours ago

Bought Smoke grenades for Stash (15¢)

Outcome: Credits remaining: 25¢
Kaiseryoyo88Çad lake militia
3 days, 16 hours ago

Equipped Katuri with Choke gas grenades from stash (50¢)

Outcome: Credits remaining: 40¢
Kaiseryoyo88Çad lake militia
3 days, 16 hours ago

Equipped Dugu with Cred sniffer from stash (35¢)

Outcome: Credits remaining: 40¢
Kaiseryoyo88Çad lake militia
3 days, 16 hours ago

Dugu spent 3 XP to advance

Outcome: Improved Willpower
Kaiseryoyo88Çad lake militia
3 days, 16 hours ago

Fune spent 3 XP to advance

Outcome: Improved Willpower
MetessyIsekai Imperium
1 week ago

Bought Autopistol for John F Kennedy (10¢)

Outcome: Credits remaining: 15¢
MetessyIsekai Imperium
1 week ago

Bought Flak armour for John F Kennedy (10¢)

Outcome: Credits remaining: 25¢
MetessyIsekai Imperium
1 week ago

Bought Flak armour for Karl Marx (10¢)

Outcome: Credits remaining: 35¢
MetessyIsekai Imperium
1 week ago

Equipped Karl Marx with Enforcer shotgun from stash (60¢)

Outcome: Credits remaining: 45¢
MetessyIsekai Imperium
1 week ago

Hired Karl Marx (80¢)

Outcome: Credits remaining: 45¢
MetessyIsekai Imperium
1 week ago

seeking rare & illegal equipment using champion

Rolled 2D6: 3 , 6 = 9 Outcome: rolled 9, +1 due to champion = 10
MetessyIsekai Imperium
1 week ago

Added 25¢: refunding 25 credits for free juve

Outcome: +25¢ (to 125¢)
MetessyIsekai Imperium
1 week ago

Hired John F Kennedy (25¢)

Outcome: Credits remaining: 100¢