Campaign Actions
Dome on the Range
Moved Maul (club) from Djoser to stash (10¢)
Outcome: Credits remaining: 53¢Bought Lightning claw for Djoser (70¢)
Outcome: Credits remaining: 53¢Added 35¢: Used my underhive trader to double the sale of power hammer.
Outcome: +35¢ (to 123¢)Sold equipment from stash: Power hammer (45¢ - 1×10 = 35¢)
Rolled 1D6: 1 = 1 Outcome: +35¢ (to 88¢)Moved Power hammer from Narmer to stash (45¢)
Outcome: Credits remaining: 53¢Bought Lightning claw for Narmer (70¢)
Outcome: Credits remaining: 53¢Sold equipment from stash: Bolt pistol (45¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 123¢)Sold equipment from stash: Bolt pistol (45¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 118¢)Moved Bolt pistol from Taft to stash (40¢)
Outcome: Credits remaining: 113¢Moved Bolt pistol from Taft to stash (40¢)
Outcome: Credits remaining: 113¢Equipped Taft with Boltgun from stash (70¢)
Outcome: Credits remaining: 113¢Bought Master-crafted for Boltgun on Stash (15¢)
Outcome: Credits remaining: 113¢Spent 7 XP for Mark 2 - Acquiring secondary skill, true grit.
Outcome: Current: 4 XP, Total: 30 XPRolling for advancement to Djoser
Rolled 2D6: 4 , 1 = 5 Outcome: Improved MovementAdded 2 XP for Djoser - 2 xp from downtime xp.
Outcome: Current: 6 XP, Total: 18 XPReduced 2 XP for Rob - Undo.
Outcome: Current: 4 XP, Total: 25 XPAdded 2 XP for Rob - 2 xp from downtime xp.
Outcome: Current: 6 XP, Total: 27 XPRolling for advancement to Narmer
Rolled 2D6: 5 , 5 = 10 Outcome: Improved InitiativeAdded 1 XP for Narmer - Gained 1 xp from downtime xp.
Outcome: Current: 6 XP, Total: 18 XPSpent 8 XP for Sutekh - +2 from downtime xp, -10 for warp whispers ability.
Outcome: Current: 0 XP, Total: 38 XPSold equipment from stash: Reclaimed autogun (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 128¢)Sold equipment from stash: Lasgun (15¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 123¢)Components Update: Big and little friends lost 20 Components (new total: 68)
Bought Lascannon* for Sutekh (155¢)
Outcome: Credits remaining: 118¢Moved Boltgun from Sutekh to stash (55¢)
Outcome: Credits remaining: 273¢Added 9 XP for Mark 2 - Gained from hunger dome fights.
Outcome: Current: 11 XP, Total: 30 XPAdded 250¢: Downtime credits.
Outcome: +250¢ (to 273¢)Moved Lasgun from Dan to stash (10¢)
Outcome: Credits remaining: 23¢Moved Reclaimed autogun from Dan to stash (10¢)
Outcome: Credits remaining: 23¢Added 5¢: Bought cartograph for 50, represented by guild seal, 5 credit to account for difference in price.
Outcome: +5¢ (to 23¢)Bought Forged guilder seal for Stash (55¢)
Outcome: Credits remaining: 18¢Added 5¢: -35 from water still, +40 from upgraded hab block.
Outcome: +5¢ (to 73¢)Reputation Update: Big and little friends lost 5 Reputation (new total: 0)
Reputation Update: Big and little friends lost 0 Reputation (new total: 5)
Reputation Update: Big and little friends gained 3 Reputation (new total: 5)
Bought Holochromatic field for Djoser (100¢)
Outcome: Credits remaining: 68¢Added 20¢: Credit refund for savvy trader on holochromatic field.
Outcome: +20¢ (to 168¢)Added 55¢: Income from territories.
Outcome: +55¢ (to 148¢)Components Update: Big and little friends gained 20 Components (new total: 88)
Added 50¢: Rolled from two crates.
Outcome: +50¢ (to 63¢)Rolling for advancement to Spike
Rolled 2D6: 6 , 2 = 8 Outcome: Improved WillpowerRolling for advancement to Narmer
Rolled 2D6: 3 , 4 = 7 Outcome: Improved IntelligenceAdded 1 XP for Taft - Participation.
Outcome: Current: 1 XP, Total: 13 XPAdded 2 XP for Spike - Participation and left board.
Outcome: Current: 7 XP, Total: 13 XPAdded 7 XP for Narmer - Participation, serious injury, killed, MVP.
Outcome: Current: 11 XP, Total: 17 XPAdded 2 XP for Djoser - Participation and damaging pillar.
Outcome: Current: 4 XP, Total: 16 XPReduced 2 XP for Dan - Wrong fighter.
Outcome: Current: 3 XP, Total: 9 XPAdded 2 XP for Dan - Participation and left board.
Outcome: Current: 5 XP, Total: 11 XPState Change: Mark 2 changed from Recovery to Active
Outcome: Mark 2 is now Active