Campaign Actions
Dome on the Range
Spent 6 XP for Rob - Paid 5+1 xp to get savvy trader ability.
Outcome: Current: 1 XP, Total: 14 XPBought Lho sticks for Sutekh (5¢)
Outcome: Credits remaining: 2¢Bought Maul (club) for Djoser (10¢)
Outcome: Credits remaining: 7¢Added 5¢: cost difference between bolt pistol shot and default cost.
Outcome: +5¢ (to 17¢)Added 10¢: I sold a maul thinking I could take off equipment without replacing it, I'm undoing it now.
Outcome: +10¢ (to 12¢)Bought Bolt pistol for Taft (45¢)
Outcome: Credits remaining: 2¢Spent 25¢: Bought guilder cartograph, guilder seal used as a stand in and 25 was the cost difference.
Outcome: -25¢ (to 47¢)Bought Forged guilder seal for Stash (55¢)
Outcome: Credits remaining: 72¢Bought Drop rig for Mark 2 (10¢)
Outcome: Credits remaining: 127¢Bought Drop rig for Mark 1 (10¢)
Outcome: Credits remaining: 137¢Reduced 1 XP for Scarab 001 - Reset to default for new rat.
Outcome: Current: 3 XP, Total: 3 XPSpent 25¢: Purchased rat to replace dead rat.
Outcome: -25¢ (to 147¢)Territory Transfer: Soup Kitchen transferred from no one to Big and little friends
Injury: Narmer suffered Hobbled
Outcome: Narmer was put into RecoveryRecovery: Narmer recovered from Convalescence
Outcome: Fighter became availableAdded 60¢: From three fixers on the team, rolled 2, 3, and 1.
Outcome: +60¢ (to 172¢)Injury: Taft suffered Old Battle Wound
Outcome: Taft was put into ActiveAdded 1 XP for Taft - Participation.
Outcome: Current: 3 XP, Total: 9 XPAdded 2 XP for Spike - Participation, entering vault.
Outcome: Current: 4 XP, Total: 10 XPAdded 3 XP for Rob - Participation, kill, mentor.
Outcome: Current: 7 XP, Total: 14 XPAdded 1 XP for Narmer - Participation.
Outcome: Current: 3 XP, Total: 9 XPAdded 2 XP for Dan - Participation, entering vault
Outcome: Current: 2 XP, Total: 8 XPAdded 2 XP for Mark 2 - Participation, entering vault
Outcome: Current: 6 XP, Total: 18 XPAdded 2 XP for Mark 1 - Participation, entering vault.
Outcome: Current: 3 XP, Total: 16 XPAdded 1 XP for Scarab 003 - Participation
Outcome: Current: 2 XP, Total: 8 XPAdded 3 XP for Sutekh - Participation, entering vault, unique skill.
Outcome: Current: 11 XP, Total: 22 XPReputation Update: Big and little friends gained 1 Reputation (new total: 2)
State Change: Scarab 002 changed from Recovery to Active
Outcome: Scarab 002 is now ActiveInjury: Scarab 003 suffered Hand Injury
Outcome: Scarab 003 was put into RecoveryHired The Doctor (50¢)
Outcome: Credits remaining: 112¢State Change: Djoser changed from Recovery to Active
Outcome: Djoser is now ActiveAdded 150¢: Gained from rewards in battle 3.
Outcome: +150¢ (to 162¢)Reassigned Reclaimed autogun from Taft to Sutekh (10¢)
Outcome: Credits remaining: 12¢Equipped Taft with Bolt pistol from stash (40¢)
Outcome: Credits remaining: 12¢Reassigned Lasgun from Rob to Taft (10¢)
Outcome: Credits remaining: 12¢Equipped Spike with Lasgun from stash (10¢)
Outcome: Credits remaining: 12¢Reassigned Lasgun from Dean to Rob (10¢)
Outcome: Credits remaining: 12¢Equipped Dan with Lasgun from stash (10¢)
Outcome: Credits remaining: 12¢Equipped Dean with Lasgun from stash (10¢)
Outcome: Credits remaining: 12¢Bought Lasgun for Stash (15¢)
Outcome: Credits remaining: 12¢Added 20¢: Cost adjustment for bolt pistol and three reclaimed lasguns.
Outcome: +20¢ (to 27¢)Bought Lasgun for Stash (15¢)
Outcome: Credits remaining: 7¢Bought Lasgun for Stash (15¢)
Outcome: Credits remaining: 22¢Bought Bolt pistol for Stash (45¢)
Outcome: Credits remaining: 37¢Sold equipment from stash: Reclaimed autogun (10¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 82¢)Sold equipment from stash: Maul (club) (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 77¢)Sold equipment from stash: Lho sticks (5¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 72¢)Sold equipment from stash: Maul (club) (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 67¢)Moved Maul (club) from Djoser to stash (10¢)
Outcome: Credits remaining: 62¢Moved Lho sticks from Sutekh to stash (5¢)
Outcome: Credits remaining: 62¢