Campaign Actions
Dome on the Range
Added 4 XP for Zealot 01
Outcome: Current: 9 XP, Total: 9 XPAdded 3 XP for Sutekh - Participation, entering vault, unique skill.
Outcome: Current: 11 XP, Total: 22 XPAdded 1 XP for Brother 03
Outcome: Current: 6 XP, Total: 12 XPAdded 2 XP for Brother 02
Outcome: Current: 6 XP, Total: 12 XPReputation Update: Big and little friends gained 1 Reputation (new total: 2)
Added 2 XP for Brother 04
Outcome: Current: 4 XP, Total: 10 XPAdded 2 XP for Brother 05
Outcome: Current: 3 XP, Total: 9 XPState Change: Scarab 002 changed from Recovery to Active
Outcome: Scarab 002 is now ActiveInjury: Scarab 003 suffered Hand Injury
Outcome: Scarab 003 was put into RecoveryAdded 3 XP for Firebrand
Outcome: Current: 11 XP, Total: 11 XPAdded 3 XP for Decon
Outcome: Current: 6 XP, Total: 13 XPHired The Doctor (50¢)
Outcome: Credits remaining: 112¢State Change: Djoser changed from Recovery to Active
Outcome: Djoser is now ActiveAdded 3 XP for Priest
Outcome: Current: 16 XP, Total: 16 XPAdded 150¢: Gained from rewards in battle 3.
Outcome: +150¢ (to 162¢)Enemies Permanently Killed Update: Blue Sky Mine gained 1 Enemies Permanently Killed (new total: 3)
State Change: Brother 04 changed from Recovery to Active
Outcome: Brother 04 is now ActiveReassigned Reclaimed autogun from Taft to Sutekh (10¢)
Outcome: Credits remaining: 12¢Equipped Taft with Bolt pistol from stash (40¢)
Outcome: Credits remaining: 12¢Reassigned Lasgun from Rob to Taft (10¢)
Outcome: Credits remaining: 12¢Equipped Spike with Lasgun from stash (10¢)
Outcome: Credits remaining: 12¢Reassigned Lasgun from Dean to Rob (10¢)
Outcome: Credits remaining: 12¢Equipped Dan with Lasgun from stash (10¢)
Outcome: Credits remaining: 12¢Equipped Dean with Lasgun from stash (10¢)
Outcome: Credits remaining: 12¢Bought Lasgun for Stash (15¢)
Outcome: Credits remaining: 12¢Added 20¢: Cost adjustment for bolt pistol and three reclaimed lasguns.
Outcome: +20¢ (to 27¢)Bought Lasgun for Stash (15¢)
Outcome: Credits remaining: 7¢Bought Lasgun for Stash (15¢)
Outcome: Credits remaining: 22¢Bought Bolt pistol for Stash (45¢)
Outcome: Credits remaining: 37¢Equipped Brother 05 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 105¢Equipped Brother 04 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 105¢Equipped Brother 03 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 105¢Equipped Brother 02 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 105¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 105¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 120¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 135¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 150¢Reduced 5¢: batch cost night night
Outcome: -5¢ (to 5¢, all time: 295¢)Bought Night night for Belle Delphine (25¢)
Outcome: Credits remaining: 10¢Components Update: The E-Thots lost 30 Components (new total: 0)
Components Update: The E-Thots lost 0 Components (new total: 30)
Bought Photon flash grenades for Lean Beef Patty (15¢)
Outcome: Credits remaining: 35¢Bought Night night for Emiru (25¢)
Outcome: Credits remaining: 45¢Sold equipment from stash: Reclaimed autogun (10¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 82¢)Sold equipment from stash: Maul (club) (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 77¢)Sold equipment from stash: Lho sticks (5¢ - 5×10 = 5¢)
Rolled 1D6: 5 = 5 Outcome: +5¢ (to 72¢)Sold equipment from stash: Maul (club) (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 67¢)Bought Lasgun for LilyPichu (5¢)
Outcome: Credits remaining: 70¢Moved Maul (club) from Djoser to stash (10¢)
Outcome: Credits remaining: 62¢