Campaign Actions
Dome on the Range
Bought Choke gas grenades for Jagermeister II (50¢)
Outcome: Credits remaining: 40¢Sponge spent 3 XP to advance
Outcome: Improved IntelligenceAdded 7 XP for Sponge
Outcome: Current: 8 XP, Total: 8 XPSnake spent 6 XP to advance
Outcome: Improved InitiativeAdded 7 XP for Snake
Outcome: Current: 9 XP, Total: 9 XPPit Boy spent 6 XP to advance
Outcome: Improved ToughnessPit Boy spent 6 XP to advance
Outcome: Improved InitiativeAdded 11 XP for Pit Boy
Outcome: Current: 13 XP, Total: 13 XPQuasimodo spent 16 XP to advance
Outcome: Improved WoundsAdded 5 XP for Quasimodo
Outcome: Current: 19 XP, Total: 19 XPMask Crusher spent 3 XP to advance
Outcome: Improved WillpowerAdded 4 XP for Mask Crusher
Outcome: Current: 7 XP, Total: 7 XPAdded 5 XP for John Cena
Outcome: Current: 15 XP, Total: 15 XPAdded 3 XP for Quasimodo
Outcome: Current: 14 XP, Total: 14 XPTerror Level Update: House Artamidae gained 4 Terror Level (new total: 10)
Added 2 XP for Hooded Butcher Bird
Outcome: Current: 8 XP, Total: 29 XPAdded 2 XP for Hooded Butcher Bird
Outcome: Current: 6 XP, Total: 27 XPEquipped Snake with Incendiary charges from stash (40¢)
Outcome: Credits remaining: 0¢Equipped Snake with Furnace plates from stash (5¢)
Outcome: Credits remaining: 0¢Reassigned Axe from Snake to Sponge (10¢)
Outcome: Credits remaining: 0¢Equipped Snake with Paired augmetic fists* from stash (70¢)
Outcome: Credits remaining: 0¢Equipped John Cena with Grapnel launcher from stash (25¢)
Outcome: Credits remaining: 0¢Meloy spent 8 XP to advance
Outcome: Improved MovementJuan spent 9 XP to advance
Outcome: Improved Ballistic SkillState Change: Garret changed from Convalescence to Active
Outcome: Garret is now ActiveJohnathan spent 5 XP to advance
Outcome: Gained Fearsome skillAdded 3 XP for Jaun - Painted
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Jason - Painted
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Jack - Painted
Outcome: Current: 5 XP, Total: 5 XPAdded 3 XP for Joseph - Painted
Outcome: Current: 6 XP, Total: 6 XPAdded 4 XP for Cyber-mastiff - Painted, survived
Outcome: Current: 5 XP, Total: 5 XPAdded 4 XP for Johnathan - Painted and survived
Outcome: Current: 7 XP, Total: 7 XPAdded 3 XP for Cyber-mastiff - Painted
Outcome: Current: 5 XP, Total: 5 XPAdded 4 XP for Jimmy - Painted and survived
Outcome: Current: 7 XP, Total: 7 XPAdded 3 XP for Gunther - Painted
Outcome: Current: 6 XP, Total: 6 XPAdded 3 XP for Jon - Painted
Outcome: Current: 8 XP, Total: 8 XPInjury: Brother 04 suffered Head Injury
Outcome: Brother 04 was put into RecoveryAdded 4 XP for Brother 05
Outcome: Current: 7 XP, Total: 7 XPAdded 4 XP for Brother 04
Outcome: Current: 8 XP, Total: 8 XPAdded 7 XP for Brother 03
Outcome: Current: 11 XP, Total: 11 XPAdded 6 XP for Brother 02
Outcome: Current: 10 XP, Total: 10 XPAdded 7 XP for Brother 01
Outcome: Current: 11 XP, Total: 11 XPAdded 3 XP for Zealot 01
Outcome: Current: 5 XP, Total: 5 XPAdded 6 XP for Zealot 02
Outcome: Current: 8 XP, Total: 8 XPAdded 3 XP for Firebrand
Outcome: Current: 8 XP, Total: 8 XPAdded 6 XP for Decon
Outcome: Current: 10 XP, Total: 10 XPInjury: Firebrand suffered Hobbled
Outcome: Firebrand was put into ActiveAdded 1 XP for Firebrand
Outcome: Current: 5 XP, Total: 5 XP