Campaign Actions
Dome on the Range
Added 350¢: Downtime credits
Outcome: +350¢ (to 353¢)Meloy spent 7 XP to advance
Outcome: Gained Fixer skillMeloy spent 7 XP to advance
Outcome: Gained Connected skillSpent 7 XP for Mark 2 - Acquiring secondary skill, true grit.
Outcome: Current: 4 XP, Total: 30 XPRolling for advancement to Djoser
Rolled 2D6: 4 , 1 = 5 Outcome: Improved MovementAdded 2 XP for Djoser - 2 xp from downtime xp.
Outcome: Current: 6 XP, Total: 18 XPReduced 2 XP for Rob - Undo.
Outcome: Current: 4 XP, Total: 25 XPAdded 2 XP for Rob - 2 xp from downtime xp.
Outcome: Current: 6 XP, Total: 27 XPRolling for advancement to Narmer
Rolled 2D6: 5 , 5 = 10 Outcome: Improved InitiativeAdded 1 XP for Narmer - Gained 1 xp from downtime xp.
Outcome: Current: 6 XP, Total: 18 XPSpent 8 XP for Sutekh - +2 from downtime xp, -10 for warp whispers ability.
Outcome: Current: 0 XP, Total: 38 XPSold equipment from stash: Reclaimed autogun (10¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 128¢)Sold equipment from stash: Lasgun (15¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 123¢)Components Update: Big and little friends lost 20 Components (new total: 68)
Bought Lascannon* for Sutekh (155¢)
Outcome: Credits remaining: 118¢Moved Boltgun from Sutekh to stash (55¢)
Outcome: Credits remaining: 273¢Added 9 XP for Mark 2 - Gained from hunger dome fights.
Outcome: Current: 11 XP, Total: 30 XPAdded 250¢: Downtime credits.
Outcome: +250¢ (to 273¢)Added 10 XP for Harisan Clawd - Thunderdome participation, crates + damage
Outcome: Current: 12 XP, Total: 24 XPAdded 5 XP for Blood Boy
Outcome: Current: 9 XP, Total: 15 XPAdded 8 XP for Meloy
Outcome: Current: 13 XP, Total: 43 XPAdded 7 XP for Captain Thunderbolt
Outcome: Current: 10 XP, Total: 32 XPMoved Lasgun from Dan to stash (10¢)
Outcome: Credits remaining: 23¢Moved Reclaimed autogun from Dan to stash (10¢)
Outcome: Credits remaining: 23¢Added 5¢: Bought cartograph for 50, represented by guild seal, 5 credit to account for difference in price.
Outcome: +5¢ (to 23¢)Bought Forged guilder seal for Stash (55¢)
Outcome: Credits remaining: 18¢Bought Armourweave for Stash (20¢)
Outcome: Credits remaining: 130¢Bought Armourweave for Stash (20¢)
Outcome: Credits remaining: 150¢Bought Hardened layered flak armour for Stash (35¢)
Outcome: Credits remaining: 170¢Bought Hardened layered flak armour for Stash (35¢)
Outcome: Credits remaining: 205¢Bought Suspensor harness for Stash (40¢)
Outcome: Credits remaining: 240¢Bought Grenade launcher for Stash (100¢)
Outcome: Credits remaining: 280¢Bought Layered flak armour for Stash (20¢)
Outcome: Credits remaining: 380¢Bought Layered flak armour for Stash (20¢)
Outcome: Credits remaining: 400¢Bought Arthromite spinewyrm for Stuart Fast Whip (45¢)
Outcome: Credits remaining: 55¢Bought Arthromite spinewyrm for Douglas Wide Whip (45¢)
Outcome: Credits remaining: 100¢Bought Blind snake pouch for Ned Kelly (60¢)
Outcome: Credits remaining: 145¢Reduced 15¢
Outcome: -15¢ (to 205¢, all time: 680¢)Bought Infra-sight† for Long rifle on Scott Crossmark (25¢)
Outcome: Credits remaining: 220¢Bought Infra-sight† for Long rifle on Scott Crossmark (25¢)
Outcome: Credits remaining: 220¢Bought Suspensors for Charge caster* on Ned Kelly (60¢)
Outcome: Credits remaining: 245¢Reduced 5¢: Extra money for armour
Outcome: -5¢ (to 3¢, all time: 643¢)Bought Hardened layered flak armour for Stash (35¢)
Outcome: Credits remaining: 8¢Bought Plasma gun for Stash (100¢)
Outcome: Credits remaining: 43¢Bought Master-crafted for Bolter combi-melta on Sergeant (45¢)
Outcome: Credits remaining: 40¢Bought Telescopic sight† for Bolter combi-melta on Sergeant (25¢)
Outcome: Credits remaining: 85¢Bought Bolter combi-melta for Sergeant (170¢)
Outcome: Credits remaining: 110¢Components Update: Cawconquistador lost 30 Components (new total: 0)
Hired Sergeant (50¢)
Outcome: Credits remaining: 280¢