Overview
🜏 The Malignants
Origin: Hive Euryale, Lower Warrens
Allegiance: Outcasts (Mutants)
Leader: Lady Malignus, the Serpent Queen
Motto: “The hive trembles — the Serpent wakes.”
Symbol: A coiled serpent devouring its tail, rendered in ash and blood
Origins in the Shadows of Hive Euryale
Amidst the upheaval that has shaken Necromunda to its core, the Malignants have clawed their way from the darkness beneath Hive Euryale’s imposing towers. With the Helmawr dynasty ousted from the throne of Hive Primus by the resurgent House Aranthus, the world has been thrown into uncertain times. However, within the serpentine tunnels and labyrinthine wastes of Hive Euryale, the ancient power of House Helmawr lingers, and with it, the nightmares society would rather ignore.
Born of the hive’s neglect and cruelty, the Malignants are a congregation of mutants, outcasts, and forgotten kin bound beneath the scaled banner of Lady Malignus. Once hunted for their deformities, they now wield them as marks of dominion. Their leader’s sinuous form and baleful bionic eye have become icons of defiance — a promise that the hive’s monsters have learned to strike back.
The Reign of Lady Malignus
At the heart of the Malignants stands their leader, the fearsome and enigmatic Lady Malignus, whose very presence commands both terror and devotion. Towering over her kin, Lady Malignus is a vision of mutant power: her lower body is an immense, scaled serpent’s tail, muscular and coiled, capable of crushing foes or carrying her with swift, silent grace through Euryale’s labyrinthine tunnels. This sinuous form allows her to strike from the shadows, her movements as hypnotic and lethal as the legendary beast for which the hive is named.
Her most haunting feature is a baleful red bionic eye, set into her mutated visage. This mechanical orb glows with an unholy crimson light, scanning the darkness and unmasking secrets with its enhanced sensors. Rumours amongst the Malignants whisper that the eye sees into the very soul, and that none who betray her ever escape its gaze. The bionic implant was a mark of both sacrifice and survival—torn from her by Helmawr zealots in a brutal attempt to break her spirit, only for Lady Malignus to return, more dangerous and unyielding than ever.
Her leadership is absolute. Cunning, ruthless, and fiercely protective of her mutant kin, Lady Malignus is both matriarch and warlord. She weaves her influence through the underhive much as she moves: with patience, lethal intent, and an instinct for opportunity. To her followers, she is the living embodiment of Euryale’s myth—a monster to some, a messiah to others, and the architect of the Malignants’ rise from hunted outcasts to true power in the toxic dark.
The Serpent Stirs
In the wake of the upheaval across Necromunda, the Malignants have emerged from the depths of Hive Euryale as both a warning and a promise. Under Lady Malignus’s command, the outcast mutants struck back at their oppressors, seizing forgotten tunnels, sump-shafts, and half-collapsed shrines as their new dominion. Their sigil—the coiled serpent—now marks walls once scrawled with prayers for purity, a sign that Euryale’s forsaken children have reclaimed the dark.
The hive above may shift and war for thrones, but in the depths, a quieter conquest unfolds. The Malignants gather relics, weapons, and rumours of ancient Helmawr tech buried in the subhive vaults—secrets that could tilt the balance of power. Lady Malignus calls it the Serpent’s Birthright, and those who follow her believe it is more than a myth. To them, she is not just a leader but a prophecy made flesh: the monster the hive created to devour its sins.
The gang moves with patience and precision. Ambush, misdirection, and sudden overwhelming strikes define their style. Their weapons are scavenged, their armour patchwork, but their unity is absolute. To betray them is to invite a slow and certain death beneath the hive.
Among the underhivers, the Malignants are spoken of in hushed tones — part nightmare, part revolution. Whether they fight for vengeance, survival, or something far older lurking in the myth of Euryale, none can say. Only this is certain: when the walls begin to shake and the lights burn red, the Serpent has awakened.
“The hive trembles — the Serpent wakes.”
Lady Malignus - Underhive Outcasts Leader 2 – 633 (Leader)
In the shadow-choked depths of the underhive, the Malignants rally around a figure whose legend grows darker and more formidable with every passing cycle: Lady Malignus. She is not merely their leader—she is their terror, their hope, and the living myth that binds their disparate kin. Towering above those she commands, Lady Malignus is a spectacle of mutant might, her lower body transformed into a coiling, scaled serpent’s tail. With sinews rippling beneath iridescent scales, she glides silently through the labyrinthine tunnels of Euryale, her movement both hypnotic and swift, a silent predator never far from the shadows.
The awe she inspires is magnified by the haunting glow of a baleful red bionic eye set into her warped visage. This unnatural orb burns with a malevolent, crimson light, capable of piercing even the deepest gloom. Mutant whispers tell of its unholy powers—that it can see not just through walls and darkness, but into the very souls of those who cross her. It is a mark of her indomitable will: the eye was torn from her face by the brutal zealots of House Helmawr, who sought to break the spirit of the Malignants by breaking their queen. Instead, Lady Malignus survived, reforged her wound into a weapon, and returned to her people stronger and more relentless than ever.
Her rule is absolute and her cunning unmatched. Lady Malignus is both matriarch and warlord, weaving her authority through the hive’s darkest corridors with a predator’s patience. She is fiercely protective of her mutant kin, nurturing their loyalty with the same cold efficiency she uses to crush their enemies. To the Malignants, she is the embodiment of Euryale’s myth—both monster and messiah, a living legend whose tale is written in the sulphurous shadows and toxic pools of the underhive. Under her reign, the Malignants have transformed from hunted pariahs into a rising force, their ambitions as coiled and deadly as the queen herself.
Lady Malignus
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 3+ | 3 | 3 | 3 | 3+ | 3 | 6+ | 7+ | 6+ | 4+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| Archetype | Archetype (Mutant) | ||||||||||
| Mutations | Vast Bulk | ||||||||||
| Gear | Armoured undersuit (25¢), Mesh armour (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Chainaxe (30¢) | - | E | - | +1 | S+1 | -1 | 1 | - |
| Disarm, Melee, Parry, Rending | ||||||||
| Power knife (25¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Backstab, Melee, Power | ||||||||
| Stub gun combi-plasma pistol (40¢) | ||||||||
| Plasma pistol | 6" | 12" | +2 | - | 5 | -1 | 2 | 5+ |
| Combi, Scarce, Sidearm | ||||||||
| Stub gun | 6 | 12 | +2 | - | 3 | - | 1 | 4+ |
| Combi, Plentiful, Sidearm | ||||||||
Aema & Toma - Underhive Outcasts Hive Scum (Ganger)
This two-headed mutant is an inseparable pair—Karsyn, the pragmatic, world-weary main host, and Noma, the more boisterous head who juts from Karsyn’s left shoulder and controls the left arm. Noma is convinced of her own beauty, often picking fights with anyone who dares contradict her. Their bickering provides comic relief, but their coordination in battle makes them a formidable foe, covering each other’s blind spots with unnerving synchronicity.
Aema & Toma
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Underhive Outcasts Specialist) | ||||||||||
| Mutations | Two Heads (10¢) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Laspistol (10¢) | 8" | 12" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful, Sidearm | ||||||||
| Reclaimed autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1), Sidearm | ||||||||
Flaps - Underhive Outcasts Hive Scum (Ganger)
No narrative added yet.
Flaps
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Underhive Outcasts Specialist) | ||||||||||
| Mutations | Wing Membranes (15¢) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Blasting charges (35¢) | - | Sx2 | - | - | 5 | -1 | 2 | 5+ |
| Blast (5"), Grenade, Knockback | ||||||||
| Laspistol (10¢) | 8" | 12" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful, Sidearm | ||||||||
Freckles - Underhive Outcasts Hive Scum (Ganger)
Freckles is named for the angry, purple angiomas that cover her body—painful to look at, fatal to touch. Her toxic blood mutation means even a scratch can prove deadly to an opponent. Mocked and shunned by most, Freckles has found a twisted sort of kinship among The Malignants, where her curse has become her weapon and her bitter wit is as sharp as her axe.
Freckles
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Underhive Outcasts Specialist) | ||||||||||
| Mutations | Toxic Blood (15¢) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Axe (10¢) | - | E | - | - | S+1 | - | 1 | - |
| Disarm, Melee | ||||||||
| Sawn-off shotgun (15¢) | 4" | 8" | +2 | - | 3 | - | 1 | 6+ |
| Plentiful, Scattershot | ||||||||
Karsyn & Noma - Underhive Outcasts Hive Scum (Ganger)
This two-headed mutant is an inseparable pair—Karsyn, the pragmatic, world-weary main host, and Noma, the more boisterous head who juts from Karsyn’s left shoulder and controls the left arm. Noma is convinced of her own beauty, often picking fights with anyone who dares contradict her. Their bickering provides comic relief, but their coordination in battle makes them a formidable foe, covering each other’s blind spots with unnerving synchronicity.
Karsyn & Noma
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Underhive Outcasts Specialist) | ||||||||||
| Mutations | Two Heads (10¢) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Reclaimed autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1), Sidearm | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Liz Zard - Underhive Outcasts Hive Scum (Ganger)
Liz Zard’s skin glistens with scales, her tail flicks with restless energy, and her eyes shine with predatory intelligence. She prefers a shotgun, finding its brutal simplicity matches her direct approach to conflict. Rumoured to have been born in the toxic sump, Liz is tough and resourceful, her reptilian features making her both feared and respected among the Outcasts.
Liz Zard
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Underhive Outcasts Specialist) | ||||||||||
| Mutations | Scaly Skin (25¢) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shotgun (30¢) | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
Pinchy - Underhive Outcasts Hive Scum (Ganger)
Pinchy’s right arm ends in a massive, brutal claw—a mutation that has proven as useful as it is horrifying. Few survive his crushing grip. Once a scavenger scraping by on the edges of society, he now revels in his strength, using his claw to pry open doors, lockboxes, and enemy armour alike. Despite his rough demeanour, he is fiercely protective of his gangmates.
Pinchy
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Underhive Outcasts Specialist) | ||||||||||
| Mutations | Massive Claws (10¢) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Squeakley - Underhive Outcasts Hive Scum (Ganger)
Squeakley’s mutation has gifted him with a vast, swollen body, and he moves with surprising speed for his size. His bulk makes him an imposing front-line fighter, often absorbing punishment that would fell a less durable mutant. Good-natured and garrulous, Squeakley lifts the spirits of The Malignants during the darkest moments, proving that even in the Underhive, laughter can be a weapon.
Squeakley
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 2 | 4+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Underhive Outcasts Specialist) | ||||||||||
| Mutations | Vast Bulk (10¢) | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Reclaimed autogun (10¢) | 8" | 24" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1) | ||||||||
Claude - Mutated Ogryn (Brute)
No narrative added yet.
Claude
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 5+ | 5 | 5 | 3 | 4+ | 3 | 7+ | 6+ | 8+ | 9+ |
| Rules | Murderous Brute, Slow-witted | ||||||||||
| Skills | True Grit | ||||||||||
| Gear | Furnace plates (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Horrific appendage (20¢) | - | E | - | - | S | -1 | 2 | - |
| Melee, Pulverise, Rending | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||