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StrawberyAwbery / List / Illumination Directive - 12Ξ66𒀏90

Illumination Directive - 12Ξ66𒀏90

Van Saar (HoA)
R Cr St W
1665¢ 1665¢

Overview

-------------=======MISSION INTERCEPT=========----------------

𐎦𐎮              Illumination must occur. All knowledge is sacred. 

 𐎥𐎮𐎱𐏂𐎧Through rejection of flesh we may embrace our purpose 

 𐎠𐎭𐎣 𐎫      Through the embrace of steel we may go forth .

𐎤𐎠𐎱𐎭        Go forth and learn, Go forth and teach.

𐎦𐎮              Illumination will be brought to the worthy, and they will be blessed

𐎥𐎮𐎱𐏂𐎧The wretched shall have their flesh and spirit yielded to the experiment

 𐎠𐎭𐎣           The wretched of this planet do not understand the history of their world

𐏂𐎤𐎠            Ignorance's sin will be peeled back

𐎢𐎧             Knowledge shall flow

 

---====ALERT: COGITATOR CORRUPTED - TRANSMISSION END====----

Illuminator Arvek

Prime (Leader)

No lore added yet.

Illuminator Arvek

Prime (Leader)
265¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the TradeNon-sanctioned Psyker
XP 3 XP
Skills Mentor
Powers Manipulate Lumens (Technomancy)
Cyberteknika None
Psyker Non-sanctioned psyker upgrade
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse

Iryan-1

Augmek (Champion)

No lore added yet.

Iryan-1

Augmek (Champion*)
255¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 4+ 1 5+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 2 XP
Skills Trick Shot
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy

Oraestus

Archeotek (Champion)

No lore added yet.

Oraestus

Archeotek (Champion*)
210¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
XP 1 XP
Skills Fixer
Cyberteknika Ocular Cyberteknika
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Rad-beamer* (70¢)
dispersed beam 12" 24" - - 2 -2 1 5+
Rad-phage, Rapid Fire (1)
focused beam 12" 24" +2 - 3 -2 1 5+
Rad-phage

Biologus Experimentor Det

Tek-hunter (Specialist)

No lore added yet.

Biologus Experimentor Det

Tek-hunter (Specialist*)
155¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Expert in their FieldGang Fighter (Specialist)Tools of the Trade
XP 2 XP
Skills None
Cyberteknika None
Psyker None
Gear Servo-medicae (15¢)Medicae kit (30¢)Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Las carbine (20¢) 10" 24" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1)

Telerc

Tek Specialist (Specialist)

No lore added yet.

Telerc

Tek Specialist (Specialist)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Specialist)
XP 1 XP
Skills None
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Suppression laser (40¢)
broad burst 4" 8" +2 - 2 - 1 4+
Plentiful, Scattershot
short burst 8" 16" +1 - 4 - 2 4+
Knockback, Plentiful

Mertioc

Subtek (Juve)

No lore added yet.

Mertioc

Subtek (Juve)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 1 XP
Skills None
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Frenzon (20¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock

Oblinaxos

Subtek (Juve)

No lore added yet.

Oblinaxos

Subtek (Juve)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 1 XP
Skills None
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Las sub-carbine (15¢) 4" 12" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Las sub-carbine (15¢) 4" 12" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm

Innovator Seraf

Heretek (Hanger-on)

No lore added yet.

Innovator Seraf

Heretek (Hanger-on)
40¢
M WS BS S T W I A Ld Cl Wil Int
5+ 5+ 4+ 3 3 1 4+ 1 9+ 7+ 7+ 5+
Rules Outlaw
XP 0 XP
Skills Munitioneer
Psyker None
Gear Mesh armour
Advancements None
Weapons S L S L Str Ap D Am
Grav gun 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse

Custom Rig

Custom Rig (Vehicle)

No lore added yet.

Custom Rig

Custom Rig (Vehicle)
M Fr Sd Rr HP Hnd Sv
7" 8 8 7 5 6+ 4+
Rules Jury-riggedWeapon Hardpoints
Body (0/4) None
Drive (1/4) All-wheel steering (10¢)
Engine (2/4) Nitro burner (15¢)Easy turnover (5¢)
Locomotion Tracked
Gear None
Weapons S L S L Str Ap D Am
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy

Machine-whisperer Mahraz

Teknika (Crew)

No lore added yet.

Machine-whisperer Mahraz

Teknika (Crew)
250¢
BS Ld Cl Wil Int
3+ 6+ 7+ 7+ 6+
Rules Gang Fighter (Crew)Vehicle Crew
XP 1 XP
Skills None
Cyberteknika None
Psyker None
Gear Custom rig (205¢)
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.