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StrawberyAwbery / List / Illumination Directive - 12Ξ66𒀏90

Illumination Directive - 12Ξ66𒀏90

Van Saar (HoA)
R Cr St W
1665¢ 1665¢

Overview

No notes added yet.

Illuminator Arvek - Prime (Leader)

No notes added yet.

Illuminator Arvek

Prime (Leader)
265¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the TradeNon-sanctioned Psyker
XP 3 XP
Skills Mentor
Powers Manipulate Lumens (Technomancy)
Cyberteknika None
Psyker Non-sanctioned psyker upgrade
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse

Iryan-1 - Augmek (Champion)

No notes added yet.

Iryan-1

Augmek (Champion*)
255¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 4+ 1 5+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 2 XP
Skills Trick Shot
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy

Oraestus - Archeotek (Champion)

No notes added yet.

Oraestus

Archeotek (Champion*)
210¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
XP 1 XP
Skills Fixer
Cyberteknika Ocular Cyberteknika
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Rad-beamer* (70¢)
dispersed beam 12" 24" - - 2 -2 1 5+
Rad-phage, Rapid Fire (1)
focused beam 12" 24" +2 - 3 -2 1 5+
Rad-phage

Biologus Experimentor Det - Tek-hunter (Specialist)

No notes added yet.

Biologus Experimentor Det

Tek-hunter (Specialist*)
155¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Expert in their FieldGang Fighter (Specialist)Tools of the Trade
XP 2 XP
Skills None
Cyberteknika None
Psyker None
Gear Servo-medicae (15¢)Medicae kit (30¢)Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Las carbine (20¢) 10" 24" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1)

Telerc - Tek Specialist (Specialist)

No notes added yet.

Telerc

Tek Specialist (Specialist)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Specialist)
XP 1 XP
Skills None
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Suppression laser (40¢)
broad burst 4" 8" +2 - 2 - 1 4+
Plentiful, Scattershot
short burst 8" 16" +1 - 4 - 2 4+
Knockback, Plentiful

Mertioc - Subtek (Juve)

No notes added yet.

Mertioc

Subtek (Juve)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 1 XP
Skills None
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Frenzon (20¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock

Oblinaxos - Subtek (Juve)

No notes added yet.

Oblinaxos

Subtek (Juve)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 1 XP
Skills None
Cyberteknika None
Psyker None
Gear Mesh armour (15¢)Armoured bodyglove
Advancements None
Weapons S L S L Str Ap D Am
Las sub-carbine (15¢) 4" 12" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Las sub-carbine (15¢) 4" 12" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm

Innovator Seraf - Heretek (Hanger-on)

No notes added yet.

Innovator Seraf

Heretek (Hanger-on)
40¢
M WS BS S T W I A Ld Cl Wil Int
5+ 5+ 4+ 3 3 1 4+ 1 9+ 7+ 7+ 5+
Rules Outlaw
XP 0 XP
Skills Munitioneer
Psyker None
Gear Mesh armour
Advancements None
Weapons S L S L Str Ap D Am
Grav gun 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse

Custom Rig - Custom Rig (Vehicle)

No notes added yet.

Custom Rig

Custom Rig (Vehicle)
M Fr Sd Rr HP Hnd Sv
7" 8 8 7 5 6+ 4+
Rules Jury-riggedWeapon Hardpoints
Body (0/4) None
Drive (1/4) All-wheel steering (10¢)
Engine (2/4) Nitro burner (15¢)Easy turnover (5¢)
Locomotion Tracked
Gear None
Weapons S L S L Str Ap D Am
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy

Machine-whisperer Mahraz - Teknika (Crew)

No notes added yet.

Machine-whisperer Mahraz

Teknika (Crew)
250¢
BS Ld Cl Wil Int
3+ 6+ 7+ 7+ 6+
Rules Gang Fighter (Crew)Vehicle Crew
XP 1 XP
Skills None
Cyberteknika None
Psyker None
Gear Custom rig (205¢)
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.