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DickyM / Campaign Gang / Death And Taxes / The Iron Mandate

The Iron Mandate

Badzone Enforcers (BoL)
R Cr St W
1390¢ 160¢ 1550¢

Actions

Log Action

From Death And Taxes

DickyMThe Iron Mandate
3 weeks, 5 days ago

Added 80¢: refund for juves

Outcome: +80¢ (to 160¢)
DickyMThe Iron Mandate
3 weeks, 5 days ago

Cloned Lump from Sump (50¢)

Outcome: Credits remaining: 80¢
DickyMThe Iron Mandate
3 weeks, 5 days ago

Cloned Bump from Sump (50¢)

Outcome: Credits remaining: 130¢
DickyMThe Iron Mandate
3 weeks, 5 days ago

Added 110¢: territories

Outcome: +110¢ (to 180¢)
DickyMThe Iron Mandate
3 weeks, 5 days ago

Sgt. Keel Marr spent 6 XP to advance

Outcome: Improved Ballistic Skill
View all actions →

Assets & Resources

Assets

Ash Gate (Territory)
Transfer
Badzone Enforcer Settlement (Territory)
Transfer
Needle Ways (Territory)
Transfer

Resources

Reputation 1 Modify

Attributes

No attributes set.

Fighters

Captain Leader 1
Sergeant Champion 2
Patrolman Ganger 4
Enlisted Hive Scum Juve 3
Total 10

Stash

160¢

Stash Credits

160¢

Marshal Korda Venn

Recovery
255¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 4 XP
Skills Bull Charge
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Injuries Hand Injury
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

Sgt. Juno Slate

Recovery
180¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 1 5+ 6+ 7+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 3 XP
Skills Fast Shot
Gear Mesh armour (15¢)Magnacles
Injuries Head Injury
Advancements 1
Weapons S L S L Str Ap D Am
Shock stave (25¢) E 2" - - S+1 - 1 -
Melee, Shock, Versatile
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
No lore added yet.
No notes added yet.

Sgt. Keel Marr

Recovery
280¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 2 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 1 XP
Skills Trick Shot
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Injuries Enfeebled
Advancements 1
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy
Shock stave (25¢) E 2" - - S+1 - 1 -
Melee, Shock, Versatile
No lore added yet.
No notes added yet.

Clicks

Recovery
135¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 3 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries Hobbled
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
No lore added yet.
No notes added yet.

Rivet

120¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 2 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending
No lore added yet.
No notes added yet.

Spanner

135¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 4 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
No lore added yet.
No notes added yet.

Tallow

135¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 2 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
No lore added yet.
No notes added yet.

Bump

50¢
Enlisted Hive Scum (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Expendable ConscriptsPromotion (Patrolman)
XP 0 XP
Skills None
Gear Flak armour (10¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Reclaimed autogun (10¢) 8" 24" +1 - 3 - 1 5+
Rapid Fire (1)
No lore added yet.
No notes added yet.

Lump

50¢
Enlisted Hive Scum (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Expendable ConscriptsPromotion (Patrolman)
XP 0 XP
Skills None
Gear Flak armour (10¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Reclaimed autogun (10¢) 8" 24" +1 - 3 - 1 5+
Rapid Fire (1)
No lore added yet.
No notes added yet.

Sump

50¢
Enlisted Hive Scum (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Expendable ConscriptsPromotion (Patrolman)
XP 0 XP
Skills None
Gear Flak armour (10¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Reclaimed autogun (10¢) 8" 24" +1 - 3 - 1 5+
Rapid Fire (1)
No lore added yet.
No notes added yet.
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  • Stash

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  • Marshal Korda Venn

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  • Sgt. Juno Slate

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  • Sgt. Keel Marr

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  • Clicks

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  • Rivet

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  • Spanner

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  • Tallow

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  • Bump

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  • Lump

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  • Sump

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/3c8e528d-301a-4223-96af-961bf9e8a4c2/fighter/24b8b935-75d3-422b-b6c7-e9c37763b78c/embed?theme=auto"></iframe>

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