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Overview

The Iron Foot Clan, born to be nothing but lobotomised slave servitors!
Saved by a glitch in their programming that saves the sole of the individual. They had everything taken from them and now they are out for revenge!

Brought together by the bolt pistol gunslinger Guss, these individuals have banded together to take anything they can or be hired for the right price!! 

skills chosen 

1 shooting 

2 savant

3

4

Frank the Tank

House Hunt Champion 1 – 533 (Champion)

No lore added yet.

Frank the Tank

House Hunt Champion 1 – 533 (Champion)
360¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 7+ 6+ 7+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 5 XP
Skills Munitioneer
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autocannon* (160¢) 24" 48" - - 7 -2 2 4+
Knockback, Rapid Fire (1), Unwieldy
Suspensors (+60¢)
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Fresh meat

House Hunter 1 – 544 (Ganger)

No lore added yet.

Fresh meat

House Hunter 1 – 544 (Ganger)
40¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Hammer blow

House Hunter 4 – 645 (Ganger)

No lore added yet.

Hammer blow

House Hunter 4 – 645 (Ganger)
135¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 3 3 1 3+ 1 6+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 3 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries Hobbled
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Two-handed hammer* (35¢) - E - -1 S+1 - 3 -
Knockback, Melee, Unwieldy

Moe the faithful

House Hunter 1 – 544 (Ganger)

No lore added yet.

Moe the faithful

House Hunter 1 – 544 (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 3 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Nimrod

House Hunter 1 – 544 (Ganger)

No lore added yet.

Nimrod

House Hunter 1 – 544 (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 3 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Shit shot returns

House Hunter 1 – 544 (Ganger)

No lore added yet.

Shit shot returns

House Hunter 1 – 544 (Ganger)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Tater

House Hunter 1 – 544 (Ganger)

No lore added yet.

Tater

House Hunter 1 – 544 (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 5 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries Convalescence
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Tazer with the Blazer

House Specialist 1 – 544 (Ganger)

No lore added yet.

Tazer with the Blazer

House Specialist 1 – 544 (Ganger)
240¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)Tools of the Trade
XP 2 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Flamer (140¢) - T - - 4 -1 1 5+
Blaze, Template

Guss

House Hunt Leader 1 – 533 (Leader)

No lore added yet.

Guss

Dead
House Hunt Leader 1 – 533 (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 6+ 5+ 6+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 5 XP
Skills Gunfighter
Psyker None
Gear None
Injuries None
Advancements None

Freshie

House Hunter 1 – 544 (Ganger)

No lore added yet.

Freshie

Dead
House Hunter 1 – 544 (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 2 XP
Skills None
Gear None
Injuries None
Advancements None

Shit Shot

House Hunter 1 – 544 (Ganger)

No lore added yet.

Shit Shot

Dead
House Hunter 1 – 544 (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 3 XP
Skills None
Gear None
Injuries None
Advancements None