The Mad Shaft Boys
| R | Cr | St | W |
|---|---|---|---|
| 1770¢ | 170¢ | 0¢ | 1940¢ |
Actions
Log ActionFrom Flopromunda
Equipped Smash Rockbuttock with Stub gun from stash (10¢)
Outcome: Credits remaining: 170¢Equipped Smash Rockbuttock with Butcher’s cleaver from stash (25¢)
Outcome: Credits remaining: 170¢Equipped Smash Rockbuttock with Mesh armour from stash (15¢)
Outcome: Credits remaining: 170¢Hired Smash Rockbuttock (25¢)
Outcome: Credits remaining: 170¢Death: Smoke Greasejaw was killed
Outcome: Smoke Greasejaw is permanently dead. All equipment transferred to stash.Assets & Resources
Assets
A complex of old ruins stands tall on the tangled landscape of the underhive or out in the wastes. Beneath the ashes and rubble, the tattered treasures of past ages wait.
Territory Boon
This Territory grants the following Boon:
Income: The gang earns D3x10 credits from this Territory when collecting income. Additionally, add +1 to the D3 result for each Dome Runner attached to the gang.
Glowing with heat and spattered with molten metal, a slag furnace smelts slag and ore so that the metals they contain can be poured off.
Territory Boon
This Territory grants the following Boon:
Income: The gang earns D6x5 credits from this Territory when collecting income.
Enhanced Boon
This Territory grants Goliath gangs the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +2 to its Reputation.
Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.
Workshops in both the underhive and out in the wastes tend to be a combination of different scrap yards, festooned with belts of ammo and strewn with the carcasses of machines. The denizens of such places are often strange recluses, who mutter to their machines and create disturbing totems out of their rusting treasure.
This Territory grants the following Boon:
Income: If the gang is an Outlaw gang, they earn D6x10 credits from this Territory when collecting income.
Recruit: If the gang is a Law-abiding gang, they may recruit an Ammo-jack Hanger-on for free.
Resources
| Reputation | 4 | Modify |
Attributes
| Alignment | Outlaw |
Fighters
| Butcher | Leader | 1 |
| Cutter | Champion | 2 |
| Skinner | Ganger | 2 |
| Initiate | Juve | 3 |
| Heretek | Hanger-on | 1 |
| Total | 9 | |
Stash
Stash Credits
Thick Manbeef
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 2+ | 4+ | 4 | 4 | 2 | 4+ | 2 | 5+ | 4+ | 5+ | 7+ |
| Rules | First to the Fray, Gang Hierarchy (Leader), Gang Leader, Group Activation (2) | ||||||||||
| XP | 25 XP | ||||||||||
| Skills | Combat Master, Bull Charge, Nerves of Steel | ||||||||||
| Gear | Stimm-slug stash (30¢), Armoured undersuit (25¢), Butcher’s mask, Plate mail | ||||||||||
| Injuries | Impressive Scars | ||||||||||
| Advancements | 3 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Paired butcher’s chain cleavers* (80¢) | - | E | - | - | S+1 | -2 | 2 | - |
| Melee, Paired, Shred | ||||||||

Fist Beefmuscle
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 5+ | 3 | 4 | 2 | 4+ | 2 | 6+ | 6+ | 8+ | 9+ |
| Rules | Dervish, Gang Hierarchy (Champion), Group Activation (1) | ||||||||||
| XP | 14 XP | ||||||||||
| Skills | Rain of Blows, Slaughterborn | ||||||||||
| Gear | Armoured undersuit (25¢), Stimm-slug stash (30¢), Cutter’s mask, Plate mail | ||||||||||
| Injuries | Out Cold , Spinal Injury , Head Injury | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Rotary flensing saw (55¢) | E | 4" | - | -1 | S+1 | -2 | 2 | - |
| Knockback, Melee, Shred, Versatile | ||||||||

Trunk Razorrod
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 5+ | 4 | 3 | 2 | 4+ | 2 | 7+ | 7+ | 7+ | 8+ |
| Rules | Dervish, Gang Hierarchy (Champion), Group Activation (1) | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | Frenzy, Slaughterborn | ||||||||||
| Gear | Corpse Grinder cult icon (40¢), Armoured undersuit (25¢), Stimm-slug stash (30¢), Cutter’s mask, Plate mail | ||||||||||
| Injuries | Out Cold , Humiliated | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Heavy chain cleaver (70¢) | - | E | - | +1 | S+2 | -2 | 2 | - |
| Melee, Sever | ||||||||

Crud Fatjam
Recovery| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 5+ | 2 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 8+ | 9+ |
| Rules | Berserk Charge, Specialists | ||||||||||
| XP | 7 XP | ||||||||||
| Skills | Slaughterborn | ||||||||||
| Gear | Armoured undersuit (25¢), Frenzon collar (30¢), Stimm-slug stash (30¢), Plate mail, Skinner’s mask | ||||||||||
| Injuries | Spinal Injury | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Paired heavy chain cleavers* (130¢) | - | E | - | - | S+2 | -2 | 2 | - |
| Melee, Paired, Sever | ||||||||
Splint Greaseskull
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 5+ | 2 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 8+ | 9+ |
| Rules | Berserk Charge, Specialists | ||||||||||
| XP | 7 XP | ||||||||||
| Skills | Slaughterborn | ||||||||||
| Gear | Armoured undersuit (25¢), Frenzon collar (30¢), Stimm-slug stash (30¢), Plate mail, Skinner’s mask | ||||||||||
| Injuries | Humiliated , Spinal Injury | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Paired butcher’s chain cleavers* (80¢) | - | E | - | - | S+1 | -2 | 2 | - |
| Melee, Paired, Shred | ||||||||
Mitch Sweatrod
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 7+ | 9+ | 9+ |
| Rules | Infilitration | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Initiate’s mask | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Boning sword (20¢) | - | E | - | - | S | -2 | 2 | - |
| Melee, Parry, Rending | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| dumdum rounds (+5¢) | 5" | 10" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Sidearm | ||||||||
Punch Squatlots
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 7+ | 9+ | 9+ |
| Rules | Infilitration | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | Fearsome, Parry | ||||||||||
| Gear | Bionic arm (mundane) (45¢), Mesh armour (15¢), Initiate’s mask | ||||||||||
| Injuries | Horrid Scars , Hand Injury — treated by Bionic arm (mundane) | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Boning sword (20¢) | - | E | - | - | S | -2 | 2 | - |
| Melee, Parry, Rending | ||||||||
| Hand flamer (75¢) | - | T | - | - | 3 | - | 1 | 5+ |
| Blaze, Template | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| dumdum rounds (+5¢) | 5" | 10" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Sidearm | ||||||||
Smash Rockbuttock
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 7+ | 9+ | 9+ |
| Rules | Infilitration | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Initiate’s mask | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Butcher’s cleaver (25¢) | - | E | - | - | S+1 | -1 | 1 | - |
| Disarm, Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| dumdum rounds (+5¢) | 5" | 10" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Sidearm | ||||||||
Cliff Oilgroin
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5+ | 5+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 9+ | 7+ | 7+ | 5+ |
| Rules | Outlaw | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Munitioneer | ||||||||||
| Gear | Mesh armour | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Grav gun | 9" | 18" | +1 | - | * | -1 | 2 | 5+ |
| Blast (3"), Concussion, Graviton Pulse | ||||||||
Smoke Greasejaw
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 7+ | 9+ | 9+ |
| Rules | Infilitration | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | Disarm | ||||||||||
| Gear | Initiate’s mask | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
Embed Code
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Stash
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Thick Manbeef
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Fist Beefmuscle
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Trunk Razorrod
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Crud Fatjam
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Splint Greaseskull
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Mitch Sweatrod
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Punch Squatlots
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Smash Rockbuttock
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Cliff Oilgroin
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Smoke Greasejaw
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