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Overview

Founded by Sapper, for the sake of his revenge upon the Underhive. Explosions may ensue.

1x Genestealer Blown Up

Sapper McTrill

Road Captain (Leader)

No lore added yet.

Sapper McTrill

Road Captain (Leader)
285¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills FixerMunitioneer
Legendary Names Impressive Leadership (Too Pretty for Primus)
Gear Mesh armour (15¢)Photo-goggles (35¢)
Injuries Partially Deafened
Advancements 2
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke

Calox Hendrick

Road Sergeant (Champion)

No lore added yet.

Calox Hendrick

Road Sergeant (Champion)
275¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Shotgun Savant
Legendary Names Impressive Leadership (Iron Stare)
Gear Carapace (light) (80¢)Photo-goggles (35¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
rad rounds - T - - 2 - 1 4+
Rad-phage, Scarce, Scattershot, Template
shatter shells 4" 18" +1 - 3 -1 1 5+
Blast (3"), Limited

Dugan Jones

Arms Master (Champion)

No lore added yet.

Dugan Jones

Arms Master (Champion)
225¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 4 XP
Skills True GritKing Hit
Legendary Names Improbable Beat-downs (One Punch)
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Blasting charges (30¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Felix

Wrecker (Prospect)

No lore added yet.

Felix

Wrecker (Prospect)
225¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 2 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 4 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)Jump booster
Injuries Spinal Injury
Advancements None
Weapons S L S L Str Ap D Am
Hand flamer (75¢) - T - - 3 - 1 5+
Blaze, Template
Heavy chain cleaver (80¢) - E - +1 S+2 -2 2 -
Melee, Sever

Fuse

Wrecker (Prospect)

No lore added yet.

Fuse

Wrecker (Prospect)
160¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 0 XP
Skills None
Legendary Names Impressive Leadership (Lucky)
Gear Mesh armour (15¢)Jump booster
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee

Gunpowder

Wrecker (Prospect)

Blew up a Genestealer, without blowing himself up in the process. Also saved his own and Gang Leaders lives by taking it down. 

Gunpowder

Wrecker (Prospect)
160¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 3 XP
Skills Fearsome
Legendary Names Impressive Leadership (Lucky)
Gear Mesh armour (15¢)Jump booster
Injuries Horrid Scars
Advancements 1
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee

Kelvin

Wrecker (Prospect)

No lore added yet.

Kelvin

Wrecker (Prospect)
130¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 2 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 0 XP
Skills Gunfighter
Legendary Names None
Gear Mesh armour (15¢)Jump booster
Injuries Spinal Injury
Advancements 1
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
phosphor rounds (+10¢) 4" 12" +1 - 3 - 1 4+
Flare, Rapid Fire (1), Scarce, Sidearm

Konrad

Wrecker (Prospect)

No lore added yet.

Konrad

Wrecker (Prospect)
190¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 3+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)Jump booster
Injuries Partially Deafened
Advancements 1
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

Hatcher

Gunner (Specialist) (Ganger)

No lore added yet.

Hatcher

Gunner (Specialist) (Ganger)
240¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 1 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
warp rounds (+15¢) 8" 24" +1 - 3 - 1 4+
Cursed, Limited, Single Shot
Flamer (140¢) - T - - 4 -1 1 5+
Blaze, Template

Bullet Mother

Bullet Merchant (Hanger-on)

No lore added yet.

Bullet Mother

Bullet Merchant (Hanger-on)
25¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules High Calibre Hook-up
XP 0 XP
Skills Fast Shot
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
warp round 4" 12" +1 - 3 - 1 4+
Cursed, Limited, Sidearm, Single Shot

Ferryman Rig-hand

Ferryman Rig-hand M5 (Ally)

No lore added yet.

Ferryman Rig-hand

Ferryman Rig-hand M5 (Ally)
95¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 3 5+ 2 8+ 6+ 8+ 7+
Rules Deadzone Survivor
XP 0 XP
Skills Munitioneer
Gear Ceramite shield (40¢)Grapnel launcher (25¢)Flak armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

M.A.E 5x07

Grease Monkey (Hanger-on)

No lore added yet.

M.A.E 5x07

Grease Monkey (Hanger-on)
40¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 1 4+ 1 8+ 7+ 7+ 5+
Rules Overcharge
XP 0 XP
Skills Munitioneer
Legendary Names None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Blowtorch - T - - 3 - 1 5+
Wrench - E - - S +1 2 -

Iron Belle

Custom Rig (Vehicle)

No lore added yet.

Iron Belle

Custom Rig (Vehicle)
M Fr Sd Rr HP Hnd Sv
7" 8 8 7 5 6+ 4+
Rules Jury-riggedWeapon HardpointsUnstable PlatformFire Points
Body (1/4) Transport cage (small) (20¢)
Drive (2/4) All-wheel steering (10¢)Emergency brake (10¢)
Engine (0/4) None
Locomotion Tracked
Gear Searchlight (10¢)Fire point (15¢)Fire point (15¢)
Damage None
Weapons S L S L Str Ap D Am
Long las (20¢) 18" 36" - +1 4 - 1 2+
Plentiful, Arc (Front)
Arc (front)
Long las (50¢) 18" 36" - +1 4 - 1 2+
Plentiful, Arc (Front), Arc (Left), Arc (Right)
Arc (front)
Arc (left)
Arc (right)

Steersman

Ferryman Steersman (Crew)

No lore added yet.

Steersman

Ferryman Steersman (Crew)
BS Ld Cl Wil Int
4+ 7+ 6+ 7+ 8+
Rules Vehicle Crew
XP 0 XP
Skills Expert Driver
Gear Custom rig
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

The Ferryman

Ferryman Skipper P1 (Ally)

No lore added yet.

The Ferryman

Ferryman Skipper P1 (Ally)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 2+ 3 7+ 6+ 7+ 7+
Rules Abyssal Ferryman Team Hierarchy (Leader)Leader of the FerrymenSecond Chance
XP 0 XP
Skills True Grit
Enclave Enclave (Survivor)
Gear Mesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
flares (+30¢) 6" 24" -1 - - - - 4+
Blast (3"), Flare
Power hammer (45¢) - E - - S+1 -1 2 -
Melee, Power