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2960¢ 2961¢

Overview

What happens when the few who survive service in the Necromunda 44th Imperial Guard Regiment the "Spire Hawks" return home to Hive Primus? Their service unappreciated and forgotten, they band together as Rust Vultures, to survive and claw a living in the Underhive. Led by "The Captain", ex Captain Silas "The Heater" Sweeney, they choose a clanless and unaffiliated existence, hoping to slip under the radar of the authorities and the more powerful gangs.

 

 

 

 

 

1. "Cap" - Silas "the Heater" Sweeney

Underhive Outcasts Leader 1 – 742 (Leader)

No lore added yet.

1. "Cap" - Silas "the Heater" Sweeney

Underhive Outcasts Leader 1 – 742 (Leader)
460¢
M WS BS S T W I A Ld Cl Wil Int
7" 4+ 2+ 3 4 2 3+ 2 5+ 3+ 7+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 4 XP
Skills Spring Up
Archetype Archetype (Gunslinger)
Mutations None
Gear Armoured undersuit (25¢)Carapace (heavy) (100¢)
Injuries Impressive Scars
Advancements None
Weapons S L S L Str Ap D Am
Bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Sidearm
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Telescopic sight† (+25¢)
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

13. Webb

Underhive Outcasts Champion (Champion)

No lore added yet.

13. Webb

Underhive Outcasts Champion (Champion)
255¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 1 6+ 7+ 8+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Hip Shooting
Archetype Archetype [Champion] (Gunslinger)
Mutations None
Gear Armoured undersuit (25¢)Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Long blade (30¢) - E - +1 S -2 1 -
Melee, Parry
Web gun (125¢) - T - - 5 - - 5+
Silent, Template, Web

2. Scope - Champion 1

Underhive Outcasts Champion (Champion)

No lore added yet.

2. Scope - Champion 1

Underhive Outcasts Champion (Champion)
375¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 1 6+ 7+ 9+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 1 XP
Skills Hip Shooting
Archetype Archetype [Champion]Archetype [Champion] (Gunslinger)
Mutations None
Gear Armoured undersuit (25¢)Carapace (heavy) (100¢)
Injuries Out Cold , Convalescence , Head Injury
Advancements 1
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Telescopic sight† (+25¢)

3. Boomer - Champion 2

Underhive Outcasts Champion (Champion)

No lore added yet.

3. Boomer - Champion 2

Underhive Outcasts Champion (Champion)
335¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 3 2 4+ 1 6+ 7+ 8+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 1 XP
Skills Fast Shot
Archetype Archetype [Champion] (Gunslinger)
Mutations None
Gear Armoured undersuit (25¢)Carapace (heavy) (100¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power

10. Laz

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

10. Laz

Underhive Outcasts Hive Scum (Ganger*)
140¢
M WS BS S T W I A Ld Cl Wil Int
7" 4+ 4+ 3 3 1 4+ 1 8+ 6+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 2 XP
Skills None
Mutations None
Gear Mesh armour (15¢)
Injuries Impressive Scars
Advancements 3
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power

11. Chance

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

11. Chance

Underhive Outcasts Hive Scum (Ganger*)
95¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 1 XP
Skills None
Mutations None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited

12. Fix It

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

12. Fix It

Underhive Outcasts Hive Scum (Ganger*)
150¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 3 XP
Skills None
Mutations None
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power

4. Crump - Ganger

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

4. Crump - Ganger

Underhive Outcasts Hive Scum (Ganger)
110¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 4+ 1 8+ 8+ 10+ 10+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 1 XP
Skills Fearsome
Mutations None
Gear Mesh armour (15¢)
Injuries Head Injury , Out Cold , Horrid Scars
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)

5. Getz - Ganger

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

5. Getz - Ganger

Underhive Outcasts Hive Scum (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 1 XP
Skills None
Mutations None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

6. Krak - Ganger

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

6. Krak - Ganger

Underhive Outcasts Hive Scum (Ganger)
105¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 4 XP
Skills None
Mutations None
Gear Mesh armour (15¢)
Injuries Out Cold , Convalescence
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited

7. Payback - Ganger

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

7. Payback - Ganger

Underhive Outcasts Hive Scum (Ganger)
185¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 3+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 2 XP
Skills None
Mutations None
Gear Mesh armour (15¢)
Injuries Out Cold
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
Warpstorm bolter (60¢) 12 24 +1 - 4 -1 2 6+
Cursed, Esoteric, Rapid Fire (1), Scarce

8. Spider - Ganger

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

8. Spider - Ganger

Recovery
Underhive Outcasts Hive Scum (Ganger)
230¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 8+ 8+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 5 XP
Skills None
Mutations None
Gear Mesh armour (15¢)
Injuries Out Cold
Advancements 1
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)

9. Stub

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

9. Stub

Underhive Outcasts Hive Scum (Ganger*)
80¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 4 XP
Skills None
Mutations None
Gear Mesh armour (15¢)
Injuries Out Cold
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)

14. Shovels

Ambot (Brute)

No lore added yet.

14. Shovels

Ambot (Brute)
215¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 5+ 5 5 3 5+ 2 8+ 6+ 8+ 9+
Rules Cranial GovernorsExcavation AutomataValuable
XP 0 XP
Skills Infiltrate
Mutations None
Gear Carapace (light)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm

Bullet

Ammo-jack (Hanger-on)

No lore added yet.

Bullet

Ammo-jack (Hanger-on)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 9+ 7+ 6+ 7+
Rules Gun-smith
XP 0 XP
Skills Munitioneer
Mutations None
Gear Mesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boltgun 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Power hammer - E - - S+1 -1 2 -
Melee, Power

11. Fetch

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

11. Fetch

Dead
Underhive Outcasts Hive Scum (Ganger*)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 0 XP
Skills None
Mutations None
Gear None
Injuries None
Advancements None

9. Vox - Ganger

Underhive Outcasts Hive Scum (Ganger)

No lore added yet.

9. Vox - Ganger

Dead
Underhive Outcasts Hive Scum (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 8+ 8+ 9+ 9+
Rules Gang Fighter (Ganger)Promotion (Underhive Outcasts Specialist)
XP 3 XP
Skills None
Mutations None
Gear None
Injuries Memorable Death , Head Injury
Advancements None