Scions of Power
| R | Cr | St | W |
|---|---|---|---|
| 1560¢ | 0¢ | 0¢ | 1560¢ |
Actions
Log ActionFrom Gruel Gang
Bought Bio-booster for Ransomme (35¢)
Outcome: Credits remaining: 10¢Bought Photo-goggles for Ransomme (35¢)
Outcome: Credits remaining: 45¢Bought Paired Yeld missile gauntlets for Ransomme (0¢)
Outcome: Credits remaining: 80¢Hired Ransomme (220¢)
Outcome: Credits remaining: 80¢Assets & Resources
Assets
A stronghold from which the Spyrers can operate, a Spyrer Base Camp is heavily fortified and highly mobile, moving with the Spyre Hunting Party gang so they always have a safe place to recover from battle and hone their skills. This one is the base of the Scions of Power.
Reeking of liquor, sweat and blood, a drinking den is where many hivers go to numb their sorrows, or to find their courage at the bottom of a bottle of Wildsnake or Second Best.
Glowing with heat and spattered with molten metal, a slag furnace smelts slag and ore so that the metals they contain can be poured off.
An underhive tech bazaar buzzes with the calls of bullet merchants echoing above haggling tech- prospectors, while agents of the Gun-guild watch and take their due.
The tunnels that run through the hive are the primary ways that people move between locations. Those that control them can move freely and attack where they wish.
Attributes
| Alignment | Unaligned |
Fighters
| Hunt Master | Leader | 1 |
| Caryatid Prime | Exotic Beast | 1 |
| Orrus Spyre Hunter | Champion | 2 |
| Yeld Spyre Hunter | Champion | 1 |
| Total | 5 | |
Stash
Stash Credits
Geraldine Greim
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 2+ | 2+ | 3 | 4 | 4 | 3+ | 3 | 7+ | 5+ | 6+ | 6+ |
| Rules | Experienced Hunter, Gang Leader, Kill Count, Master of the Hunt, Reflex Enhancers, Spyrer Hunting Rig Glitches | ||||||||||
| XP | 4 XP | ||||||||||
| Kill Count | 0 | ||||||||||
| Glitch Count | 0 | ||||||||||
| Skills | Parry | ||||||||||
| Gear | Sovereign hunting rig (Tier 1) (20¢), Malcadon toxin whip with web incisors, grapnel launcher and drop rig (60¢), Caryatid prime (90¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 4 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Malcadon toxin whip | E | 2" | - | -1 | - | -2 | - | - |
| Entangle, Melee, Toxin | ||||||||
| Web incisors | 4" | 8" | - | - | 3 | - | - | 4+ |
| Silent, Web | ||||||||
| Yeld laser gauntlet (30¢) | 10" | 20" | +1 | - | 3 | -1 | 1 | 3+ |
| Plentiful | ||||||||
Veteran of a Malcadon suit and a previous expedition to the outlands and Ash Wastes of Necromunda. She returns to the spire and the underhive to test both her leadership and maybe get her shithead siblings to stop being so childish.
Kill Count: 3 (7)
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 6+ | 7+ | 8+ |
| Rules | Charmed Companion, Flight, Precognition, Reflex Enhancers | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Charlemagne Greim
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 2+ | 2+ | 3 | 4 | 3 | 3+ | 2 | 7+ | 5+ | 6+ | 6+ |
| Rules | Kill Count, Master of the Hunt, Reflex Enhancers, Spyrer Hunting Rig Glitches | ||||||||||
| XP | 4 XP | ||||||||||
| Kill Count | 0 | ||||||||||
| Glitch Count | 0 | ||||||||||
| Skills | Gunfighter | ||||||||||
| Gear | Orrus hunting rig | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 4 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Bolt launcher | 8" | 20" | +1 | - | 4 | -1 | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Bolt launcher | 8" | 20" | +1 | - | 4 | -1 | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Orrus power talons | - | E | - | - | S+1 | -3 | 1 | - |
| Melee, Paired, Power | ||||||||
One of a pair of twin siblings, he and his sister have been in increasingly elaborate games of one-upmanship since they could talk. Maybe this time their elder sister will be able to get them to work together.
Kill Count: (6) 2
Elzbethine Greim
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 3+ | 3+ | 3 | 4 | 3 | 3+ | 2 | 7+ | 5+ | 6+ | 6+ |
| Rules | Kill Count, Master of the Hunt, Reflex Enhancers, Spyrer Hunting Rig Glitches | ||||||||||
| XP | 0 XP | ||||||||||
| Kill Count | 0 | ||||||||||
| Glitch Count | 0 | ||||||||||
| Skills | Combat Master | ||||||||||
| Gear | Orrus hunting rig | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Bolt launcher | 8" | 20" | +1 | - | 4 | -1 | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Bolt launcher | 8" | 20" | +1 | - | 4 | -1 | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Orrus power talons | - | E | - | - | S+1 | -3 | 1 | - |
| Melee, Paired, Power | ||||||||
One of a pair of twin siblings, she and her brother have been in increasingly elaborate games of one-upmanship since they could talk. Maybe this time their elder sister will be able to get them to work together.
Kill Count: 1
Ransomme Greim
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7" | 4+ | 2+ | 3 | 3 | 2 | 3+ | 2 | 7+ | 5+ | 6+ | 6+ |
| Rules | Kill Count, Master of the Hunt, Reflex Enhancers, Spyrer Hunting Rig Glitches | ||||||||||
| XP | 0 XP | ||||||||||
| Kill Count | 0 | ||||||||||
| Glitch Count | 0 | ||||||||||
| Skills | Overwatch | ||||||||||
| Gear | Photo-goggles (35¢), Bio-booster (35¢), Yeld hunting rig | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Paired Yeld missile gauntlets | 15" | 30" | - | - | 5 | - | 1 | 4+ |
| Knockback, Rapid Fire (1) | ||||||||
| Yeld wings | - | E | - | - | S+1 | -1 | 1 | - |
| Melee | ||||||||
A second cousin thrice removed of Geraldine's they only just got their suit. Seeing their relatives making a name for themselves at an incredible pace they decided to join in and maybe take a couple heads for themselves. At a distance, of course.
Kill Count: 0
Embed Code
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Stash
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Geraldine Greim
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/9f5888ea-0577-496a-ad26-02a0a523f9ce/fighter/3a92f74f-f47a-4034-8d82-2324e9d9a0ba/embed?theme=auto"></iframe>Copied
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Caryatid Prime
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Charlemagne Greim
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Elzbethine Greim
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/9f5888ea-0577-496a-ad26-02a0a523f9ce/fighter/50c03ca7-a0e2-45d6-bfb3-6022d72e1916/embed?theme=auto"></iframe>Copied
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Ransomme Greim
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