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Palanite Enforcers (BoJ)
Settlement Campaign In Progress
R Cr St W
1345¢ 1345¢

Overview

No notes added yet.

Palanite Captain - Palanite Captain (Leader)

No notes added yet.

Palanite Captain

Palanite Captain (Leader)
365¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 3+ 4 4 3 4+ 3 4+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills Nerves of SteelRain of Blows
Gear Layered flak armour (20¢)Hardcase cyber-mastiff (130¢)Armoured undersuitMagnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

Hardcase Cyber-mastiff - Hardcase Cyber-mastiff (Exotic Beast)

No notes added yet.

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
6" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 0 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Palanite Sergeant - Palanite Sergeant (Champion)

No notes added yet.

Palanite Sergeant

Palanite Sergeant (Champion)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 5+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Precision Shot
Gear Armoured undersuitFlak armourMagnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending

Subjugator Sergeant - Subjugator Sergeant (Champion)

No notes added yet.

Subjugator Sergeant

Subjugator Sergeant (Champion)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 2 4+ 2 5+ 5+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Nerves of Steel
Gear Armoured undersuitLayered flak armourMagnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion

Palanite Commsman - Palanite Patrolman (Specialist) (Ganger)

No notes added yet.

Palanite Commsman

Palanite Patrolman (Specialist) (Ganger)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)Group Activation (1)
XP 0 XP
Skills Overseer
Gear Armoured undersuitFlak armourMagnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock

Palanite Patrolman - Palanite Patrolman (Ganger)

No notes added yet.

Palanite Patrolman

Palanite Patrolman (Ganger)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Armoured undersuitFlak armourMagnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock

Subjugator Patrolman - Subjugator Patrolman (Ganger)

No notes added yet.

Subjugator Patrolman

Subjugator Patrolman (Ganger)
160¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Flak armour (10¢)Armoured undersuitMagnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Enforcer 'Sanctioner' Pattern Automata - ‘Sanctioner’ Pattern Automata (Brute)

No notes added yet.

Enforcer 'Sanctioner' Pattern Automata

‘Sanctioner’ Pattern Automata (Brute)
205¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
XP 0 XP
Skills Got Your Six
Gear Carapace (light)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Heavy shock baton - E - - +1 - 2 -
Concussion, Melee, Power, Shock
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise