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Leroy_Balboa / Campaign Gang / Helmawr’s Crown / Sicarius Phalanx VI
R Cr St W
2065¢ 35¢ 210¢ 2310¢

Overview

No notes added yet.

I Primus Lex - Prime (Leader)

No notes added yet.

I Primus Lex

Prime (Leader)
590¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 3 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the Trade
XP 4 XP
Skills Marksman
Cyberteknika None
Gear Carapace (heavy) (100¢)Grav-chute (40¢)Cameleoline cloak (35¢)Armoured bodyglove
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Lascannon* (155¢) 24" 48" - +1 10 -3 3 4+
Knockback, Unwieldy
Infra-sight† (+25¢)
Suspensors (+60¢)

III Tertius Exactus - Archeotek (Champion)

No notes added yet.

III Tertius Exactus

Archeotek (Champion)
420¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 2 4+ 2 4+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
XP 3 XP
Skills Weaponsmith
Cyberteknika Ocular Cyberteknika (Alpha)
Gear Reflec shroud (30¢)Ablative overlay (20¢)Armoured bodyglove
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback, Plentiful
krak grenades 6" 24" -1 - 6 -2 2 6+
Plentiful
photon flash grenades (+15¢) 6" 24" - - - - - 5+
Blast (5"), Flash, Plentiful
stun rounds (+25¢) 6" 24" - - 2 -1 1 4+
Concussion, Rapid Fire (1), Plentiful
Weaponsmith (gain Plentiful)
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Sidearm, Unstable
Weaponsmith (remove Scarce)
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Sidearm, Unstable
Weaponsmith (remove Scarce)

II Secundus Rigor - Archeotek (Champion)

No notes added yet.

II Secundus Rigor

Archeotek (Champion)
565¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 2 5+ 3 4+ 5+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
XP 3 XP
Skills Cold and Calculating
Cyberteknika Torsonic Cyberteknika (Gamma) (15¢)Vascular Cyberteknika (Alpha) (20¢)
Gear Carapace (light) (80¢)Armoured bodyglove
Injuries Partially Deafened , Impressive Scars
Advancements 2
Weapons S L S L Str Ap D Am
Bolter combi-melta (170¢)
Bolter 12" 24" +1 - 4 -1 2 6+
Combi, Rapid Fire (1)
Melta 6" 12" +1 - 8 -4 3 4+
Combi, Melta, Scarce
Spider-rig* (80¢) E 3" +1 +1 S+1 -1 1 -
Entangle, Melee, Paired, Parry, Shock, Versatile

Ocellus - 01 - Subtek (Juve)

No notes added yet.

Ocellus - 01

Subtek (Juve)
110¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 3+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 3 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Old Battle Wound
Advancements 2
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)

Ocellus - 02 - Subtek (Juve)

No notes added yet.

Ocellus - 02

Subtek (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 3 1 4+ 1 9+ 7+ 10+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 4 XP
Skills None
Cyberteknika None
Gear Armoured bodyglove
Injuries Head Injury , Lesson Learned , Impressive Scars
Advancements 1
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Ocellus - 03 - Subtek (Juve)

No notes added yet.

Ocellus - 03

Subtek (Juve)
180¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 5 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 1 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)
Infra-sight† (+40¢)

Ocellus - 04 - Subtek (Juve)

No notes added yet.

Ocellus - 04

Subtek (Juve)
95¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 1 XP
Skills Fixer
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Lesson Learned
Advancements 1
Weapons S L S L Str Ap D Am
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm

Artifex Clyne - Tech-merchant (Hanger-on)

No notes added yet.

Artifex Clyne

Tech-merchant (Hanger-on)
40¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules Friends in the TradeTechno-baubles
XP 0 XP
Skills Munitioneer
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Master-crafted las sub-carbine 4" 12" +1 - 3 - 1 4+
Master-crafted, Plentiful, Sidearm