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Arkesis / List / Seigneurs de Fer

Seigneurs de Fer

Goliath (HoC)
R Cr St W
720¢ 720¢

Overview

No notes added yet.

Skullshank - Forge Tyrant (Leader)

No notes added yet.

Skullshank

Forge Tyrant (Leader*)
380¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 4 4 2 3+ 3 5+ 4+ 8+ 7+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills None
Gene-smithing Vatborn
Gear Stimm-slug stash (25¢)Furnace plates (5¢)Sumpkroc (130¢)
Advancements None
Weapons S L S L Str Ap D Am
Power hammer (45¢) - E - - S+1 -1 2 -
Melee, Power
Stub gun combi-plasma pistol (40¢)
Plasma pistol 6" 12" +2 - 5 -1 2 5+
Combi, Scarce, Sidearm
Stub gun 6 12 +2 - 3 - 1 4+
Combi, Plentiful, Sidearm

“Mable” - Sumpkroc (Exotic Beast)

No notes added yet.

“Mable”

Sumpkroc (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ - 4 4 2 6+ 2 8+ 6+ 7+ 11+
Rules Counter-chargeScaly Hide
XP 0 XP
Skills None
Gene-smithing None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Ferocious jaws - E - - S -1 1 -
Melee, Rending

“Juste” Bob - Stimmer (Champion)

No notes added yet.

“Juste” Bob

Stimmer (Champion*)
125¢
M WS BS S T W I A Ld Cl Wil Int
4" 2+ 4+ 4 4 2 3+ 3 8+ 4+ 7+ 8+
Rules Combat Chems StashGang Hierarchy (Champion)Tools of the Trade
XP 0 XP
Skills None
Gene-smithing None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Ajex Gorgoth - Ajex Gorgoth (House Agent)

No notes added yet.

Ajex Gorgoth

Ajex Gorgoth (House Agent)
M WS BS S T W I A Ld Cl Wil Int
4" 2+ 5+ 5 4 3 3+ 4 8+ 5+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Petition
XP 0 XP
Skills Naaargah!Bull ChargeImmovable Stance
Gene-smithing None
Gear Carapace (heavy)Respirator
Advancements None
Weapons S L S L Str Ap D Am
Great chainsword E 1" -1 - S -1 1 -
Melee, Parry, Rending, Versatile
Powered servo claw - E - - S+3 - 2 -
Melee, Pulverise
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

“Colonel Stompy” - Ambot (Brute)

No notes added yet.

“Colonel Stompy”

Ambot (Brute)
215¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 5+ 5 5 3 5+ 2 8+ 6+ 8+ 9+
Rules Cranial GovernorsExcavation AutomataValuable
XP 0 XP
Skills Infiltrate
Gear Carapace (light)
Advancements None
Weapons S L S L Str Ap D Am
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm