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R Cr St W
3220¢ 80¢ 3301¢

Overview

No lore added yet.

Cpt. Drako Somoza

Captain (Leader)

No lore added yet.

Cpt. Drako Somoza

Captain (Leader)
560¢
M WS BS S T W I A Ld Cl Wil Int
5" 4 2+ 3 4 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills FixerTrick Shot
Prefecture Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Photo-goggles (35¢)Uphive raiments (50¢)Hardcase cyber-mastiff (130¢)Magnacles
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Riot shield (35¢) - E - -1 S - 1 -
Assault Shield, Melee

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)

No lore added yet.

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 3 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Subj. Sgt. Chuck Bandwagon

Subjugator Sergeant (Champion)

No lore added yet.

Subj. Sgt. Chuck Bandwagon

Subjugator Sergeant (Champion)
275¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Prefecture Skills None
Gear Armoured undersuit (25¢)Hardened layered flak armour (40¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Subj. Sgt. Hector Zemka

Subjugator Sergeant (Champion)

No lore added yet.

Subj. Sgt. Hector Zemka

Subjugator Sergeant (Champion)
335¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 4 2 4+ 2 6+ 7+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 7 XP
Skills Threat Response
Prefecture Skills Palanite (Shield Companion)
Gear Armoured undersuit (25¢)Hardened layered flak armour (40¢)Magnacles
Injuries Humiliated
Advancements 2
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Patrolman Raphael Briggs

Patrolman (Ganger)

No lore added yet.

Patrolman Raphael Briggs

Patrolman (Ganger)
125¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 3+ 1 7+ 7+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 1 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Riot shield (35¢) - E - -1 S - 1 -
Assault Shield, Melee

Patrolman Spc. Guy

Patrolman (Specialist) (Ganger)

No lore added yet.

Patrolman Spc. Guy

Patrolman (Specialist) (Ganger)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 2 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Riot shield (35¢) - E - -1 S - 1 -
Assault Shield, Melee

Subjugator Spc. Eli Ashcroft

Subjugator Patrolman (Specialist) (Ganger)

No lore added yet.

Subjugator Spc. Eli Ashcroft

Recovery
Subjugator Patrolman (Specialist) (Ganger)
270¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 5 XP
Skills None
Gear Hardened layered flak armour (40¢)Armoured undersuit (25¢)Magnacles
Injuries Hobbled
Advancements 1
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Patrolman Lucius Kronstadt

Rookie Patrolman (Juve)

No lore added yet.

Patrolman Lucius Kronstadt

Rookie Patrolman (Juve)
50¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 4 XP
Skills None
Prefecture Skills None
Gear Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Patrolman Rook

Rookie Patrolman (Juve)

No lore added yet.

Patrolman Rook

Rookie Patrolman (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 2 XP
Skills None
Prefecture Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Rockgrinder

Rockgrinder (Vehicle)

No lore added yet.

Rockgrinder

Rockgrinder (Vehicle)
285¢
M Fr Sd Rr HP Hnd Sv
6" 7 7 6 4 7+ 4+
Rules Transport Area (Rear)Upgrade SlotsWeapon HardpointsWheeled
Body (0/3) None
Drive (2/3) Tyre claws (10¢)Pneumatic radials (30¢)
Engine (3/3) Smoke vents (25¢)Nitro burner (15¢)Easy turnover (5¢)
Locomotion Wheeled
Gear Smoke launchers (20¢)
Damage Persistent Rattle
Weapons S L S L Str Ap D Am
Multi-melta* (180¢) 12" 24" +1 - 8 -4 3 4+
Blast (3"), Melta, Scarce, Unwieldy

Crew

Ranger (Crew)

No lore added yet.

Crew

Ranger (Crew)
315¢
M WS BS S T W I A Ld Cl Wil Int
- - 2+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
XP 1 XP
Skills Expert DriverHip Shooting
Gear Rockgrinder (145¢)Photo-goggles (35¢)
Injuries None
Advancements 4
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Tauros Venator

Tauros Venator (Vehicle)

No lore added yet.

Tauros Venator

Tauros Venator (Vehicle)
245¢
M Fr Sd Rr HP Hnd Sv
9" 5 5 4 3 4+ 4+
Rules Dedicated GunnerWeapon Hardpoint
Body (0/2) None
Drive (2/3) Tyre claws (10¢)Powered steering (30¢)
Engine (2/3) Glys injector (20¢)Archaeotech automantic reactor (40¢)
Locomotion Wheeled
Gear None
Damage None
Weapons S L S L Str Ap D Am
Twin-linked concussion cannon* (145¢) 9" 18" +1 - 4 -1 2 4+
Blast (3"), Concussion, Knockback, Seismic, Twin-linked

crew 2

Ranger (Crew)

No lore added yet.

crew 2

Ranger (Crew)
160¢
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
XP 3 XP
Skills None
Gear Enforcer tauros venator (130¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Robocop

‘Sanctioner’ Pattern Automata (Brute)

No lore added yet.

Robocop

Recovery
‘Sanctioner’ Pattern Automata (Brute)
405¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 6 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
XP 1 XP
Skills Got Your Six
Gear Skeletal enhancers (mundane) (70¢)Carapace (heavy) (20¢)Carapace (light)
Injuries Spinal Injury
Advancements 1
Weapons S L S L Str Ap D Am
Concussion cannon (80¢) 9" 18" 1 - 4 -1 2 4
Blast (3"), Concussion, Knockback, Seismic
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Heavy shock baton - E - - +1 - 2 -
Concussion, Melee, Power, Shock
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise