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Verghast Pacification Mandate 2.0

Palanite Enforcers (BoL)
R Cr St W
1810¢ 120¢ 1930¢

Actions

Log Action

From Tales of Verghast Spire

3 days, 15 hours ago

VX-606 spent 9 XP to advance

Outcome: Gained Nerves of Steel skill
4 days, 10 hours ago

Bought Layered flak armour for T-711 (20¢)

Outcome: Credits remaining: 120¢
4 days, 10 hours ago

Bought Layered flak armour for T-453 (20¢)

Outcome: Credits remaining: 140¢
4 days, 11 hours ago

Added 15¢: Toll crossing income

Outcome: +15¢ (to 160¢)
4 days, 11 hours ago

Toll crossing income roll

Rolled 1D6: 3 = 3 Outcome: 15¢
View all actions →

Assets & Resources

Assets

Precinct (Territory)
Transfer
Settlement (Territory)
Transfer
Toll Crossing (Territory)
Transfer

Resources

Reputation 3 Modify

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance Not set
Palanite Enforcer Prefecture Palanite Prefecture
Saint Not set

Fighters

Captain Leader 1
Hardcase Cyber-mastiff Exotic Beast 1
Sergeant Champion 1
Subjugator Sergeant Champion 1
Patrolman Ganger 4
Subjugator Patrolman (Specialist) Ganger 1
Subjugator Patrolman Ganger 1
‘Sanctioner’ Pattern Automata Brute 1
Patrolman (Specialist) Ganger 1
Total 12

Stash

120¢

Stash Credits

120¢

Q-055

370¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 3 XP
Skills None
Prefecture Skills Palanite (Priority Threat)
Gear Hardcase cyber-mastiff (130¢)Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
No info added yet.
No lore added yet.

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 4 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock
No info added yet.
No lore added yet.

Q-662

170¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 4 XP
Skills Trick Shot
Prefecture Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
No info added yet.
No lore added yet.

T-836

225¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 5 XP
Skills Threat Response
Prefecture Skills None
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
No info added yet.
No lore added yet.

Q-126

135¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 2 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
No info added yet.
No lore added yet.

Q-449

130¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 2 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
No info added yet.
No lore added yet.

Q-528

135¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 4 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
No info added yet.
No lore added yet.

T-453

160¢
Subjugator Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 5 XP
Skills None
Gear Armoured undersuit (25¢)Layered flak armour (20¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

T-711

160¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 5 XP
Skills None
Gear Armoured undersuit (25¢)Layered flak armour (20¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

VX-606

325¢
‘Sanctioner’ Pattern Automata (Brute)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
XP 0 XP
Skills Nerves of SteelGot Your Six
Gear Carapace (heavy) (20¢)Carapace (light)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Concussion cannon (80¢) 9" 18" 1 - 4 -1 2 4
Blast (3"), Concussion, Knockback, Seismic
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise
No info added yet.
No lore added yet.

Q-316

Captured
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 1 XP
Skills None
Gear Armoured undersuit (25¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
No info added yet.
No lore added yet.

Q-901

Captured
Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 4 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.
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  • Stash

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  • Q-055

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/e6c4ce7e-8fc8-484f-afd9-f98e81c0c216/fighter/f3739942-bcc7-4026-8941-883c7727c083/embed?theme=auto"></iframe>

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  • Hardcase Cyber-mastiff

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  • Q-662

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/e6c4ce7e-8fc8-484f-afd9-f98e81c0c216/fighter/9c01d855-a6b3-4910-a2fb-dc5621c90262/embed?theme=auto"></iframe>

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  • T-836

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  • Q-126

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  • Q-449

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/e6c4ce7e-8fc8-484f-afd9-f98e81c0c216/fighter/9158515f-6395-45ce-86f1-4df2e1e80d28/embed?theme=auto"></iframe>

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  • Q-528

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/e6c4ce7e-8fc8-484f-afd9-f98e81c0c216/fighter/ea729c86-880d-4630-b3df-cc260fd966b2/embed?theme=auto"></iframe>

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  • T-453

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/e6c4ce7e-8fc8-484f-afd9-f98e81c0c216/fighter/e7242015-59b6-46ac-bbb9-7e0636b28e52/embed?theme=auto"></iframe>

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  • T-711

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/e6c4ce7e-8fc8-484f-afd9-f98e81c0c216/fighter/d55386c7-b008-4192-bcda-21f6323aa320/embed?theme=auto"></iframe>

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  • VX-606

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  • Q-316

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/e6c4ce7e-8fc8-484f-afd9-f98e81c0c216/fighter/12ad584f-dc9f-4d3d-a233-f579cc019408/embed?theme=auto"></iframe>

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  • Q-901

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/e6c4ce7e-8fc8-484f-afd9-f98e81c0c216/fighter/9a7abec5-a66c-4dfe-9cda-fd37121c6bee/embed?theme=auto"></iframe>

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