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The Spyder's Web

R Cr St W
1540¢ 460¢ 2000¢

Actions

From Dominion: Avarice and Brutality

SleeperGangsThe Spyder's Web
7 months, 3 weeks ago

Bought Mesh armour for Themis 1.1 (15¢)

Outcome: Credits remaining: 460¢
SleeperGangsThe Spyder's Web
7 months, 3 weeks ago

Bought Cyberachnid for Chairon 1.1 (75¢)

Outcome: Credits remaining: 475¢
SleeperGangsThe Spyder's Web
7 months, 3 weeks ago

Bought Suspensors for Multi-melta* on Themis 1.1 (60¢)

Outcome: Credits remaining: 550¢
SleeperGangsThe Spyder's Web
7 months, 3 weeks ago

Equipped Themis 1.1 with Cameleoline cloak from stash (35¢)

Outcome: Credits remaining: 610¢
SleeperGangsThe Spyder's Web
7 months, 3 weeks ago

Bought Suspensors for Combi-pistol (laspistol/meltagun) on Chairon 1.1 (60¢)

Outcome: Credits remaining: 550¢
View all actions →

Assets & Resources

Assets

Gambling Den (Territory)

Reputation: +1 T, O
Income: Choose a suit of cards, then draw a card (from a deck including 2 jokers):
● Same suit: Card value x 10.
● Same color: Card value x 5.
● Joker: Pay all income earned in this post-battle sequence to a random gang taking part in the campaign.
Reputation (Delaque): +2 T, O
Special (Delaque): Nominate a single enemy fighter at the start of the battle. That fighter takes no part in this battle.

The Spyder's Web (Territory)

Income: D6x10
Reputation: +1
Recruit: Roll 2D6. One die rolls a 6: Juve. Both roll 6: Ganger (instead). 

Cannot be taken by rival gangs.

Toll Crossing (Territory)

Income: D6x5
Special (Orlock & Genestealer Cult): Get Priority in the first round of any battle. Any gang in the campaign may pay the Orlock gang 20 credits to gain
the same benefit in a single battle against another gang.
YAQ: The payment can't be refused by the Orlock gang. If both gangs pay for this in the same battle, it has no effect (the credits are still spent).

Attributes

No attributes set.

Fighters

Prime Leader 1
Cyberachnid Exotic Beast 2
Archeotek Champion 1
Neotek Prospect 1
Tek-hunter Specialist 2
Tek Ganger 1
Subtek Juve 2
Total 10

Stash

460¢

Stash Credits

460¢

Chairon 1.1

450¢
Prime (Leader)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the Trade
XP 0 XP
Skills Marksman
Cyberteknika None
Gear Cyberachnid (75¢)Cyberachnid (75¢)Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Combi-pistol (laspistol/meltagun) (130¢)
Las pistol 8" 12" +1 - 3 - 1 2+
Combi, Plentiful, Sidearm
Meltagun 6" 12" +1 - 8 -4 3 4+
Combi, Melta, Scarce
Infra-sight† (+25¢)
No lore added yet.
No notes added yet.

Cyberachnid

Cyberachnid (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 2 2 1 2+ 1 7+ 8+ 8+ 8+
Rules Fear InducingHorrific
XP 0 XP
Skills ClamberFearsome
Cyberteknika None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Venomous bite - E - - - - - -
Melee, Toxin
Web projector - T - - 2 - - 6+
Scarce, Silent, Template, Web
No lore added yet.
No notes added yet.

Cyberachnid

Cyberachnid (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 2 2 1 2+ 1 7+ 8+ 8+ 8+
Rules Fear InducingHorrific
XP 0 XP
Skills ClamberFearsome
Cyberteknika None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Venomous bite - E - - - - - -
Melee, Toxin
Web projector - T - - 2 - - 6+
Scarce, Silent, Template, Web
No lore added yet.
No notes added yet.

Themis 1.1

465¢
Archeotek (Champion)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 4+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Master of CyberteknikaTools of the Trade
XP 0 XP
Skills Weaponsmith
Cyberteknika Ocular Cyberteknika (Alpha) (50¢)
Gear Mesh armour (15¢)Cameleoline cloak (35¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Multi-melta* (180¢) 12" 24" +1 - 8 -4 3 4+
Blast (3"), Melta, Scarce, Unwieldy
Suspensors (+60¢)
No lore added yet.
No notes added yet.

Amalthea 1.1

160¢
Neotek (Prospect)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Van Saar Augmek or Van Saar Archeotek)Tools of the Trade
XP 0 XP
Skills None
Cyberteknika None
Gear Armoured bodygloveGrav-cutter
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Hand flamer (75¢) - T - - 3 - 1 5+
Blaze, Template
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
No lore added yet.
No notes added yet.

Deimos 1.1

145¢
Tek-hunter (Specialist)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Expert in their FieldGang Fighter (Specialist)Tools of the Trade
XP 0 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Refraction cloak (35¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Long las (20¢) 18" 36" - +1 4 - 1 2+
Plentiful
No lore added yet.
No notes added yet.

Malech 1.1

115¢
Tek-hunter (Specialist)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Expert in their FieldGang Fighter (Specialist)Tools of the Trade
XP 0 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Servo-medicae (15¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful
No lore added yet.
No notes added yet.

Mimas 1.1

100¢
Tek (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Van Saar Specialist)Tools of the Trade
XP 0 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Las carbine (20¢) 10" 24" +1 - 3 - 1 4+
Plentiful, Rapid Fire (1)
No lore added yet.
No notes added yet.

Callis 1.1

60¢
Subtek (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 0 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful
No lore added yet.
No notes added yet.

Tethys 1.1

45¢
Subtek (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 0 XP
Skills None
Cyberteknika None
Gear Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful
No lore added yet.
No notes added yet.
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  • Stash

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  • Chairon 1.1

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  • Cyberachnid

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  • Cyberachnid

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  • Themis 1.1

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  • Amalthea 1.1

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  • Deimos 1.1

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  • Malech 1.1

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  • Mimas 1.1

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  • Callis 1.1

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  • Tethys 1.1

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