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Battle

Ghast Harvest 2026-07-23

Post-battle Jul 23, 2026 Ghast Harvest WoodTier

Participants

Gang Before balancing After balancing
Rating vs top Rating vs top
The Kindled Kindred h4x 2125¢ −280¢
The Kindled Kindred crew Draft Custom Selection (6) 1640¢ 1640¢
The Neutro-Syntek Kabal WoodTier 2405¢
The Neutro-Syntek Kabal crew Membership locked Custom Selection (9) 1370¢ −270¢ 1370¢ −270¢

Related Campaign Actions

1 week, 6 days ago

Alsander Corewrath - Haggle action

Rolled 2D6: 2 , 6 = 8 Outcome: Rare 8 cap for adding an item to stash for half of usual value.
1 week, 6 days ago

Rolling 2d6 for juve or ganger on 6 or 2x 6

Rolled 2D6: 4 , 2 = 6 Outcome: No result
1 week, 6 days ago

Added 1 XP for Multi-Armed Destructive Innovation

Outcome: Current: 1 XP, Total: 1 XP
1 week, 6 days ago

Added 1 XP for Anbrecht

Outcome: Current: 3 XP, Total: 7 XP
1 week, 6 days ago

Added 1 XP for Karll

Outcome: Current: 1 XP, Total: 6 XP
1 week, 6 days ago

Added 1 XP for Aart van de Vaart

Outcome: Current: 1 XP, Total: 1 XP
1 week, 6 days ago

Added 1 XP for Aadam Blooster

Outcome: Current: 5 XP, Total: 5 XP
1 week, 6 days ago

Added 1 XP for Upp U.R.S. (Cyberarachnid)

Outcome: Current: 1 XP, Total: 1 XP
1 week, 6 days ago

Death: Miffortune was killed

Outcome: Miffortune is permanently dead. 4 equipment transferred to stash, 2 stayed with the fighter.
1 week, 6 days ago

Injury: Maex Vylkur suffered Spinal Injury

Outcome: Maex Vylkur was put into Recovery
1 week, 6 days ago

Added 1 XP for Maex Vylkur

Outcome: Current: 5 XP, Total: 10 XP
WoodTier Ghast Harvest
1 week, 6 days ago

Battle ended: Ghast Harvest

Outcome: Winner: The Kindled Kindred
1 week, 6 days ago

Crew selected for The Neutro-Syntek Kabal

Outcome: 7 chosen
WoodTier Ghast Harvest
1 week, 6 days ago

Battle created: Ghast Harvest on 2026-07-23. Gangs: The Kindled Kindred, The Neutro-Syntek Kabal.

Battle Reports

No battle reports have been added yet.

Battle process

  1. Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
  2. Done: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
  3. Current step: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
  4. Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
  5. Done: Play the battle Use each crew page to print fighter cards.
  6. Done: Record the result Who won, or that it was a draw.
  7. To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.