Campaign Actions
Tick Tock It's Skirmish O'Clock
Bought Mesh armour for Aart van de Vaart (15¢)
Outcome: Credits remaining: 201¢Bought Refraction cloak for Aart van de Vaart (35¢)
Outcome: Credits remaining: 216¢Added 250¢: DOWNTIME
Outcome: +250¢ (to 251¢)Bought Suspensors for Plasma cannon* on Maex Vylkur (60¢)
Outcome: Credits remaining: 1¢Bought Plasma cannon* for Maex Vylkur (130¢)
Outcome: Credits remaining: 61¢Added 65¢: Off-setting 50% of plasma cannon cost per Tech-Bazaar
Outcome: +65¢ (to 191¢)Tech Bazaar - Haggle. +1 for Exotic Furs
Rolled 2D6: 6 , 4 = 10 Outcome: One item of R11 or less has cost halved. Note - Tech-Merchant reduces all Rarity of items by 2, with items ending up at 7 or below becoming Common.Added 20¢: Discount from Tech-Merchant on exotic furs
Outcome: +20¢ (to 126¢)Bought Exotic furs for Maex Vylkur (50¢)
Outcome: Credits remaining: 106¢Tech-Dealer - D3x10 reduction for an item
Rolled 1D6: 3 = 3 Outcome: 20cr reduction to min of 20crState Change: Maex Vylkur changed from Recovery to Active
Outcome: Maex Vylkur is now ActiveTrade - Rarity - +3
Rolled 2D6: 6 , 4 = 10 Outcome: R13Added 100¢: From House Van Saar, with the regards of Alsander Corewrath.
Outcome: +100¢ (to 122¢)Reduced 100¢: Transfer to BICR
Outcome: -100¢ (to 156¢, all time: 1696¢)Bought Mesh armour for Alies Curie (15¢)
Outcome: Credits remaining: 256¢Bought Servo-medicae for Alies Curie (15¢)
Outcome: Credits remaining: 271¢Hired Alies Curie (75¢)
Outcome: Credits remaining: 286¢Added 2 XP for Cyberachnid - From Upp U.R.S.
Outcome: Current: 2 XP, Total: 2 XPBought Cyberachnid for Alsandar Corewrath (75¢)
Outcome: Credits remaining: 361¢Rolling for advancement to Anbrecht
Rolled 2D6: 6 , 4 = 10 Outcome: Improved CoolAadam Blooster spent 8 XP to advance
Outcome: Improved ToughnessAadam Blooster spent 6 XP to advance
Outcome: Gained Mighty Leap skillHired Brutus (280¢)
Outcome: Credits remaining: 0¢Added 1 XP for Luthor van Bilt
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Keith Cawdor
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for Novice Zachariah
Outcome: Current: 3 XP, Total: 3 XPHired Novice Burtha (40¢)
Outcome: Credits remaining: 240¢Added 1 XP for John Cawdor
Outcome: Current: 7 XP, Total: 7 XPAdded 1 XP for John Cawdor
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Brother Elijah
Outcome: Current: 6 XP, Total: 6 XPAdded 3 XP for Bertram, the Bold
Outcome: Current: 10 XP, Total: 10 XPAdded 1 XP for Father Jedidiah
Outcome: Current: 4 XP, Total: 10 XPAdded 3 XP for Father Ezekiel
Outcome: Current: 5 XP, Total: 11 XPAdded 1 XP for Berthold, the Flamming Judgement
Outcome: Current: 3 XP, Total: 9 XPInjury: Multi-Armed Destructive Innovation suffered Out Cold
Outcome: Multi-Armed Destructive Innovation was put into ActiveAdded 1 XP for Multi-Armed Destructive Innovation
Outcome: Current: 2 XP, Total: 2 XPAdded 3 XP for Anbrecht
Outcome: Current: 6 XP, Total: 10 XPInjury: Karll suffered Convalescence
Outcome: Karll was put into ConvalescenceAdded 4 XP for Karll
Outcome: Current: 5 XP, Total: 10 XPAdded 3 XP for Aart van de Vaart
Outcome: Current: 4 XP, Total: 4 XPAdded 4 XP for Aadam Blooster
Outcome: Current: 9 XP, Total: 9 XPAdded 3 XP for Maad-Sun van Plost
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Alsandar Corewrath
Outcome: Current: 3 XP, Total: 16 XPAdded 360¢: Post-battle winnings
Outcome: +360¢ (to 436¢)