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Campaign Actions

Tick Tock It's Skirmish O'Clock

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6 days, 4 hours ago

Bought Mesh armour for Aart van de Vaart (15¢)

Outcome: Credits remaining: 201¢
6 days, 4 hours ago

Bought Refraction cloak for Aart van de Vaart (35¢)

Outcome: Credits remaining: 216¢
6 days, 4 hours ago

Added 250¢: DOWNTIME

Outcome: +250¢ (to 251¢)
6 days, 4 hours ago

Bought Suspensors for Plasma cannon* on Maex Vylkur (60¢)

Outcome: Credits remaining: 1¢
6 days, 4 hours ago

Bought Plasma cannon* for Maex Vylkur (130¢)

Outcome: Credits remaining: 61¢
6 days, 4 hours ago

Added 65¢: Off-setting 50% of plasma cannon cost per Tech-Bazaar

Outcome: +65¢ (to 191¢)
WoodTierThe Emperor's Mercy
6 days, 4 hours ago

Added 250¢: DOWNTIME

Outcome: +250¢ (to 250¢)
WoodTierThe Kindled Kindred
6 days, 4 hours ago

Added 250¢: DOWNTIME

Outcome: +250¢ (to 865¢)
WoodTierSol Logistics
6 days, 4 hours ago

Added 250¢: DOWNTIME

Outcome: +250¢ (to 255¢)
WoodTierBelCo Mining
6 days, 4 hours ago

Added 250¢: DOWNTIME

Outcome: +250¢ (to 339¢)
WoodTierBlack Iron Cage Ragers
6 days, 4 hours ago

Added 250¢: DOWNTIME

Outcome: +250¢ (to 372¢)
6 days, 4 hours ago

Tech Bazaar - Haggle. +1 for Exotic Furs

Rolled 2D6: 6 , 4 = 10 Outcome: One item of R11 or less has cost halved. Note - Tech-Merchant reduces all Rarity of items by 2, with items ending up at 7 or below becoming Common.
6 days, 4 hours ago

Added 20¢: Discount from Tech-Merchant on exotic furs

Outcome: +20¢ (to 126¢)
6 days, 4 hours ago

Bought Exotic furs for Maex Vylkur (50¢)

Outcome: Credits remaining: 106¢
6 days, 4 hours ago

Tech-Dealer - D3x10 reduction for an item

Rolled 1D6: 3 = 3 Outcome: 20cr reduction to min of 20cr
6 days, 4 hours ago

State Change: Maex Vylkur changed from Recovery to Active

Outcome: Maex Vylkur is now Active
6 days, 4 hours ago

Trade - Rarity - +3

Rolled 2D6: 6 , 4 = 10 Outcome: R13
WoodTierBlack Iron Cage Ragers
6 days, 5 hours ago

Added 100¢: From House Van Saar, with the regards of Alsander Corewrath.

Outcome: +100¢ (to 122¢)
6 days, 5 hours ago

Reduced 100¢: Transfer to BICR

Outcome: -100¢ (to 156¢, all time: 1696¢)
6 days, 5 hours ago

Bought Mesh armour for Alies Curie (15¢)

Outcome: Credits remaining: 256¢
6 days, 5 hours ago

Bought Servo-medicae for Alies Curie (15¢)

Outcome: Credits remaining: 271¢
6 days, 5 hours ago

Hired Alies Curie (75¢)

Outcome: Credits remaining: 286¢
6 days, 5 hours ago

Added 2 XP for Cyberachnid - From Upp U.R.S.

Outcome: Current: 2 XP, Total: 2 XP
6 days, 5 hours ago

Bought Cyberachnid for Alsandar Corewrath (75¢)

Outcome: Credits remaining: 361¢
6 days, 5 hours ago

Rolling for advancement to Anbrecht

Rolled 2D6: 6 , 4 = 10 Outcome: Improved Cool
6 days, 5 hours ago

Aadam Blooster spent 8 XP to advance

Outcome: Improved Toughness
6 days, 6 hours ago

Aadam Blooster spent 6 XP to advance

Outcome: Gained Mighty Leap skill
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Hired Brutus (280¢)

Outcome: Credits remaining: 0¢
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 40¢

Outcome: +40¢ (to 280¢)
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 1 XP for Luthor van Bilt

Outcome: Current: 3 XP, Total: 3 XP
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 1 XP for Keith Cawdor

Outcome: Current: 7 XP, Total: 7 XP
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 1 XP for Novice Zachariah

Outcome: Current: 3 XP, Total: 3 XP
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Hired Novice Burtha (40¢)

Outcome: Credits remaining: 240¢
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 1 XP for John Cawdor

Outcome: Current: 7 XP, Total: 7 XP
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 1 XP for John Cawdor

Outcome: Current: 6 XP, Total: 6 XP
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 1 XP for Brother Elijah

Outcome: Current: 6 XP, Total: 6 XP
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 3 XP for Bertram, the Bold

Outcome: Current: 10 XP, Total: 10 XP
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 1 XP for Father Jedidiah

Outcome: Current: 4 XP, Total: 10 XP
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 3 XP for Father Ezekiel

Outcome: Current: 5 XP, Total: 11 XP
WeaselKingThe Emperor's Mercy
6 days, 7 hours ago

Added 1 XP for Berthold, the Flamming Judgement

Outcome: Current: 3 XP, Total: 9 XP
6 days, 7 hours ago

Injury: Multi-Armed Destructive Innovation suffered Out Cold

Outcome: Multi-Armed Destructive Innovation was put into Active
6 days, 7 hours ago

Added 1 XP for Multi-Armed Destructive Innovation

Outcome: Current: 2 XP, Total: 2 XP
6 days, 7 hours ago

Added 3 XP for Anbrecht

Outcome: Current: 6 XP, Total: 10 XP
6 days, 7 hours ago

Injury: Karll suffered Convalescence

Outcome: Karll was put into Convalescence
6 days, 7 hours ago

Added 4 XP for Karll

Outcome: Current: 5 XP, Total: 10 XP
6 days, 7 hours ago

Added 3 XP for Aart van de Vaart

Outcome: Current: 4 XP, Total: 4 XP
6 days, 7 hours ago

Added 4 XP for Aadam Blooster

Outcome: Current: 9 XP, Total: 9 XP
6 days, 7 hours ago

Added 3 XP for Maad-Sun van Plost

Outcome: Current: 3 XP, Total: 3 XP
6 days, 7 hours ago

Added 3 XP for Alsandar Corewrath

Outcome: Current: 3 XP, Total: 16 XP
6 days, 7 hours ago

Added 360¢: Post-battle winnings

Outcome: +360¢ (to 436¢)