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R Cr St W
2405¢ 2411¢

Overview

No notes added yet.

Alsandar Corewrath - Prime (Leader)

Always has Infra-Sight.
Trick Shot: No penalty for Engaged or Partial Cover. Full Cover is only -1.

Alsandar Corewrath

Prime (Leader)
505¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 2 4+ 2 4+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Group Activation (2)Tools of the Trade
XP 3 XP
Skills Trick Shot
Cyberteknika Ocular Cyberteknika (Alpha) (50¢)
Gear Cyberachnid (75¢)Bio-booster (35¢)Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
‘Hystrar’ pattern energy shield (50¢) - E - - S - 1 -
Knockback, Melee, Shield

Cyberachnid - Cyberachnid (Exotic Beast)

No notes added yet.

Cyberachnid

Cyberachnid (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 5+ 2 2 1 2+ 1 7+ 8+ 8+ 8+
Rules Fear InducingHorrific
XP 2 XP
Skills ClamberFearsome
Cyberteknika None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Venomous bite - E - - - - - -
Melee, Toxin
Web projector - T - - 2 - - 6+
Scarce, Silent, Template, Web

Maad-Sun van Plost - Augmek (Champion)

No notes added yet.

Maad-Sun van Plost

Augmek (Champion)
230¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 4+ 1 5+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 3 XP
Skills Gunfighter
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm, Blaze, Rad-phage, Unstable
Archaeotech Device: Blaze
Archaeotech Device: Rad-Phage
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

Maex Vylkur - Augmek (Champion)

Ablative - 2x 3+ saves from front arc.
Run and Gun (Double): May make move of M" x2 and make an attack with a ranged weapon at -1 to hit, can't use with Unwieldy.

Maex Vylkur

Augmek (Champion)
515¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 2 3 2 4+ 1 5+ 6+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 5 XP
Skills Hip Shooting
Cyberteknika None
Gear Exotic furs (50¢)Mesh armour (15¢)Ablative overlay (20¢)Armoured bodyglove
Injuries Spinal Injury , Partially Deafened
Advancements 1
Weapons S L S L Str Ap D Am
Grav gun (120¢) 9" 18" +1 - * -1 2 5+
Blast (3"), Concussion, Graviton Pulse
Plasma cannon* (130¢)
low 18" 36" +1 - 6 -1 2 5+
Rapid Fire (1), Scarce, Unwieldy
maximal 18" 36" +1 - 8 -2 3 5+
Blast (3"), Scarce, Unstable, Unwieldy
Suspensors (+60¢)

Aadam Blooster - Neotek (Prospect)

4+ vs templates. GRAV-CUTTER: +2"M (not baked-in), ignores terrain, ignores vertical, can't fall, can move over enemy fighters + move/make attack as (Basic) (WS, S4 AP- D1 Concussion + Knockback) can't be prone/pinned but can't Take Cover and all cover modifiers are reduced by 1. If Prone, stand up is (Double).

Aadam Blooster

Neotek (Prospect)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 4 1 4+ 1 10+ 9+ 9+ 7+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Van Saar Augmek or Van Saar Archeotek)Tools of the Trade
XP 1 XP
Skills Fearsome
Cyberteknika None
Gear Flak armour (10¢)Armoured bodygloveGrav-cutter
Injuries Horrid Scars , Humiliated
Advancements 1
Weapons S L S L Str Ap D Am
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm, Blaze, Rad-phage, Unstable
Archaeotech Device: Blaze
Archaeotech Device: Rad-Phage
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade

Aart van de Vaart - Tek-hunter (Specialist)

No notes added yet.

Aart van de Vaart

Tek-hunter (Specialist)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Expert in their FieldGang Fighter (Specialist)Tools of the Trade
XP 4 XP
Skills Gunntek
Cyberteknika None
Gear Refraction cloak (35¢)Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Long las (20¢) 18" 36" - +1 4 - 1 2+
Plentiful

Alies Curie - Tek-hunter (Specialist)

No notes added yet.

Alies Curie

Tek-hunter (Specialist)
250¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Expert in their FieldGang Fighter (Specialist)Tools of the Trade
XP 0 XP
Skills Bioteknist
Cyberteknika None
Gear Servo-medicae (15¢)Medicae kit (30¢)Mesh armour (15¢)Bio-booster (35¢)Respirator (15¢)Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +2 - 4 -1 1 4+
Hotshot las pack (+20¢)
Las-projector (+35¢)

Karll - Tek Specialist (Specialist)

No notes added yet.

Karll

Convalescence
Tek Specialist (Specialist)
200¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Specialist)
XP 5 XP
Skills Fearsome
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries Convalescence , Horrid Scars
Advancements 1
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 3 - 1 2+
Plentiful
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable

Anbrecht - Tek (Ganger)

No notes added yet.

Anbrecht

Tek (Ganger)
130¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 5+ 6+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Van Saar Specialist)Tools of the Trade
XP 2 XP
Skills None
Cyberteknika None
Gear Mesh armour (15¢)Armoured bodyglove
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)

Generic Sub-Tek (Tactics) - Subtek (Juve)

No notes added yet.

Generic Sub-Tek (Tactics)

Subtek (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 0 XP
Skills None
Cyberteknika None
Gear Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Jedidah - Subtek (Juve)

No notes added yet.

Jedidah

Subtek (Juve)
45¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 3 XP
Skills None
Cyberteknika None
Gear Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm, Blaze, Rad-phage, Unstable
Archaeotech Device: Blaze
Archaeotech Device: Rad-Phage
Laspistol (5¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm, Blaze, Rad-phage, Unstable
Archaeotech Device: Blaze
Archaeotech Device: Rad-Phage

Theun Plomp - Subtek (Juve)

No notes added yet.

Theun Plomp

Subtek (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 9+ 8+ 9+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Van Saar Specialist)
XP 1 XP
Skills None
Cyberteknika None
Gear Armoured bodyglove
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (10¢) 18" 24" +1 - 4 -1 1 4+
Hotshot las pack (+20¢)

Generic Van Saar HAgent (Tactics) - House Agent P1 – 442 (House Agent)

Plasma Cannon, Mesh Armour, Laspistol

Generic Van Saar HAgent (Tactics)

House Agent P1 – 442 (House Agent)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 1 4+ 5+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Petition“You Get What You Pay For”
XP 0 XP
Skills None
Cyberteknika None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Multi-Armed Destructive Innovation - ‘Arachni-rig’ Servo Suit (Brute)

3+ from front

Re-roll any # of ammo dice once.

Shoot is a (Simple) action

Multi-Armed Destructive Innovation

‘Arachni-rig’ Servo Suit (Brute)
260¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 5 4 3 4+ 4 5+ 5+ 8+ 6+
Rules Superior Weapons ArrayTwin-linkedVan Saar Protective Gear
XP 2 XP
Skills None
Cyberteknika None
Gear Carapace (heavy) (20¢)Carapace (light)
Injuries Out Cold
Advancements None
Weapons S L S L Str Ap D Am
Servo arm E 3" - +1 S - 1 -
Melee, Versatile
Servo arm E 3" - +1 S - 1 -
Melee, Versatile
Servo arm E 3" - +1 S - 1 -
Melee, Versatile
Servo arm E 3" - +1 S - 1 -
Melee, Versatile
Twin-linked heavy las carbine 15" 30" +1 - 4 - 1 4+
Plentiful, Rapid Fire (3), Twin-linked

'Plasman' Naaktgeboren - Tech-merchant (Hanger-on)

No notes added yet.

'Plasman' Naaktgeboren

Tech-merchant (Hanger-on)
40¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules Friends in the TradeTechno-baubles
XP 0 XP
Skills Munitioneer
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Master-crafted las sub-carbine 4" 12" +1 - 3 - 1 4+
Master-crafted, Plentiful, Sidearm

Miffortune - Augmek (Champion)

3+ from front (Ablative).
When using Twin Guns Blazing, no negative modifier + can target different with each gun.

Miffortune

Dead
Augmek (Champion)
-35¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 1 5+ 5+ 6+ 5+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 5 XP
Skills Gunfighter
Cyberteknika None
Gear Armoured bodyglove
Injuries None
Advancements 2

Engael - Tek (Ganger)

No notes added yet.

Engael

Dead
Tek (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 5+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Van Saar Specialist)Tools of the Trade
XP 4 XP
Skills None
Cyberteknika None
Gear Armoured bodyglove
Injuries None
Advancements None