Skip to main content
spudjiiCampaign GangMeat feastHammerhand Security Services

Hammerhand Security Services

R Cr St W
2795¢ 27¢ 2822¢

Actions

Log Action

From Meat feast

5 days, 7 hours ago

Bought Reclaimed autogun for Yusuf "cheesy" Musa (10¢)

Outcome: Credits remaining: 27¢
5 days, 7 hours ago

Bought Mesh armour for Yusuf "cheesy" Musa (15¢)

Outcome: Credits remaining: 37¢
5 days, 7 hours ago

Hired Yusuf "cheesy" Musa (50¢)

Outcome: Credits remaining: 52¢
6 days, 2 hours ago

Hired Shotgun Sarah (50¢)

Outcome: Credits remaining: 102¢
6 days, 2 hours ago

Bought Lho sticks for Pedro "Deadeye" Lassetro (5¢)

Outcome: Credits remaining: 152¢
View all actions →

Assets & Resources

Assets

Hab Level (Territory)
Transfer

HAB LEVEL

Huge sections of the hive are given over to residential habitation, blocks of tiny living spaces and coffin quarters where workers might rest briefly between cycles.

TERRITORY BOON

Reputation: Whist it controls this Territory, the gang adds D6 to its Reputation.

Income: Add D6x10 credits to the controlling gang's Stash.

BOONS WHEN RUINED

Starvation: Add D6 portions of Meat to the controlling gang's Stash.

Scavenging: Add D3 Scavenging rolls to the controlling gang's stash.

Settlement (Territory)
Transfer

SETTLEMENT

Hive settlements come in all shapes and sizes, from tiny scrapper holesteads and remote prospector outposts to sprawling walled towns and gateway cities.

TERRITORY BOON

Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits.

Fighters gained in this way come equipped with 25 credits of equipment purchased from their

Gang Equipment List at no additional cost.

Income: Add D6x10 credits to the controlling gang's Stash.

BOONS WHEN RUINED

Recruit: Roll a D6: on a result of 3+, the controlling gang can add a Palanite Rookie Patrolman, an Initiate, a Helot Cultist, a Juve or equivalent (as appropriate to their gang) to their roster without having to spend any credits. Equipment that is not part of the fighter's basic cost must be purchased at the normal cost, or supplied from the gang's Stash.

Starvation: Add D6 portions of Meat to the controlling gang's Stash.

Thermal Vent (Territory)
Transfer

THERMAL VENT

Heat and light are vital commodities in a hive, and controlling them provides a powerful resource to trade for a gang as well as significantly better living conditions.

TERRITORY BOON

Better Living: The controlling gang is able to find a competent cook. At the end of Step 2 of the pre-battle sequence, roll a D6 for each of the gang's fighters that is In Recovery. On a 6, a constant supply of good food has helped them recover more quickly - their In Recovery box on the gang roster is cleared, and they are now available for this battle.

Income: Add 2D6x10 credits to the controlling gang's Stash.

BOONS WHEN RUINED

Starvation: Add D3 portions of Meat to the controlling gang's Stash.

Scavenging: Add a Scavenging roll to the controlling gang's Stash.

Wall Outpost (Territory)
Transfer

WALL OUTPOST

The wall separates the Spire and its nobles from the rest of the hive. It is heavily fortified and those living within its shadows benefit from the trade that passes through it.

TERRITORY BOON

Finest Things: When purchasing weapons and Wargear, the controlling gang reduces the cost of equipment of 100 credits or more by 25 credits.

Income: Add D6x10 credits to the controlling gang's Stash.

BOONS WHEN RUINED

Finest Things: The controlling gang may re-roll one Scavenging roll in each post-battle sequence.

Scavenging: Add one Scavenging roll to the controlling gang's Stash.

Resources

Reputation 19 Modify

Attributes

No attributes set.

Fighters

House Hunt Leader 1 – 533 Leader 1
House Hunt Champion 1 – 533 Champion 2
House Hunt Champion 3 – 442 Champion 1
House Specialist 3 – 443 Specialist 1
Ratling Hunter Ganger 5
Ogryn Hunter Ganger 2
House Hunter 1 – 544 Ganger 3
Rogue Doc Hanger-on 1
Ammo-jack Hanger-on 1
Total 17

Stash

27¢

Stash Credits

27¢

Carda Hammerhand

525¢
House Hunt Leader 1 – 533 (Leader)
Legacy: Orlock (HoI)
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 3+ 3 4 3 4+ 3 6+ 5+ 6+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills Nerves of SteelIron Will
Psyker None
Gear Lho sticks (5¢)Armoured undersuit (25¢)Web solvent (25¢)Carapace (light) (80¢)
Injuries None
Advancements 4
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm
Thunder hammer (70¢) - E - - S+1 -1 3 -
Melee, Power, Shock

Carda ran with several orlock gangs over a period of some 25 Terran years, first joining as a lookout as a 11 year old. Through this time she developed a reputation for calm under fire, a killer instinct and an ability to get the job done when all was going to hell around her. By the end of her time running with gangs she was serving under Jojo "gunkasaurus Rex" Lock, with the "Gunkasaurs" gang. Following a major disagreement over several issues including the gang name, which Carda considered "dumb as fuck", the gang began to fall apart, before a botched raid on a ghast farm rendered Jojo Lock a drooling vegetable. Lacking the family connections to run her own gang, a disillusioned Carda set out with another former member of the Gunkasaurs, Deadeye, to find her way as a freelance bounty hunter.

Utlizing her contacts from her orlock days, her wits, and her infamous hammer "Leslie", Carda slowly built herself up a reputation as a dependable, intelligent and relentless hunter, but also as one who stayed more or less on the right side of the law - turning down contracts likely to bring her into conflict with the authorities (though more than happy to clash with gangs). Despite her accrimonious split from the Orlock leadership, she maintained a decent working relationship with many Orlock gangs, and often signed on as extra muscle protecting caravans or joining raids. Eventually, on a contract to bring return a petty town mayor's daughter from an ill advised twixt with a mutant loan shark, she made the aquaintance of Tincan and Voyager, and together they formed the Hammer Hand Security Services company. Hearing rumours of trouble in Zeta-9, they set out towards it, figuring that trouble meant good pay

No notes added yet.

Jon "Tincan" MacCormac

285¢
House Hunt Champion 1 – 533 (Champion)
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 3+ 4 3 2 4+ 2 7+ 6+ 7+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 5 XP
Skills Nerves of Steel
Gear Lho sticks (5¢)Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Chain glaive* (60¢) E 2" -1 - S+2 -2 2 -
Melee, Unwieldy, Versatile
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Known as "tincan" for his first set of armour that he improvised from empty cans, Jon MacCormac is a scummer and proud of it. Born in a flop house, he grew up on the streets and learned the hard way that life in the underhive is harsh, brutal and cruel. Daily scraps for food taught him how to fight, and he worked as hired muscle for many years, before graduating to private security for visiting merchants, caravaneers and even missionaries. Through this work he developed a reputation for a hard fighting, brutal and talented mercenary, but not much of a leader. When he signed on to help Carda with a recovery job, he found a leader he felt he could trust in, in contrast to the protection contracts where the clients would often attempt to use him as cannon fodder or a fall guy. A knack for survival and talent with a blade earned him Carda's respect, and together with Dead Eye and Voyager, he joined Carda to found HSS.

No notes added yet.

Park "Dr Doom" Sun Shi

250¢
House Hunt Champion 3 – 442 (Champion)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 2 5+ 2 7+ 5+ 8+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Marksman
Gear Lho sticks (5¢)Cameleoline cloak (35¢)Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Long las (20¢) 18" 36" - +1 5 -1 1 4+
Hotshot las pack (+20¢)
Infra-sight† (+40¢)
No lore added yet.
No notes added yet.

Voyager

285¢
House Hunt Champion 1 – 533 (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 4 3 2 4+ 3 7+ 6+ 7+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 7 XP
Skills Infiltrate
Gear Mesh armour (15¢)Lho sticks (5¢)Armoured undersuit (25¢)
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable

The man who would become known as Voyager was not born in the underhive. He wasn't even born in the lower hives. He was born into a highly regarded family in service to house Javar, a minor noble house in the upper spires.  As expected for those of his family, he went into service in the Javar's house guard, and quickly displayed skill at arms, drive and, unusually, the type of initiative that makes for ideal operatives. After many years of training, he was annoited as a special agent of the house, in service to the firstborn son of house Javar. However, politics in necromunda are violent and byzantine, and on the death of the old patriach, a brutal shadow war between rival claimants to his power and wealth emerged. Despite his right of blood, Voyager's patron was disliked by some of the powers behind the throne, and was killed. His servants and agents were to be purged, and Voyager's own wife and 2 daughters were murdered, their throats cut in the dark. persued by house agents, Voyager made a living as a bounty hunter, his skills and equipment earning him the creds to survive, and to move on when his hunters got too close. 

Many years later, Voyager has become a hardened bounty hunter, his old life now left behind. Accepting that vengence is unlikely, he has resolved to survive in his new life, and if the oppetunty arises to stab the old nobility who rewarded his service with the muder of his family, he will take it. After operating alone for so many years, he signed on with Carda after working with her on a job and feeling for the first time in decades the warmth of comeradarie. 

No notes added yet.

Pedro "Deadeye" Lassetro

420¢
House Specialist 3 – 443 (Specialist)
Legacy: Orlock (HoI)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 1 5+ 1 7+ 5+ 8+ 9+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)Tools of the Trade
XP 5 XP
Skills Overwatch
Gear Photo-goggles (35¢)Lho sticks (5¢)Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Heavy bolter* (160¢) 18" 36" +1 - 5 -2 2 6+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)
Reclaimed autogun (10¢) 8" 24" +1 - 3 - 1 5+
Rapid Fire (1)

A long time comrade of Carda's from her time running in Orlock gangs, Pedro developed a firm loyalty to the woman that lead him to success and creds and kept him alive while doing it - when an ogryn took issue with him and smashed his leg with an axe, it was Carda who rushed the beast and killed it, saving his life (though he maintains a limp to this day). When Carda was denied the ability to lead her own gang due to a lack of family connections, Pedro decided to follow her rather than seek out a new gang. While he lacks Carda's leadership and charisma, he brings a strong back, a good eye, and a heavy bolter - and in his experience, thats usually enough

No notes added yet.

Angelina Ballerina

70¢
Ratling Hunter (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 3+ 2 2 1 3+ 1 7+ 7+ 8+ 5+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)SloppingSneakingSniping
XP 1 XP
Skills None
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful
No lore added yet.
No notes added yet.

Big Jimmy

200¢
Ogryn Hunter (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 5 5 2 4+ 2 8+ 7+ 9+ 9+
Rules Gang Fighter (Ganger)Ogryn LegacyPromotion (Venator Specialist)
XP 5 XP
Skills None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Greatsword* (40¢) E 1" - +1 S+1 -1 1 -
Melee, Sever, Unwieldy, Versatile
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
No lore added yet.
No notes added yet.

Brian "Fleabag" Lynzie

110¢
House Hunter 1 – 544 (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 5 XP
Skills None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
No lore added yet.
No notes added yet.

Fetcher

35¢
Ratling Hunter (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 4+ 2 2 1 3+ 1 7+ 7+ 8+ 5+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)SloppingSneakingSniping
XP 0 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful
No lore added yet.
No notes added yet.

Mark "Big Woodie" Wood

180¢
Ogryn Hunter (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 5 5 2 4+ 2 8+ 7+ 9+ 9+
Rules Gang Fighter (Ganger)Ogryn LegacyPromotion (Venator Specialist)
XP 2 XP
Skills None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Cleaver (20¢) - E - - S+1 -1 1 -
Disarm, Melee
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
No lore added yet.
No notes added yet.

Mr Ratburn

35¢
Ratling Hunter (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 4+ 2 2 1 3+ 1 7+ 7+ 9+ 6+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)SloppingSneakingSniping
XP 1 XP
Skills None
Gear None
Injuries Head Injury
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Mr Nigel Ratburn spent 12 years teaching small underhivers in a rare facimile of a school. However, when this was burned down by a drunk vigilante posse hunting mutants due to his status as a ratling, the previously kindhearted Ratburn's attitude hardened. After attempting, unsucessfully to hunt down the posse (since they were eaten by a sump croc the same night), Nigel decided the best way to earn funds for a new school, and to gain a rep that would keep such posse's away, would be to learn to shoot, and join a gang. Selling the cadavers of the orphaned children who had died in the fire, Nigel was able to buy a lasgun, which he named Arthur.  Joining HSS, Nigel now be teaching lessons in an entirely new way

Green jacket, red trousers

Remy

70¢
Ratling Hunter (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 3+ 2 2 1 3+ 1 7+ 7+ 8+ 5+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)SloppingSneakingSniping
XP 4 XP
Skills None
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful
No lore added yet.
No notes added yet.

Stuart even littler

35¢
Ratling Hunter (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 4+ 2 2 1 3+ 1 7+ 7+ 8+ 5+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)SloppingSneakingSniping
XP 1 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful
No lore added yet.
No notes added yet.

Yatyrina "Cat" Lev

120¢
House Hunter 1 – 544 (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 3 XP
Skills None
Gear Mesh armour (15¢)
Injuries Eye Injury
Advancements None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
No lore added yet.
No notes added yet.

Yusuf "cheesy" Musa

75¢
House Hunter 1 – 544 (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Reclaimed autogun (10¢) 8" 24" +1 - 3 - 1 5+
Rapid Fire (1)
No lore added yet.
No notes added yet.

Ol' Marge

50¢
Rogue Doc (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
XP 0 XP
Skills Medicae
Gear Medicae kitMedi skull
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Shotgun Sarah

50¢
Ammo-jack (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 9+ 7+ 6+ 7+
Rules Gun-smith
XP 0 XP
Skills Munitioneer
Gear Mesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Stuart

Dead
Ratling Hunter (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 4+ 2 2 1 3+ 1 7+ 7+ 8+ 5+
Rules Gang Fighter (Ganger)Promotion (Venator Specialist)SloppingSneakingSniping
XP 0 XP
Skills None
Gear None
Injuries None
Advancements None
No lore added yet.
No notes added yet.
Embed Code

    Copy the code below and paste it into your website to embed the fighter card.

    The embed page contains the iframe-resizer child page code so you use the parent page code if you want.

    Add ?theme=light or ?theme=dark to the URL to force a particular theme.

  • Stash

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/460b1133-e42e-4f32-9aa8-9293e9b8cd45/embed?theme=auto"></iframe>

    Copied

  • Carda Hammerhand

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/39f7d689-10cc-466a-9bf7-2ee42e55fa17/embed?theme=auto"></iframe>

    Copied

  • Jon "Tincan" MacCormac

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/a8aa51fe-cb50-477a-9909-6667c1cc48d8/embed?theme=auto"></iframe>

    Copied

  • Park "Dr Doom" Sun Shi

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/83b7fc64-7691-4efe-951b-f085f5696826/embed?theme=auto"></iframe>

    Copied

  • Voyager

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/9f1f6b3b-241d-4713-9ed8-d579ba1ad9e6/embed?theme=auto"></iframe>

    Copied

  • Pedro "Deadeye" Lassetro

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/1cd8fe79-819f-490c-b2f2-439e20168bab/embed?theme=auto"></iframe>

    Copied

  • Angelina Ballerina

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/0bc563f8-9693-4411-860d-a2fd70d143bc/embed?theme=auto"></iframe>

    Copied

  • Big Jimmy

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/d7161a1b-c58b-4cd7-85d6-388066b233a7/embed?theme=auto"></iframe>

    Copied

  • Brian "Fleabag" Lynzie

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/3c81726d-98c1-4956-8a26-8f41e4706beb/embed?theme=auto"></iframe>

    Copied

  • Fetcher

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/7ab88c39-22da-41b2-9c3a-65a7197b2bd4/embed?theme=auto"></iframe>

    Copied

  • Mark "Big Woodie" Wood

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/93c2e293-f33e-4bbf-a71c-ed999e32f802/embed?theme=auto"></iframe>

    Copied

  • Mr Ratburn

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/c23cb652-437c-4575-9c30-c512234d2776/embed?theme=auto"></iframe>

    Copied

  • Remy

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/460f085c-1db8-4266-b514-21f6a06b80f1/embed?theme=auto"></iframe>

    Copied

  • Stuart even littler

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/e9933042-0afc-4a8a-976b-72820448abc8/embed?theme=auto"></iframe>

    Copied

  • Yatyrina "Cat" Lev

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/ea54f9d2-e7ad-4880-933e-61cc012c6894/embed?theme=auto"></iframe>

    Copied

  • Yusuf "cheesy" Musa

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/83d2f53f-ef2a-4737-8ac8-dc0202869a48/embed?theme=auto"></iframe>

    Copied

  • Ol' Marge

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/c6a9648f-bf24-41e7-8723-8b060a1963aa/embed?theme=auto"></iframe>

    Copied

  • Shotgun Sarah

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/dddd9e06-40aa-438e-a99f-93d92dad6e90/embed?theme=auto"></iframe>

    Copied

  • Stuart

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/9f789c3e-4475-4cd1-bdbd-e0e7733f978f/fighter/0939b15b-4c43-4267-a90e-71074e294a60/embed?theme=auto"></iframe>

    Copied